Warden: Difference between revisions
LuckyLuke44 (talk | contribs) m Updated ammo count to match the in-game value. |
LuckyLuke44 (talk | contribs) m Added reload time and bullet velocity values. |
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{{Infobox hero | {{Infobox hero | ||
| name | | name = Warden | ||
| art | | art = Warden full.png | ||
| card | | card = Warden card.png | ||
| summary | | summary = Weakens his enemies and chases them down | ||
| description | | description = Warden leads from the front, jumping into the fray and hindering his opponents’ ability to fight effectively. But what Warden considers brave, others consider reckless, and if he’s not careful he can easily find himself in over his head. | ||
| dps | | dps = 79 | ||
| bullet_damage | | bullet_damage = 19.8 | ||
| ammo | | ammo = 18 | ||
| bullets_per_sec = 4 {{ss|0.012}} | | bullets_per_sec = 4 {{ss|0.012}} | ||
| light_melee | | light_melee = 63 | ||
| heavy_melee | | heavy_melee = 116 | ||
| max_health | | max_health = 550 | ||
| health_regen | | health_regen = 2 | ||
| bullet_resist | | bullet_resist = 0 | ||
| spirit_resist | | spirit_resist = 0 | ||
| move_speed | | move_speed = 6 | ||
| sprint_speed | | sprint_speed = 0 | ||
| stamina | | stamina = 3 | ||
| increase1_value = 1.20 | | increase1_value = 1.20 | ||
| increase1_stat | | increase1_stat = Base Bullet Damage | ||
| increase2_value = 3.4 | | increase2_value = 3.4 | ||
| increase2_stat | | increase2_stat = Base Melee Damage | ||
| increase3_value = 45 | | increase3_value = 45 | ||
| increase3_stat | | increase3_stat = Base Health | ||
| range | | range = 22 → 58m | ||
| weapon_name | | weapon_name = Freedom's Cost | ||
| reload_time = 2.91 | |||
| bullet_velocity = 213 | |||
}} | }} | ||
Revision as of 11:21, 30 September 2024
“
Warden
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Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 79 |
Bullet Damage: | 19.8 |
Ammo: | |
Bullets per sec: |
4 x0.012 |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | 22 → 58mm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Warden is a tough, tenacious brawler with a technique for alchemy and fighting the supernatural. Opening fights with either a Binding Word or a disrupting Alchemical Flask, Warden dashes into the fight to brawl at close range and utilizing his Willpower for protection and staying power. In desperate situations, Warden can trigger his Last Stand, damaging and stealing life from all foes in front of him.
A militant alchemist from a long line of the same, Warden is a superstitious member of a family that has trained for the day they would have to stave off a mystic apocalypse. Now with the supernatural all around them, Warden was raised to be a supernatural killing machine dedicated to stopping the Patrons from ever entering our world.
Abilities
Throw a flask that damages, slows, and reduces the weapon damage and stamina of enemies it hits.
Gain a spirit shield and bonus movement speed.
Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.
After charging for 2.2s, release pulses that damage enemies and heal you based on the damage done.
Weapon
Background
“Most people think the supernatural came into the world 50 years ago. They’re wrong. Its presence shaped folklore for generations... and as long as there have been people afraid of the shadows, there have been those who dedicated their lives to fighting in them.
Coming from a lineage of militant alchemists, Warden’s family always trained for the day they would have to stave off a mystic apocalypse... but as time passed the importance of the lessons seemed less and less important. What once was viewed as a sincere warning slowly morphed into being perceived as amusing anecdotes told by their superstitious grandparents.
When the portal opened in Central Park, Warden’s parents realized not only was everything they were told true, but they were also unprepared. Refusing to let the next generation fall asleep on the job, Warden was trained since birth to be a supernatural killing machine with one purpose: stopping the Patrons from ever entering our world.
— A FATE'S TALE
Update history
- Main article: Update history
Update | Changes |
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Trivia
- Warden and Grey Talon are currently the only heroes whose Bullets per sec is directly affected by Spirit Power.
Heroes |
Hero Labs |