Pocket: Difference between revisions

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Created page with "{{Infobox hero | name = Pocket | art = Pocket full.png | card = Pocket card.png | summary = Infiltrates and disrupts the backline | description = With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters. | dps = 70 | bullet_damage = 5 | ammo = 11 | bullets_per_sec = 2 | light_m..."
 
→‎Abilities: Added basic cards with upgrades.
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== Abilities ==
== Abilities ==
{{Ability card|description=Channel to start launching projectiles that '''deal damage''' and '''apply movement slow'''' around their impact point. Each projectile landed on a hero grants you a '''stacking buff that amplifies all of your damage'''.
If you cast it while in the air, you'll '''float''' and maintain any horizontal momentum you started with.|upgrade1='''+15''' Damage Per Projectile|upgrade2='''-15s''' Cooldown|upgrade3='''+5%'''Amp Per Stack|name=Barrage}}{{Ability card|name=Flying Cloak|description=Launch a sentient cloak that '''travels forward''' and '''damages enemies'''. You can press '''{{Tooltip|[Ability 2]|Defaults to 2}}''' to '''teleport''' to its location.|upgrade1='''-15s''' Cooldown|upgrade2='''+80''' Damage|upgrade3='''+7 Weapon Damage''' for 10s after teleproting with Flying Cloak}}{{Ability card|name=Enchanter's Satchel|upgrade1='''-5s''' Cooldown|upgrade2='''+80''' Damage|upgrade3=Applies '''40%''' Fire RAte Slow for 4s|description='''Escape''' into your suitcase. When the duration ends, '''deal damage''' to nearby enemies. Duration can be ended early by performing any action.}}
{{Ability card|name=Affliction|description=Apply '''damage over time''' to all enemies nearby. Affliction's damage is non-lethal and does not apply item procs.|upgrade1='''-30s''' Cooldown|upgrade3=+27 DPS|upgrade2=Suppress targets' healing by -60%}}


== Background ==
== Background ==

Revision as of 06:49, 26 August 2024

Pocket
{{{BASEPAGENAME}}}
Initial Stats
Weapon
""
DPS

70

Bullet Damage

5

Ammo

11

Bullets per sec

2

Light Melee

63

Heavy Melee

116

Falloff Range

{{{range}}}

Vitality
Health

550

Health Regen

2

Bullet Resist

0%

Spirit Resist

-15%

Move Speed

7 m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+0.40 Base Bullet Damage
+3.4 Base Melee Damage
+31 Base Health

Infiltrates and disrupts the backline
With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.

Pocket is a playable hero in Deadlock, available since the start of the Early Development Build.

Abilities

Barrage

Channel to start launching projectiles that deal damage and apply movement slow' around their impact point. Each projectile landed on a hero grants you a stacking buff that amplifies all of your damage. If you cast it while in the air, you'll float and maintain any horizontal momentum you started with.

Ability Point 1+15 Damage Per Projectile
Ability Point 2-15s Cooldown
Ability Point 5+5%Amp Per Stack


Flying Cloak

Launch a sentient cloak that travels forward and damages enemies. You can press [Ability 2] to teleport to its location.

Ability Point 1-15s Cooldown
Ability Point 2+80 Damage
Ability Point 5+7 Weapon Damage for 10s after teleproting with Flying Cloak


Enchanter's Satchel

Escape into your suitcase. When the duration ends, deal damage to nearby enemies. Duration can be ended early by performing any action.

Ability Point 1-5s Cooldown
Ability Point 2+80 Damage
Ability Point 5 • Applies 40% Fire RAte Slow for 4s



Affliction

Apply damage over time to all enemies nearby. Affliction's damage is non-lethal and does not apply item procs.

Ability Point 1-30s Cooldown
Ability Point 2 • Suppress targets' healing by -60%
Ability Point 5 • +27 DPS


Background

A FATE'S TALE:

Arin Fairfax, the eldest heir to Fairfax Industries, has been living in hiding for the past 5 years after being shot and left for dead on their 18th birthday. Arin doesn’t know who is trying to keep them from taking control of their parent’s company... but in the avarice fueled viper’s nest that is Fairfax Industries it could be anyone.

Taking on the name "Pocket", Arin desperately wants to keep their true identity a secret… not only for their own protection; but because they want to forge their own identity separate from their parents.

Update history

Trivia