Shiv: Difference between revisions

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m Updated DPS and ammo to match the in-game values.
m Added reload time and bullet velocity values.
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{{Infobox hero
{{Infobox hero
| name           = Shiv
| name = Shiv
| art             = Shiv full.png
| art = Shiv full.png
| card           = Shiv card.png
| card = Shiv card.png
| summary         = Bleeds out enemies, then goes in for a kill
| summary = Bleeds out enemies, then goes in for a kill
| description     = Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
| description = Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
| dps             = 65
| dps = 65
| bullet_damage   = 5.7
| bullet_damage = 5.7
| ammo           = 11
| ammo = 11
| bullets_per_sec = 1.9
| bullets_per_sec = 1.9
| light_melee     = 63
| light_melee = 63
| heavy_melee     = 116
| heavy_melee = 116
| max_health     = 600
| max_health = 600
| health_regen   = 2
| health_regen = 2
| bullet_resist   = 0
| bullet_resist = 0
| spirit_resist   = 0
| spirit_resist = 0
| move_speed     = 7
| move_speed = 7
| sprint_speed   = 0
| sprint_speed = 0
| stamina         = 3
| stamina = 3
| increase1_value = 0.40
| increase1_value = 0.40
| increase1_stat = Base Bullet Damage
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase2_stat = Base Melee Damage
| increase3_value = 35
| increase3_value = 35
| increase3_stat = Base Health
| increase3_stat = Base Health
| range           = 20m → 41m
| range = 20m → 41m
| weapon_name     = Busted Flush
| weapon_name = Busted Flush
| reload_time = 2.8
| bullet_velocity = 610
}}
}}



Revision as of 11:19, 30 September 2024

{{{BASEPAGENAME}}}
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 65
Bullet Damage: 5.7
Ammo:

11

Bullets per sec:

1.9

Reload Time:

2.8s

Bullet Velocity:

610m/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 20m → 41mm
Vitality Stats
Health:

600

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

7m/s

Sprint Speed:

0m/s

Stamina:

3


Shiv is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Smelling blood, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow.

A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of the Baxter Society.

Abilities

Serrated Knives

Throw a knife that damages and slows an enemy. Each additional hit adds a stack and refreshes the debuff duration, causing the damage to increase per stack.

Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.

Cooldown:
19s
Damage: 35 x0.6
Bleed DPS Per Knife: 5 x0.2
Debuff Duration: 5s
Ability Point 1+1 Charges
Ability Point 2+2s Debuff Duration
Ability Point 5+40 Damage and +5 Bleed DPS

Slice and Dice

Perform a dash forward, damaging enemies along the path.

Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.

Cooldown:
16s
Damage: 105 x1.2
Dash Range: 12m
Ability Point 1-3.75s Cooldown
Ability Point 2+75 Damage
Ability Point 5 • Reduce cooldown by 2s per enemy hit. Max -6s per Dash

Bloodletting

Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.

Ultimate Unlock: While rage is full the amount of damage deferred is increased.

Cooldown:
21s
Incoming Damage Deferred: 30% (+15% at full rage)
Deferred Damage Duration: 10s
On Activate: 40% Deferred Damage Cleared
Ability Point 1+5s Deferred Damage Duration
Ability Point 2-4.75s Cooldown
Ability Point 5+25% Deferred Damage Cleared

Killing Blow

Activate to leap towards an enemy hero and instantly kill them if their health is below the kill threshold, otherwise deal 200 damage to them.

Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and special properties on his other abilities.

Range:
20m
Cooldown:
95
Enemy health threshold: 20%
All Damage: +25%
Ability Point 1 • Gain +2 m/s move speed while at full rage
Ability Point 2+8% Enemy health threshold and 10% Full Rage Bonus Damage
Ability Point 5 • Finishing off an enemy with Killing Blow resets its cooldown

Weapon

Weapon Stats
Falloff Range
20m - 41m
65 DPS
Busted Flush
Spreadshot Close Range

Background

A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.

While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.

A FATE'S TALE

Update history

Main article: Update history
Update Changes

October 27, 2024

October 24, 2024

  • Base speed reduced from 7.3 to 7.0
  • Serrated Knives collision radius reduced by 20%
  • Bloodletting cooldown increased from 21s to 50s
  • Bloodletting T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s)
  • Bloodletting duration increased from 10s to 13s
  • Bloodletting Incoming Damage Deferred reduced from 30% to 22%
  • Bloodletting T1 changed to +8% Incoming Damage Deferred (was +5s duration)
  • Killing Blow range reduced from 20m to 13m
  • Killing Blow Rage buildup per heavy melee reduced from 3.5 to 2.75
  • Killing Blow Rage buffer duration reduced from 10s to 9s
  • Killing Blow Rage buildup vs creeps reduced by 50%

October 15, 2024

Trivia

  • Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.
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