McGinnis: Difference between revisions

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m →‎Abilities: Updated turrets to have 60% spirit resist
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<tabber>
<tabber>
|-|(1) Mini Turret=
|-|(1) Mini Turret=
{{Ability card
{{McGinnis/Ability1}}
| name= Mini Turret
| key= 1
| description= Deploy a Mini Turret that '''automatically shoots enemies'''. The turret expires after a limited time. Turrets gain 30% of McGinnis's max health and have 60% Spirit Resist. They deal reduced damage to troopers and objectives.
| cooldown= 28s
| effect1= '''Charges:''' 1
| effect2= '''Turret DPS: ''' 60 {{ss|0.4}}
| effect3= '''Attack Range:''' 25m
| effect3= '''Lifetime:''' 30s
| upgrade1= '''+1''' Ability Charge and turrets apply '''+25'''% Movement Slow
| upgrade2= '''+10m''' Attack Range and '''+10'''% turret fire rate
| upgrade3= '''+45''' Turret DPS
}}
|-|(2) Medicinal Specter=
|-|(2) Medicinal Specter=
{{Ability card
{{McGinnis/Ability2}}
| name= Medicinal Specter
| key= 2
| description= Deploy a spirit that '''heals nearby units.'''
| cooldown= 45s
| range= 15m
| duration= 6s {{ss|0.1}}
| effect1= '''Health Regen:''' +25/sec
| effect2= '''Heal Radius:''' 6m
| upgrade1= '''+35% Fire Rate''' on units being healed by Medicinal Specter
| upgrade2= '''-18s''' Cooldown
| upgrade3= +5 Max Health regen per second
}}
|-|(3) Spectral Wall=
|-|(3) Spectral Wall=
{{Ability card
{{McGinnis/Ability3}}
| name= Spectral Wall
| key= 3
| description= Creates a wall that '''divides the terrain''' in half. On creation, the wall '''deals damage''' and '''applies slow''' to enemies nearby. After casting, press [LMB] or [3] to erupt the wall early.
| cooldown= 35s
| range= 50m
| duration= 6s
| effect1= '''Damage:''' 64 {{ss|0.8}}
| effect2= '''Movement Slow:''' 25%
| effect3= '''Minimum Range:''' 7m
| effect3= '''Impact Range:''' 5m
| effect3= '''Slow Duration:''' 2.5s
| upgrade1= '''Removes 1 stamina''' and amplifies McGinnis's damage by '''25'''% on hit enemies for 7s
| upgrade2= '''-15s''' Cooldown
| upgrade3= Adds a '''1s Stun''' to enemies hit by Spectral Wall
}}
|-|(4) Heavy Barrage=
|-|(4) Heavy Barrage=
{{Ability card
{{McGinnis/Ability4}}
| name= Heavy Barrage
|-|(A) ALL Abilities=
| key= 4
{{McGinnis/Ability1}}
| description= Unleashes a volley of rockets that home in on a targeted location.
{{McGinnis/Ability2}}
| cooldown= 100s
{{McGinnis/Ability3}}
| range= 50m
{{McGinnis/Ability4}}
| effect1= '''Damage Per Rocket:''' 30 {{ss|0.3}}
| effect2= '''Rockets per second:''' 6
| effect3= '''Explosion Radius:''' 4.5m
| effect4= '''Min Range:''' 7m
| effect5= '''Channel Duration:''' 13s
| upgrade1= Applies '''35% movement slow'''
| upgrade2= '''-50s''' Cooldown
| upgrade3= '''+30 Damage per rocket'''
}}
</tabber>
</tabber>



Revision as of 19:30, 5 September 2024

{{{BASEPAGENAME}}}
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 89
Bullet Damage: 7.15
Ammo:

66

Bullets per sec:

12.5

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: Hero Not Foundm → Hero Not Foundm
Vitality Stats
Health:

550

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

25%

Move Speed:

6.5m/s

Sprint Speed:

0m/s

Stamina:

2


McGinnis is a playable hero in Deadlock, available since the start of the Early Development Build.

Abilities

Background

A FATE'S TALE:

Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.

Now the head of Fairfax Industries Military RLORED department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.

Update history

Patch Changes

Trivia

  • McGinnis during Deadlock Pre-Alpha (Neon Prime) was named Forge.
  • McGinnis weapon is called "Services Rendered".
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