Shiv: Difference between revisions
→Abilities: Update Bloodletting per 9/12 patch |
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{{Ability card | {{Ability card | ||
| name = Serrated Knives | | name = Serrated Knives | ||
| cast_time = 0.2s | | cast_time = 0.2s | ||
| charges = 2 | | charges = 2 | ||
| charge_cooldown = 2s | | charge_cooldown = 2s | ||
| cooldown = | | cooldown = 19s | ||
| description = Throw a knife that '''damages and slows''' an enemy. Each additional hit adds a '''stack''' and refreshes the debuff duration, causing the damage to increase per stack.<br><br>Ultimate Unlock: '''While rage is full''' knives will ricochet to another enemy and apply a slow to enemies they bleed. | | description = Throw a knife that '''damages and slows''' an enemy. Each additional hit adds a '''stack''' and refreshes the debuff duration, causing the damage to increase per stack.<br><br>Ultimate Unlock: '''While rage is full''' knives will ricochet to another enemy and apply a slow to enemies they bleed. | ||
| effect1 = '''Damage:''' 35 {{ss|0.6}} | | effect1 = '''Damage:''' 35 {{ss|0.6}} | ||
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| upgrade1 = '''+1''' Charges | | upgrade1 = '''+1''' Charges | ||
| upgrade2 = '''+2s Debuff Duration''' | | upgrade2 = '''+2s Debuff Duration''' | ||
| upgrade3 = +40 Damage and +5 Bleed DPS | | upgrade3 = '''+40''' Damage and '''+5''' Bleed DPS | ||
}} | }} | ||
|-|(2) Slice and Dice= | |-|(2) Slice and Dice= | ||
{{Ability card | {{Ability card | ||
| name = Slice and Dice | | name = Slice and Dice | ||
| cooldown = 16s | |||
| cooldown = | |||
| description = Perform a '''dash forward, damaging enemies along the path'''.<br><br>Ultimate Unlock: '''While rage is full''' an echo of Shiv retraces the dash path after a short delay, damaging enemies again. | | description = Perform a '''dash forward, damaging enemies along the path'''.<br><br>Ultimate Unlock: '''While rage is full''' an echo of Shiv retraces the dash path after a short delay, damaging enemies again. | ||
| effect1 = '''Damage:''' | | effect1 = '''Damage:''' 105 {{ss|1.2}} | ||
| effect2 = '''Dash Range:''' 12m | | effect2 = '''Dash Range:''' 12m | ||
| upgrade1 = '''- | | upgrade1 = '''-3.75s''' Cooldown | ||
| upgrade2 = '''+ | | upgrade2 = '''+85''' Damage | ||
| upgrade3 = Reduce cooldown by 2s per enemy hit. Max 6s per Dash | | upgrade3 = Reduce cooldown by '''2s''' per enemy hit. Max '''-6s''' per Dash | ||
}} | }} | ||
|-|(3) Bloodletting= | |-|(3) Bloodletting= | ||
{{Ability card | {{Ability card | ||
| name = Bloodletting | | name = Bloodletting | ||
| cooldown = | | cooldown = 21s | ||
| description = Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to '''clear a portion of the deferred damage'''.<br><br>Ultimate Unlock: '''While rage is full''' the amount of damage deferred is increased. | | description = Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to '''clear a portion of the deferred damage'''.<br><br>Ultimate Unlock: '''While rage is full''' the amount of damage deferred is increased. | ||
| effect1 = '''Incoming Damage Deferred''': 30% (+15% at full rage) | | effect1 = '''Incoming Damage Deferred''': 30% (+15% at full rage) | ||
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{{Ability card | {{Ability card | ||
| name = Killing Blow | | name = Killing Blow | ||
| cooldown = | | cooldown = 95 | ||
| range = 20m | | range = 20m | ||
| description = Activate to leap towards an enemy hero and '''instantly kill''' them if their health is '''below the kill threshold''', otherwise deal 200 damage to them.<br><br>Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and '''special properties''' on his other abilities. | | description = Activate to leap towards an enemy hero and '''instantly kill''' them if their health is '''below the kill threshold''', otherwise deal 200 damage to them.<br><br>Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and '''special properties''' on his other abilities. | ||
| effect1 = '''Enemy health threshold:''' 20% | | effect1 = '''Enemy health threshold:''' 20% | ||
| effect2 = '''All Damage''': +25% | | effect2 = '''All Damage''': +25% | ||
| upgrade1 = Gain '''+2 m/s''' move speed while at full rage | | upgrade1 = Gain '''+2 m/s''' move speed while at full rage | ||
| upgrade2 = '''+8%''' Enemy health threshold | | upgrade2 = '''+8%''' Enemy health threshold and '''5%''' Full Rage Bonus Damage | ||
| upgrade3 = Finishing off an enemy with Killing Blow | | upgrade3 = Finishing off an enemy with Killing Blow resets its cooldown | ||
}} | }} | ||
</tabber> | </tabber> |
Revision as of 19:24, 13 September 2024
“
Shiv
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Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 60 |
Bullet Damage: | 5.7 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | 20 → 41mm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Shiv is a playable hero in Deadlock, added on August 15, 2024.[1]
Abilities
Throw a knife that damages and slows an enemy. Each additional hit adds a stack and refreshes the debuff duration, causing the damage to increase per stack.
Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.
Perform a dash forward, damaging enemies along the path.
Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.
Ultimate Unlock: While rage is full the amount of damage deferred is increased.
Activate to leap towards an enemy hero and instantly kill them if their health is below the kill threshold, otherwise deal 200 damage to them.
Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and special properties on his other abilities.
Background
“A FATE'S TALE:
A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.
While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.
Playstyle
Shiv's Serrated Knives are one of the best early-game pokes, due to their large hitbox, long range, and Bleed ability. He is often able to hold a lane solo with these alone, especially when combined with his healing ability negating the need for a support-focused character. Mid- and late-game, Slice and Dice allows for an aggressive, up-close playstyle, especially when combined with high Rage.
Update history
Patch | Changes |
Update: September 12, 2024 | - Fixed issues with Ability {{{1}}} not found Serrated Knives Hitting targets behind walls.
- Ability {{{1}}} not found Slice and Dice Damage Reduced: 125 → 105. - Ability {{{1}}} not found Bloodletting Deferred damage cleared Reduced: 50% → 40%. - Ability {{{1}}} not found Killing Blow Bonus damage from Full Rage Reduced: +25% → +20%. - Ability {{{1}}} not found Killing Blow T2 Now also Increases Rage Amp by +5%. |
Update: August 29, 2024 | - Fixed parts of Shiv's coat being considered a headshot.
- Bullet damage growth per boon Reduced: 0.5 → 0.4. - Gun falloff range Reduced by 10%. - Health growth per boon Reduced: +41 → +35. - Ability {{{1}}} not found Slice and Dice T2 Reduced: +100 → +85. - Ability {{{1}}} not found Slice and Dice T3 Now considers creeps for only half value. - Ability {{{1}}} not found Bloodletting Deferred damage Reduced: 35% → 30%. - The targeting UI for Ability {{{1}}} not found Killing Blow Is now more clear about when the target will be killed. |
Update: August 22, 2024 | - Ability {{{1}}} not found Bloodletting Deferred Damage Reduced: 40% → 35%. |
Update: August 16, 2024 | - Gun base damage Reduced: 6.3 → 5.7.
- Ability {{{1}}} not found Serrated Knives Collision size Reduced by 10%. - Ability {{{1}}} not found Serrated Knives Projectile speed Reduced by 10%. - Ability {{{1}}} not found Serrated Knives Base damage Reduced: 75 → 35. - Ability {{{1}}} not found Serrated Knives Spirit scaling Reduced: x1 → x0.6. - Ability {{{1}}} not found Serrated Knives DPS spirit scaling Reduced: x0.2 → x0.16. - Ability {{{1}}} not found Serrated Knives T3 Reduced: +75 Damage and +5 Bleed → +40 Damage and +5 Bleed. - Fixed Ability {{{1}}} not found Serrated Knives Bouncing to other units even if it did not impact the target. - Fixed Rage and Ability {{{1}}} not found Bloodletting Not clearing out on death. - Fixed Ability {{{1}}} not found Bloodletting Deferred damage waking him up from sleep. - Fixed Ability {{{1}}} not found Killing Blow Falling through the world sometimes. |
Update: August 15, 2024 | - Introduced. |
Trivia
- Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.[2]
References
Heroes |
Hero Labs |