Haze: Difference between revisions
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| | |'''Patch''' | ||
| | |'''Changes''' | ||
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|[[Update:08-29-2024 Update|Update 08-29-2024]] | |[[Update:08-29-2024 Update|Update 08-29-2024]] |
Revision as of 18:35, 11 September 2024
“
Haze
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---|---|
Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 53 |
Bullet Damage: | 5.6 |
Ammo: |
25 x0.5 |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | 22m → 46mm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
A secret agent in the Sandman Division of OSIC, Haze is a secretive and devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.
Abilities
Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.
Enter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.
Background
“A FATE'S TALE:
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.
As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.
Update history
Patch | Changes |
Update 08-29-2024 | - Base bullet damage Increased: 5.3 → 5.6.
- Ability {{{1}}} not found Sleep Dagger Impact damage now happens immediately. - Ability {{{1}}} not found Sleep Dagger Drowsy period Increased: 0.25s → 0.35s. - Ability {{{1}}} not found Sleep Dagger Cooldown Reduced: 27s → 25s. - Ability {{{1}}} not found Smoke Bomb Radius Reduced: 20m → 18m. - Ability {{{1}}} not found Fixation T2 Max stacks Increased: 30 → 40. - Ability {{{1}}} not found Bullet Dance Base now provides +2 Weapon Damage (similar to the T1). |
Update 08-15-2024 | - Updated Ability {{{1}}} not found Sleep Dagger Cast, projectile loop and whizby.
- Updated Ability {{{1}}} not found Smoke Bomb Sound. - Removed Ability {{{1}}} not found Smoke Bomb Voice line for everyone except the casting player and spectators. - Ability {{{1}}} not found Sleep Dagger Now puts targets in a brief drowsy state for 0.25s, where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period). - Ability {{{1}}} not found Fixation T2 Duration Reduced: +6s → +5s. - Ability {{{1}}} not found Fixation T3 Damage per Stack Reduced: 0.25 → 0.2. - Ability {{{1}}} not found Bullet Dance T1 Damage Increased: +6 → +7. |
Update 08-01-2024 | - Ability {{{1}}} not found Bullet Dance Falloff Increased by 20%.
- Ability {{{1}}} not found Smoke Bomb Can now be cast while ziplining. |
Update 07-18-2024 | - Ability {{{1}}} not found Sleep Dagger Min. sleep time Reduced: 0.3s → 0.2s.
- Ability {{{1}}} not found Sleep Dagger Wake-up time Reduced: 0.15s → 0.1s. - Ability {{{1}}} not found Sleep Dagger Projectile size Reduced by 10%. - Ability {{{1}}} not found Fixation T1 & T2 have been swapped. - Ability {{{1}}} not found Fixation Damage per stack Reduced: 0.25 → 0.2. - Ability {{{1}}} not found Bullet Dance Fire rate Increased: +20% → +25%. - Ability {{{1}}} not found Bullet Dance Radius Increased: 14m → 15m. |
Update 07-11-2024 | - Ammo spirit scaling Reduced: x0.6 → x0.5. |
Update 07-04-2024 | - Ability {{{1}}} not found Smoke Bomb No longer instantly grants sprint.
- Ability {{{1}}} not found Smoke Bomb Duration Increased: 6s → 8s. - Ability {{{1}}} not found Smoke Bomb T1 Is now -15s Cooldown. - Ability {{{1}}} not found Smoke Bomb T2 Is now +6 Invis sprint. - Ability {{{1}}} not found Smoke Bomb T3 Is now Gain +30% bullet lifesteal for 8s. - Ability {{{1}}} not found Sleep Dagger T1 Changed: +1s Sleep duration → Drains 1 stamina. |
Update 06-27-2024 | - Ability {{{1}}} not found Bullet Dance T1 Weapon damage Increased: +5 → +6.
- Fixed various bugs with Ability {{{1}}} not found Bullet Dance and fire rate (net effects of the bugs often caused it to fire a little faster than intended). |
Update 06-20-2024 | - Ability {{{1}}} not found Sleep Dagger Cooldown Reduced: 29s → 27s.
- Ability {{{1}}} not found Sleep Dagger T2 Cooldown Reduced: -15s → -13s. - Ability {{{1}}} not found Smoke Bomb T2 Changed to Replenishes stamina on cast and grants +40% stamina regen. - Ability {{{1}}} not found Fixation Bonus damage no longer ignores bullet falloff. - Ability {{{1}}} not found Bullet Dance Cast point Reduced: 0.8s → 0.4s. - Ability {{{1}}} not found Bullet Dance Move speed Increased: 3.5m/s → 4m/s. |
Update 06-13-2024 | - Ability {{{1}}} not found Sleep Dagger Damage spirit scaling Increased: x2.5 → x2.8.
- Ability {{{1}}} not found Sleep Dagger T3 Is now -12% Bullet resist for 6s. - Ability {{{1}}} not found Smoke Bomb T1 Invis sprint speed Increased: +4m/s → +5m/s. - Ability {{{1}}} not found Smoke Bomb Now causes your footsteps to be silent. |
Update 06-06-2024 | - Ability {{{1}}} not found Sleep Dagger T3 Target damage reduction Increased: -30% → -40%.
- Ability {{{1}}} not found Smoke Bomb Sprint speed now activates immediately after casting. - Ability {{{1}}} not found Bullet Dance Cooldown Reduced: 160s → 130s. - Ability {{{1}}} not found Bullet Dance T2 Changed to -40s Cooldown. - Ability {{{1}}} not found Bullet Dance T3 Changed to +1 Targets hit per shot. |
Update 05-30-2024 | - Ability {{{1}}} not found Sleep Dagger Cooldown Increased: 27s → 29s.
- Ability {{{1}}} not found Sleep Dagger Spirit Scaling increased: x2.2 → x2.5. - Ability {{{1}}} not found Smoke Bomb T2 and T3 have been swapped. - Ability {{{1}}} not found Smoke Bomb T3 Cooldown reduction Increased: -20s → -25s. |
Update 05-23-2024 | - Added unique Haze footstep sound effects.
- Improved visibility of Haze’s bullet and travel path. - Ability {{{1}}} not found Sleep Dagger No longer breaks invisibility when cast (previously was part of the T3). - Ability {{{1}}} not found Sleep Dagger Spirit scaling Increased: x2.3 → x2.6. - Ability {{{1}}} not found Sleep Dagger No longer gets +140 damage with the T3 - Ability {{{1}}} not found Sleep Dagger T3 Changed to -30% Damage Penalty on victim for 4s after wakeup. - Ability {{{1}}} not found Bullet Dance Cast time Increased: 0.7s → 0.8s. - Ability {{{1}}} not found Bullet Dance Evasion chance Reduced: 70% → 50%. |
Update 05-16-2024 | - Ability {{{1}}} not found Sleep Dagger Cooldown Increased: 25s → 27s.
- Ability {{{1}}} not found Smoke Bomb Cooldown Reduced: 45s → 35s. - Ability {{{1}}} not found Smoke Bomb T1 Changed to +4 Invis Sprint. - Ability {{{1}}} not found Smoke Bomb T2 Change to -20s Cooldown. |
Update 05-03-2024 | - Ability {{{1}}} not found Bullet Dance Bonus fire rate Reduced: +30 → +20.
- Ability {{{1}}} not found Smoke Bomb Duration spirit scaling Increased: x0.2 → x0.3. |
Trivia
- Haze's current model is temporary and is linked to when the game was still called Neon Prime.
Heroes |
Hero Labs |