Paradox: Difference between revisions

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m Minor fixes
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{{Ability card
{{Ability card
| name            = Pulse Grenade
| name            = Pulse Grenade
| key            = 1
| description    = Throw a grenade that begins pulsing when it lands. Each pulse applies '''damage, movement slow, and stacking damage amplification''' for Paradox against the victim.
| description    = Throw a grenade that begins pulsing when it lands. Each pulse applies '''damage, movement slow, and stacking damage amplification''' for Paradox against the victim.
| cooldown        = 26s
| cooldown        = 28s
| range          = 7m
| range          = 7m
| effect1        = '''Pulse Damage:''' 45 {{ss|0.5}}
| effect1        = '''Pulse Damage:''' 45 {{ss|0.5}}
| effect2        = '''Pulses:''' 4
| effect2        = '''Pulses:''' 4
| effect3        = '''Damage Amp per stack:''' 5%
| effect3        = '''Damage Amp per stack:''' 5%
| effect4        = '''Pulse Interval:''' 0.8
| effect4        = '''Pulse Interval:''' 0.8s
| effect5        = '''Amp Duration:''' 8s
| effect5        = '''Amp Duration:''' 8s
| effect6        = '''Movement Slow:''' 30%
| effect6        = '''Movement Slow:''' 30%
| effect7        = '''Slow Duration:''' 2s
| effect7        = '''Slow Duration:''' 2s
| upgrade1        = '''+1''' Pulses
| upgrade1        = '''+1''' Pulses
| upgrade2        = '''-8s''' Cooldown
| upgrade2        = '''-7.5s''' Cooldown
| upgrade3        = '''+45''' Pulse Damage
| upgrade3        = '''+45''' Pulse Damage
}}
}}
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{{Ability card
{{Ability card
| name            = Time Wall
| name            = Time Wall
| key            = 2
| description    = Create a time warping wall that '''stops time''' for all '''enemy projectiles and bullets''' that touch it. Enemies that touch the wall will take '''damage as a percentage of their max health''' and be briefly slowed.
| description    = Create a time warping wall that '''stops time''' for all '''enemy projectiles and bullets''' that touch it. Enemies that touch the wall will take '''damage as a percentage of their max health''' and be briefly slowed.
| cooldown        = 35s
| cooldown        = 37s
| duration        = 7s
| duration        = 7s
| effect1        = '''Charges:''' 1
| effect1        = '''Charges:''' 1
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| upgrade1        = '''+2m Width, +1m Height'''
| upgrade1        = '''+2m Width, +1m Height'''
| upgrade2        = '''+1''' Charges
| upgrade2        = '''+1''' Charges
| upgrade3        = Enemies that touch Time Wall will be '''Silenced''' for 3s
| upgrade3        = Enemies that touch Time Wall will be '''Silenced''' for '''3s'''
}}
}}
|-|(3) Kinetic Carbine=
|-|(3) Kinetic Carbine=
{{Ability card
{{Ability card
| name            = Kinetic Carbine
| name            = Kinetic Carbine
| key            = 3
| description    = Start charging your weapon and gain '''increased movement speed''' once it's fully charged. Your next shot will release energy, dealing '''spirit damage''' and applying a '''time stop''' to the enemy hit. The damage dealt is an amplification of your current weapon damage. You can slow time of yourself by pressing [Alt Fire] while an empowered shot is available.
| description    = Start charging your weapon and gain '''increased movement speed''' once it's fully charged. Your next shot will release energy, dealing '''spirit damage''' and applying a '''time stop''' to the enemy hit. The damage dealt is an amplification of your current weapon damage. You can slow time of yourself by pressing [Alt Fire] while an empowered shot is available.
| cooldown        = 28s
| cooldown        = 30s
| effect1        = '''Max Damage Amp:''' +85%
| effect1        = '''Max Damage Amp:''' +85%
| effect2        = '''Max Stop Duration:''' 0.5s
| effect2        = '''Max Stop Duration:''' 0.5s
| effect3        = '''Bonus Speed:''' 25% {{ss|0.1}}
| effect3        = '''Bonus Speed:''' 25% {{ss|0.1}}
| effect4        = '''Bullet Damage:''' 5
| effect4        = '''Bullet Damage:''' 5
| effect5        = '''Full Charge Time:''' 2.5s
| effect5        = '''Min Damage Amp:''' +25%
| effect6        = '''Speed Duration:''' 3.5s
| effect6        = '''Full Charge Time:''' 2.5s
| effect7        = '''Min Damage Amp:''' +25%
| effect7        = '''Min Stop Duration:''' 0.25s
| effect8        = '''Min Stop Duration:''' 0.25s
| effect8        = '''Speed Duration:''' 3.5s
| upgrade1        = '''+0.5s''' Max Stop Duration
| upgrade1        = '''+0.5s''' Max Stop Duration
| upgrade2        = -10s Cooldown and +2s Speed Boost Duration
| upgrade2        = '''-10s''' Cooldown and '''+2s''' Speed Boost Duration
| upgrade3        = '''+50%''' Max Damage Amp
| upgrade3        = '''+50%''' Max Damage Amp
}}
}}
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{{Ability card
{{Ability card
| name            = Paradoxical Swap
| name            = Paradoxical Swap
| key            = 4
| description    = Fire a projectile that '''swaps your position with the target enemy hero.''' While the effect occurs, you gain '''spirit lifesteal''' and the enemy '''takes damage over time'''.
| description    = Fire a projectile that '''swaps your position with the target enemy hero.''' While the effect occurs, you gain '''spirit lifesteal''' and the enemy '''takes damage over time'''.
| cooldown        = 45s
| cooldown        = 48s
| range          = 30m
| range          = 30m
| effect1        = '''Swap Damage:''' 120 {{ss|0.7}}
| effect1        = '''Swap Damage:''' 125 {{ss|0.7}}
| effect2        = '''Spell Lifesteal:''' 100%
| effect2        = '''Spell Lifesteal:''' 100%
| upgrade1        = '''+15m''' Cast Range
| upgrade1        = '''+15m''' Cast Range
| upgrade2        = '''+100''' Swap Damage
| upgrade2        = '''+100''' Swap Damage
| upgrade3        = '''-15S''' Cooldown
| upgrade3        = '''-14s''' Cooldown
}}
}}
</tabber>
</tabber>
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- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Projectile size Reduced by <u>10%</u>.
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Projectile size Reduced by <u>10%</u>.
|-
|-
|Update 08-01-2024
|Update: August 01, 2024
| - Fixed {{AbilityIcon|Ability=Paradox|Size=20}} '''Paradox Swap''' Sometimes putting players behind walls.
| - Fixed {{AbilityIcon|Ability=Paradox|Size=20}} '''Paradox Swap''' Sometimes putting players behind walls.
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off.
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off.
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- Ammo count Reduced: 54 → <u>45</u>.
- Ammo count Reduced: 54 → <u>45</u>.
|-
|-
|Update 07-18-2024
|Update: July 18, 2024
| - {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Projectile stop duration Reduced: 1.25s → <u>1s</u>.
| - {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Projectile stop duration Reduced: 1.25s → <u>1s</u>.
- {{AbilityIcon|Ability=Pulse Grenade|Size=20}} '''Pulse Grenade''' Amp duration Increased: 6s → <u>8s</u>.
- {{AbilityIcon|Ability=Pulse Grenade|Size=20}} '''Pulse Grenade''' Amp duration Increased: 6s → <u>8s</u>.
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- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Projectile size Reduced by <u>10%</u>.
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Projectile size Reduced by <u>10%</u>.
|-
|-
|Update 07-11-2024
|Update: July 11, 2024
| - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Ability=Kudzu Bomb|Size=20|Hero=Ivy}} '''[[Ivy|Kudzu Bomb]]''', Paradox's {{AbilityIcon|Ability=Pulse Grenade|Size=20}} '''Pulse Grenade''', Warden's {{AbilityIcon|Ability=Alchemical Flask|Size=20|Hero=Warden}} '''[[Warden|Alchemical Flask]]''', Vindicta's {{AbilityIcon|Ability=Stake|Size=20|Hero=Vindicta}} '''[[Vindicta|Stake]]''' and [[Alchemical Fire]] (''T3 Weapon item'').
| - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Ability=Kudzu Bomb|Size=20|Hero=Ivy}} '''[[Ivy|Kudzu Bomb]]''', Paradox's {{AbilityIcon|Ability=Pulse Grenade|Size=20}} '''Pulse Grenade''', Warden's {{AbilityIcon|Ability=Alchemical Flask|Size=20|Hero=Warden}} '''[[Warden|Alchemical Flask]]''', Vindicta's {{AbilityIcon|Ability=Stake|Size=20|Hero=Vindicta}} '''[[Vindicta|Stake]]''' and [[Alchemical Fire]] (''T3 Weapon item'').


Line 161: Line 157:
- Fixed {{AbilityIcon|Ability=Pulse|Size=20}} '''Pulse Grenade''' Not going where you had targeted if you moved quickly during the cast.
- Fixed {{AbilityIcon|Ability=Pulse|Size=20}} '''Pulse Grenade''' Not going where you had targeted if you moved quickly during the cast.
|-
|-
|Update 06-27-2024
|Update: June 27, 2024
| - Base movement speed Reduced: 7 → <u>6.5</u>.
| - Base movement speed Reduced: 7 → <u>6.5</u>.
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Impact radius Reduced by <u>15%</u>.
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Impact radius Reduced by <u>15%</u>.
Line 175: Line 171:
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Range Reduced: 35m → <u>30m</u>.
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Range Reduced: 35m → <u>30m</u>.
|-
|-
|Update 06-20-2024
|Update: June 20, 2024
| - {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Cooldown Increased:22s → <u>24s</u>.
| - {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Cooldown Increased:22s → <u>24s</u>.
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Cooldown Increased: 35s → <u>45s</u>.
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Cooldown Increased: 35s → <u>45s</u>.
|-
|-
|Update 05-30-2024"
|Update: May 30, 2024
| - Bullet base damage Reduced: 8 → <u>7.2</u> (indirectly affects {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''').
| - Bullet base damage Reduced: 8 → <u>7.2</u> (indirectly affects {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''').
- Bullet growth Reduced: 0.48 → <u>0.42</u> (indirectly affects {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''').
- Bullet growth Reduced: 0.48 → <u>0.42</u> (indirectly affects {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''').
Line 189: Line 185:
- Fixed {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Being able to grab multiple heroes if they were really close to each other.
- Fixed {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Being able to grab multiple heroes if they were really close to each other.
|-
|-
|Update 05-23-2024
|Update: May 23, 2024
| - Fixed a bug that could cause all of Paradox {{AbilityIcon|Ability=Pulse Grenade|Size=20}} '''Pulse Grenade's''' pulses to go off at once.
| - Fixed a bug that could cause all of Paradox {{AbilityIcon|Ability=Pulse Grenade|Size=20}} '''Pulse Grenade's''' pulses to go off at once.
- Improved visibility of  Paradox's bullet and travel path.
- Improved visibility of  Paradox's bullet and travel path.
Line 199: Line 195:
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Range Reduced: 45m → <u>40m</u>.
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Range Reduced: 45m → <u>40m</u>.
|-
|-
|05-16-2024
|Update: May 16, 2024
| - {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T3 Reduced: +75% → <u>+50%</u>.
| - {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T3 Reduced: +75% → <u>+50%</u>.
|-
|-
|Update 05-10-2024
|Update: May 10, 2024
| - {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Bullet freeze duration no longer Increases with spirit or suration extender.
| - {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Bullet freeze duration no longer Increases with spirit or suration extender.
- {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Bullet freeze base duration Reduced: 1.5 → <u>1.25</u>.
- {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Bullet freeze base duration Reduced: 1.5 → <u>1.25</u>.

Revision as of 19:04, 13 September 2024

Paradox
{{{BASEPAGENAME}}}
Initial Stats
Weapon
"Trade Secret"
DPS

57

Bullet Damage

7.2

Ammo

40

Bullets per sec

7.94

Light Melee

63

Heavy Melee

116

Falloff Range

22m → 58m

Vitality
Health

550

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

6.5 m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+0.42 Base Bullet Damage
+3.4 Base Melee Damage
+40 Base Health

Manipulates Space and Time
Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.

Paradox is a playable hero in Deadlock, available since the start of the Early Development Build.

Abilities

Pulse Grenade

Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for Paradox against the victim.

Range:
7m
Cooldown:
28s
Pulse Damage: 45 (Spirit Power#Spirit Power Scalingx0.5)
Pulses: 4
Damage Amp per stack: 5%
Pulse Interval: 0.8s
Amp Duration: 8s
Movement Slow: 30%
Slow Duration: 2s
Ability Point 1+1 Pulses
Ability Point 2-7.5s Cooldown
Ability Point 5+45 Pulse Damage

Time Wall

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will take damage as a percentage of their max health and be briefly slowed.

Duration:
7s
Cooldown:
37s
Charges: 1
Time Stop Duration: 1s
Max Health Damage: 10%
Movement Slow: 80%
Wall Width: 7m
Wall Height: 3.5m
Ability Point 1+2m Width, +1m Height
Ability Point 2+1 Charges
Ability Point 5 • Enemies that touch Time Wall will be Silenced for 3s

Kinetic Carbine

Start charging your weapon and gain increased movement speed once it's fully charged. Your next shot will release energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. You can slow time of yourself by pressing [Alt Fire] while an empowered shot is available.

Cooldown:
30s
Max Damage Amp: +85%
Max Stop Duration: 0.5s
Bonus Speed: 25% (Spirit Power#Spirit Power Scalingx0.1)
Bullet Damage: 5
Min Damage Amp: +25%
Full Charge Time: 2.5s
Min Stop Duration: 0.25s
Speed Duration: 3.5s
Ability Point 1+0.5s Max Stop Duration
Ability Point 2-10s Cooldown and +2s Speed Boost Duration
Ability Point 5+50% Max Damage Amp

Paradoxical Swap

Fire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.

Range:
30m
Cooldown:
48s
Swap Damage: 125 (Spirit Power#Spirit Power Scalingx0.7)
Spell Lifesteal: 100%
Ability Point 1+15m Cast Range
Ability Point 2+100 Swap Damage
Ability Point 5-14s Cooldown

Background

A FATE'S TALE:

Paradox. An artifact of time, and the name of a notorius thieves’ guild... one that prides themselves on constructing elaborate heists that target the most untouchable of individuals and institutions. What does Paradox do with the countless artifacts, state secrets, and celebrity paternity tests that they have stolen? Put it on display at pop-up museums, so that they can show the world that no one is out of Paradox’s reach.

Shrouded in mystery, each member of Paradox dons a mask and takes on the organization’s name. They are everywhere. They are nowhere. And if they want something, they are inevitable.

Update history

Patch Changes
Update: September 12, 2024 - Fixed issues with File:.png [[#Abilities|]] Paradoxical Swap Hitting targets behind walls.
Update: August 29, 2024 - Fixed File:.png [[#Abilities|]] Paradoxical Swap Still going through even if Paradox dies during it.
Update: August 15, 2024 - Base ammo Reduced: 45 → 40.

- File:.png [[#Abilities|]] Kinetic Carbine Projectile size Reduced by 10%.

- File:.png [[#Abilities|]] Kinetic Carbine Cooldown Increased: 24s → 28s.

- File:.png [[#Abilities|]] Kinetic Carbine Speed Duration: 4s → 3.5s.

- File:.png [[#Abilities|]] Kinetic Carbine No longer affects channels, cast times or things like Lash's File:.png [[#Abilities|]] Death Slam.

- File:.png [[#Abilities|]] Kinetic Carbine T1 Max stop duration Reduced: +0.75s → +0.5s.

- File:.png [[#Abilities|]] Kinetic Carbine T2 CD Reduction: -8s → -10s.

- File:.png [[#Abilities|]] Time Wall T3 Silence duration Reduced: 3.5s → 3s

- File:.png [[#Abilities|]] Paradoxical Swap Projectile size Reduced by 10%.

Update: August 01, 2024 - Fixed File:.png [[#Abilities|]] Paradox Swap Sometimes putting players behind walls.

- File:.png [[#Abilities|]] Kinetic Carbine Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off.

- Bullet (andFile:.png [[#Abilities|]] Kinetic Carbine) Projectile speed Reduced by 10%.

- Ammo count Reduced: 54 → 45.

Update: July 18, 2024 - File:.png [[#Abilities|]] Time Wall Projectile stop duration Reduced: 1.25s → 1s.

- File:.png [[#Abilities|]] Pulse Grenade Amp duration Increased: 6s → 8s.

- File:.png [[#Abilities|]] Paradoxical Swap Projectile size Reduced by 10%.

Update: July 11, 2024 - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's File:.png [[#Abilities|]] Kudzu Bomb, Paradox's File:.png [[#Abilities|]] Pulse Grenade, Warden's File:.png [[#Abilities|]] Alchemical Flask, Vindicta's File:.png [[#Abilities|]] Stake and Alchemical Fire (T3 Weapon item).

- Fixed File:.png [[#Abilities|]] Time Wall Projectiles and bullets being stuck in the wall for its full duration instead of for the shorter time stop duration.

- File:.png [[#Abilities|]] Kinetic Carbine Collision radius Reduced by 10%.

- Fixed File:.png [[#Abilities|]] Pulse Grenade Not going where you had targeted if you moved quickly during the cast.

Update: June 27, 2024 - Base movement speed Reduced: 7 → 6.5.

- File:.png [[#Abilities|]] Kinetic Carbine Impact radius Reduced by 15%.

- File:.png [[#Abilities|]] Kinetic Carbine Max stop duration Reduced: 0.75 → 0.5.

- File:.png [[#Abilities|]] Kinetic Carbine Buff duration Reduced: 6 → 4.

- File:.png [[#Abilities|]] Kinetic Carbine T1 Max stop duration Increased: +0.5s → +0.75.

- File:.png [[#Abilities|]] Kinetic Carbine T2 Now also Increases buff by +2s.

- File:.png [[#Abilities|]] Paradoxical Swap Range Reduced: 35m → 30m.

Update: June 20, 2024 - File:.png [[#Abilities|]] Kinetic Carbine Cooldown Increased:22s → 24s.

- File:.png [[#Abilities|]] Paradoxical Swap Cooldown Increased: 35s → 45s.

Update: May 30, 2024 - Bullet base damage Reduced: 8 → 7.2 (indirectly affects File:.png [[#Abilities|]] Kinetic Carbine).

- Bullet growth Reduced: 0.48 → 0.42 (indirectly affects File:.png [[#Abilities|]] Kinetic Carbine).

- File:.png [[#Abilities|]] Kinetic Carbine damage Reduced: +100% → +85%.

- File:.png [[#Abilities|]] Paradoxical Swap range Reduced: 40m → 35m.

- Fixed File:.png [[#Abilities|]] Paradoxical Swap Being able to grab multiple heroes if they were really close to each other.

Update: May 23, 2024 - Fixed a bug that could cause all of Paradox File:.png [[#Abilities|]] Pulse Grenade's pulses to go off at once.

- Improved visibility of Paradox's bullet and travel path.

- Added custom tracer and muzzle flash for Paradox's gun.

- File:.png [[#Abilities|]] Kinetic Carbine Max Damage Amp Reduced: 125% → 100%.

- File:.png [[#Abilities|]] Paradoxical Swap Range Reduced: 45m → 40m.

Update: May 16, 2024 - File:.png [[#Abilities|]] Kinetic Carbine T3 Reduced: +75% → +50%.
Update: May 10, 2024 - File:.png [[#Abilities|]] Time Wall Bullet freeze duration no longer Increases with spirit or suration extender.

- File:.png [[#Abilities|]] Time Wall Bullet freeze base duration Reduced: 1.5 → 1.25.

- File:.png [[#Abilities|]] Time Wall No longer deals damage to Mid Boss.

- File:.png [[#Abilities|]] Kinetic Carbine Max damage amp Reduced: 150% → 125%.

- File:.png [[#Abilities|]] Kinetic Carbine T3 No longer provides +50% Min Damage Amp.

- File:.png [[#Abilities|]] Kinetic Carbine T3 Max damage Reduced: +125% → +75%.

Gallery

Trivia

  • In the game files, Paradox is referred to as Chrono. This is likely an earlier name.