Mirage: Difference between revisions
Real Engine (talk | contribs) Mark: Hello everybody, my name is Markiplier and welcome to Five Nights at Freddy's, an indie horror game that you guys suggested, in mass, and I saw that Yamimash played it and he said it was really really good... So I'm very eager to see what is up. And that is a terrifying animatronic bear! "Family pizzeria looking for security guard to work the nightshift." Oh...12 a.m. The first night. If I didn't wanna stay the first night, why would I stay any more than... five... Why I stay any more than |
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'''Mirage''' is an agile, wind-based [[Hero]] with powerful abilities and disruption. By throwing out Fire Scarabs and transforming into a Tornado, Mirage can damage, lift up, and steal life from his targets while applying Djinn's Mark to enemies to enhance his attacks. When the time is right, he can Travel across the map in an instant to assist his allies in escaping or hunting down weak foes. | '''Mirage''' is an agile, wind-based [[Hero]] with powerful abilities and disruption. By throwing out Fire Scarabs and transforming into a Tornado, Mirage can damage, lift up, and steal life from his targets while applying Djinn's Mark to enemies to enhance his attacks. When the time is right, he can Travel across the map in an instant to assist his allies in escaping or hunting down weak foes. | ||
An emissary of the Djinn ambassador Nashala Dion, Mirage is a diplomatic bodyguard who is charged with carrying and protecting the djinn's vessel. | An emissary of the Djinn ambassador [[Nashala Dion]], Mirage is a diplomatic bodyguard who is charged with carrying and protecting the djinn's vessel. | ||
== Abilities == | == Abilities == |
Latest revision as of 19:37, 30 October 2024
“Times his shots and catches fleeing targetsMirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
Mirage
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Weapon: "Promises Kept"
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Weapon Stats | |
DPS: | 51 |
Bullet Damage: | 18+0.70 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 22m → 58m |
Vitality Stats | |
Health: |
550+41 |
Health Regen: | |
Move Speed: | |
Stamina: |
Mirage is an agile, wind-based Hero with powerful abilities and disruption. By throwing out Fire Scarabs and transforming into a Tornado, Mirage can damage, lift up, and steal life from his targets while applying Djinn's Mark to enemies to enhance his attacks. When the time is right, he can Travel across the map in an instant to assist his allies in escaping or hunting down weak foes.
An emissary of the Djinn ambassador Nashala Dion, Mirage is a diplomatic bodyguard who is charged with carrying and protecting the djinn's vessel.
Abilities[edit | edit source]
4.5s Multiplier Duration
3s Reveal Duration
Weapon[edit | edit source]
Background[edit | edit source]
“The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship.
Mirage is one such bodyguard. Employeed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.
— A FATE'S TALE
Update history[edit | edit source]
- Main article: Update history
Update | Changes |
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Trivia[edit | edit source]
Heroes |
Hero Labs |