Shiv: Difference between revisions

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→‎Update history: Added update history
m Corrected typo "finshing" -> "finishing"
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| upgrade1        = Gain '''+2 m/s''' move speed while at full rage.
| upgrade1        = Gain '''+2 m/s''' move speed while at full rage.
| upgrade2        = '''+8%''' Enemy health threshold
| upgrade2        = '''+8%''' Enemy health threshold
| upgrade3        = Finshing off an enemy with Killing Blow '''resets its cooldown'''.
| upgrade3        = Finishing off an enemy with Killing Blow '''resets its cooldown'''.
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Revision as of 09:44, 4 September 2024

{{{BASEPAGENAME}}}
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 60
Bullet Damage: 5.7
Ammo:

10

Bullets per sec:

1.9

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: Hero Not Foundm → Hero Not Foundm
Vitality Stats
Health:

600

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

7m/s

Sprint Speed:

0m/s

Stamina:

3


Shiv is a playable hero in Deadlock, added on August 15, 2024.[1]

Abilities

Serrated Knives

Throw a knife that damages and slows an enemy. Each additional hit adds a stack and refreshes the debuff duration, causing the damage to increase per stack.

Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.

Cooldown:
18s
Damage: 35 x0.6
Bleed DPS Per Knife: 5 x0.2
Debuff Duration: 5s
Ability Point 1+1 Charges
Ability Point 2+2s Debuff Duration
Ability Point 5 • +40 Damage and +5 Bleed DPS

Slice and Dice

Perform a dash forward, damaging enemies along the path.

Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.

Cooldown:
15s
Damage: 125 x1.2
Dash Range: 12m
Ability Point 1-4s Cooldown
Ability Point 2+100 Damage
Ability Point 5 • Reduce cooldown by 2s per enemy hit. Max 6s per Dash.

Bloodletting

Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.

Ultimate Unlock: While rage is full the amount of damage deferred in[sic] increased.

Cooldown:
20s
Incoming Damage Deferred: 35% (+15% at full rage)
Deferred Damage Duration: 10s
On Activate: 50% Deferred Damage Cleared
Ability Point 1+5s Deferred Damage Duration
Ability Point 2-5s Cooldown
Ability Point 5+25% Deferred Damage Cleared

Killing Blow

Activate to leap towards an enemy hero and instantly kill them if their health is below the kill threshold, otherwise deal 200 damage to them.

Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and special properties on his other abilities.

Range:
20m
Cooldown:
90
Enemy health threshold: 20%
All Damage: +25%
Ability Point 1 • Gain +2 m/s move speed while at full rage.
Ability Point 2+8% Enemy health threshold
Ability Point 5 • Finishing off an enemy with Killing Blow resets its cooldown.

Background

A FATE'S TALE:

A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.

While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.

Playstyle

Shiv's Serrated Knives are one of the best early-game pokes, due to their large hitbox, long range, and Bleed ability. He is often able to hold a lane solo with these alone, especially when combined with his healing ability negating the need for a support-focused character. Mid- and late-game, Slice and Dice allows for an aggressive, up-close playstyle, especially when combined with high Rage.

Update history

Patch Changes
Update 08-29-2024 - Bullet Damage Growth per Boon reduced: 0.5 → 0.4.

- Gun Falloff Range reduced by 10%.

- Health Growth per Boon reduced: +41 → +35.

- Ability {{{1}}} not found Slice and Dice T2 reduced: +100 → +85.

- Ability {{{1}}} not found Slice and Dice T3 now considers creeps for only half value.

- Ability {{{1}}} not found Bloodletting Deferred Damage reduced: 35% → 30%.

- The targeting UI for Shiv's Ability {{{1}}} not found Killing Blow is now more clear about when the target will be killed.

Update 08-22-2024 - Ability {{{1}}} not found Bloodletting Deferred Damage reduced: 40% → 35%.
Update 08-16-2024 - Gun Base Damage reduced: 6.3 → 5.7.

- Ability {{{1}}} not found Serrated Knives Collision Size reduced by 10%.

- Ability {{{1}}} not found Serrated Knives Projectile Speed reduced by 10%.

- Ability {{{1}}} not found Serrated Knives Base Damage reduced: 75 → 35.

- Ability {{{1}}} not found Serrated Knives Spirit Scaling reduced: x1x0.6.

- Ability {{{1}}} not found Serrated Knives DPS Spirit Scaling reduced: x0.2x0.16.

- Ability {{{1}}} not found Serrated Knives T3 reduced: +75 Damage and +5 Bleed → +40 Damage and +5 Bleed.

- Fixed Ability {{{1}}} not found Serrated Knives bouncing to other units even if it did not impact the target.

- Fixed Rage and Ability {{{1}}} not found Bloodletting not clearing out on death.

- Fixed Ability {{{1}}} not found Bloodletting deferred damage waking him up from sleep.

- Fixed Ability {{{1}}} not found Killing Blow falling through the world sometimes.

Update 08-15-2024 - Introduced.

Trivia

  • Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.[2]
Heroes

Hero Labs

Abrams

Hero Labs

Bebop

Hero Labs

Dynamo

Hero Labs

Grey Talon

Hero Labs

Haze

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Infernus

Hero Labs

Ivy

Hero Labs

Kelvin

Hero Labs

Lady Geist

Hero Labs

Lash

Hero Labs

McGinnis

Hero Labs

Mirage

Hero Labs

Mo & Krill

Hero Labs

Paradox

Hero Labs

Pocket

Hero Labs

Seven

Hero Labs

Shiv

Hero Labs

Vindicta

Hero Labs

Viscous

Hero Labs

Warden

Hero Labs

Wraith

Hero Labs

Yamato

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Hero Labs

Calico

Hero Labs

Fathom

Hero Labs

Holliday

Hero Labs

Magician

Hero Labs

Raven

Hero Labs

Trapper

Hero Labs

Viper

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Wrecker

References