Vindicta: Difference between revisions

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Notes:
* Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining.
* Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining.
* The damage scales up from 50% to 100% after one second of being scoped.
* The damage scales up from 50% to 100% after one second of being scoped.

Revision as of 12:56, 3 October 2024

{{{BASEPAGENAME}}}
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 68
Bullet Damage: 13
Ammo:

23

Bullets per sec:

5.26

Reload Time:

2.91s

Bullet Velocity:

889m/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 22m → 45mm
Vitality Stats
Health:

550

Health Regen:

2

Bullet Resist:

-10%

Spirit Resist:

0%

Move Speed:

8m/s

Sprint Speed:

0m/s

Stamina:

2


Vindicta is a mobile and powerful marksman, engaging and picking off her targets from a distance. Using her Crow Familiar to initiate fights by bleeding her targets, Vindicta may launch into Flight to keep her distance from enemies and tether them with a Stake in the ground while targeting them with her powerful rifle. Enemies that are near-death should fear her ability to Assassinate at long-range with a devastating sniper shot.

A witch who was killed by John Hathorne during the Salem Witch Trials of the 1600s, Vindicta returned to this world during the first Maelstrom. Seeking to protect her fellow supernatural entities, Vindicta is waging a war against the Neo-inquisitorial "Friends of Humanity".

Abilities

Stake




42s

Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.

2s

Tether Duration


Spirit Power#Spirit Power Scalingx0.393

60

Damage


9m

Capture Radius


6m  Tether Length

30%  Movement Slow

Ability Point 1
+40% Fire Rate Slow


Ability Point 2
-19s Cooldown


Ability Point 5
+0.75s Tether Duration


Flight


12s


42s

Leap into the air and fly. While in flight your weapon deals bonus spirit damage.

Spirit Power#Spirit Power Scalingx0.202

10

Spirit Damage Per Bullet


Ability Point 1
+50% base Ammo while flying


Ability Point 2
+6s Duration


Ability Point 5
+12 Spirit Damage Per Bullet


Notes
  • Bonus spirit damage is affected by weapon damage fall-off.
  • The 1 ability point upgrade does NOT increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as Titanic Magazine.

Crow Familiar




26s

Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.

Spirit Power#Spirit Power Scalingx0.8

40

Damage


3%/sec

Bleed Damage


Spirit Power#Spirit Power Scalingx0.03

6s

Debuff Duration


-6%  Bullet Resist Reduction

-6%  Spirit Resist

Ability Point 1
Crow Ricochets up to 2 times towards other enemies within 15m


Ability Point 2
-16s Cooldown


Ability Point 5
--12% Spirit Resist-12% Bullet Resist Reduction


Assassinate



2

1.6s

53s

Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1.0s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.

Spirit Power#Spirit Power Scalingx1

130

Damage


Spirit Power#Spirit Power Scalingx1.5

120

Max Bonus Damage


250

Bonus Souls Per Assassination


1s  Full Charge Time

50%  No Charge Damage

20% Headshot Damage

Ability Point 1
-19s Cooldown


Ability Point 2
+140 Max Bonus Damage


Ability Point 5
Assassinate kills grant +600 souls


Notes
  • Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining.
  • The damage scales up from 50% to 100% after one second of being scoped.

Weapon

Weapon Stats
Falloff Range
20m - 64m
59 DPS
Wallflower's Revenge
Rapid Fire Long Range

Background

A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).

Waging a one ghost war against the "The Friends of Humanity", a neo inquisition formed by Hawthorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.

A FATE'S TALE

Update history

Main article: Update history
Update Changes

November 21, 2024

  • Crow Familiar changed from 0.2s cast delay to 0.2s post cast time
  • Crow Familiar now also reduces spirit resistance by 6%
  • Crow Familiar T3 changed from "+3% Bleed and -40% Anti Heal" to -12% Spirit and Bullet Resistance
  • Stake radius increased from 8m to 9m
  • Stake now sucks enemies 3m towards the center (and limits movement to 6m from center)
  • Stake T1 changed from +0.5s to -40% Fire Rate
  • Stake T3 changed from Disarm to +0.75s
  • Assassinate min charge up increased from 25% to 50%
  • Assassinate bonus damage on low hp base damage reduced from 135 to 120
  • Fixed Assassinate being stuck if you zoom in and get silenced

November 13, 2024

November 7, 2024

  • Base bullet damage reduced from 15 to 13
  • Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on)
  • Stake duration increased from 1.75s to 2s
  • Flight T2 reduced from +8s to +6s
  • Crow Familiar tick rate changed from every 0.5s to every 1s
  • Assassinate starts at 25% power instead of 50% power

Trivia

  • Vindicta during Deadlock Pre-Alpha (Neon Prime) was named Hornet.
  • Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.[1]
  • John Hathorne, who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty.
  • Vindicta will occasionally hum the song "Simple Gifts" after getting a kill. This is a song that originated from the Shaker religion in the early 1800s.
  • Vindicta and McGinnis are currently tied for the lowest base Stamina of any hero at 2.

References

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Dynamo

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Grey Talon

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Haze

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Infernus

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Ivy

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Kelvin

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Lady Geist

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Lash

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McGinnis

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Mirage

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Mo & Krill

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Paradox

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Pocket

Hero Labs

Seven

Hero Labs

Shiv

Hero Labs

Vindicta

Hero Labs

Viscous

Hero Labs

Warden

Hero Labs

Wraith

Hero Labs

Yamato

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Calico

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Fathom

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Holliday

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Magician

File:Operative card.png

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Operative

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Trapper

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Viper

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Wrecker