User:Sur/Abrams: Difference between revisions
m mockup |
m statboxes template removed with direct lua invoke |
||
Line 11: | Line 11: | ||
<!--Deadbot Tag, do not edit! Stats--> | <!--Deadbot Tag, do not edit! Stats--> | ||
==Stats== | ==Stats== | ||
{{ | {{#invoke:HeroData|write_stat_boxes|Abrams}} | ||
Revision as of 22:54, 21 September 2024
Hero Abrams Not Found
Introduction
Abrams is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his fortitude and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off.
A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on.
Stats
Script error: The function "write_stat_boxes" does not exist.
Abilities
Charge forward, colliding with enemies and dragging them along. Hitting a wall will Stun enemies caught by Abrams. Speed increased after colliding with enemy Heroes.
- At base duration, Shoulder Charge travels approximately 17.5m.
- At Upgrade 2, this distance is approximately 27.5m.
Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned. Press [[File:Mouse{{{1}}} icon.png|20px]] to crash down early.
- At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact.
- This is not affected by Ability Range
Background
Script error: The function "get_lore" does not exist.
Changelog
Patch | Changes |
Update: September 12, 2024 | - Seismic Impact Getting stuck on ceilings like in the mid boss room.
- Shoulder Charge Turn rate Reduced a bit. - Infernal Resilience Reduced: 17% → 16%. - Shoulder Charge Stun time Reduced: 1s → 0.85s. |
Update: August 29, 2024 | - Infernal Resilience Regeneration time Increased: 16s → 18s (this is a nerf).
- Abrams now does pull ups while using the Zipline (this is a buff). - Fixed Shoulder Charge Sometimes stunning enemies on stairs. - Fixed Seismic Impact Sometimes not going to the area selected. |
Update: August 15, 2024 | - Improved Siphon Life and Seismic Impact visuals to not obstruct player view as much.
- Remastered Abrams, Pocket, and Dynamo weapon fire sounds. - Fixed Seismic Impact Often not dragging down enemies in the air along with you while you are slamming down. - Fixed Shoulder Charge Not always placing enemies in front of you. - Seismic Impact Damage Reduced: 175 → 150. |
Update: August 1, 2024 | - Fixed Shoulder Charge and Siphon Life Pings not playing the correct VO.
- Fixed Shoulder Charge Not stunning the target when colliding with Kelvin's Kelvin. - Fixed some cases where Shoulder Charge did not stun when hitting a wall. - Fixed enemies being able to double jump out of Seismic Impact. - Shoulder Charge T3 Weapon damage Reduced: +6.5 → +5.5. - Seismic Impact Damage Reduced: 200 → 175. |
Update: July 18, 2024 | - Added additional voice lines for Abrams.
- Shoulder Charge Now considers McGinnis and Kelvin as walls. - Infernal Resilience Duration to regen Increased: 14s → 16s (this is a nerf). - Infernal Resilience Damage regenerated Reduced: 18% → 17%. - Infernal Resilience T3 Increased: +8% → +9%. - Improved reliability of Seismic Impact. - Seismic Impact Base radius Increased: 6m → 9m. - Seismic Impact T1 Changed: +4m Impact Radius → -40s Cooldown. - Seismic Impact T3 Moved to T2 (was -70s Cooldown). - Seismic Impact T3 Changed: Now gains unstoppable while in air and 3s after landing. |
Update: July 11, 2024 | - Shoulder Charge Speed Increased by 25%.
- Shoulder Charge Distance Increased by 15%. - Shoulder Charge Now stuns enemies for 1s on collision with a wall. - Infernal Resilience Now provides +1 Health Regen. - Infernal Resilience Damage regenerated Reduced: 20% → 18%. - Infernal Resilience T3 Changed: +8% Damage Regenerated. - Fixed Siphon Life Not healing against shields. |
Update: July 4, 2024 | - Seismic Impact T3 Changed: Gain +100 Max HP and +15% Fire Rate per enemy hero hit for 25s. |
Update: June 27, 2024 | - Improved Abrams animation while hovering in the air during his Seismic Impact and adjusted the downward acceleration animation. |
Update: June 20, 2024 | - Improved misc issues with Seismic Impact collision.
- Seismic Impact Can be held for up to 3s (press the ability again anytime to land). |
Update: June 13, 2024 | - Base health regen Reduced: 2 → 1.
- Infernal Resilience T1 regen Reduced: +2 → +1.5. |
Update: June 6, 2024 | - Base HP growth Reduced: 36 → 32.
- Infernal Resilience T2 Health Reduced: +200 → +150. - Seismic Impact Bersonal brief busy state upon landing Increased: 0.2s → 0.3s. |
Update: May 30, 2024 | - Added new sprint animations for Abrams.
- Seismic Impact Is now faster to play out. - Seismic Impact Now has a very brief busy state upon landing. |
Update: May 23, 2024 | - Fixed Abrams getting stuck on department store facade when using his ult.
- Adjusted timing of select Abrams impact lines to time with either the rise of his leap or the descent accordingly. - Siphon Life T1 and T2 Swapped. - Shoulder Charge Now allows for more steering control. |
Update: May 10, 2024 | - Reduced chances that Seismic Impact gets stuck on geometry during the downward phase. |
Update: May 3, 2024 | - Base health Increased: 550 → 600.
- Siphon Life DPS Increased: 24 → 35. |
Trivia
- Abrams during Deadlock Pre-Alpha (Neon Prime) was named Atlas.
Heroes |
Hero Labs |