Mo & Krill: Difference between revisions
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Created page with "{{Infobox hero | name = Mo & Krill | art = Mo & Krill full.png | card = Mo & Krill card.png | summary = Burrows underneath his enemies | description = By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating. | dps = 76 | bullet_damage = 3.6 | ammo = 20 | bullets_per_sec = 5.56 | light_melee = 63 | heavy_melee =..." |
Added cards for abilities |
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== Abilities == | == Abilities == | ||
{{Ability card|name=Scorn|radius=10|cooldown=12|effect1=Damage|value1=60|upgrade1_effect=Cooldown|upgrade1_value=-4s|upgrade2_effect=Damage|upgrade2_value=+25|upgrade3_effect=Stacking Debuff|upgrade3_value=Mo & Krill deal 15% more damage to debuffed enemies.|description=Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.}}{{Ability card|name=Burrow|radius=5m|description=Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. When you jump out, knock enemies into the air and perform a spin attack that damages and slows. Cooldown starts when Burrow ends.|duration=5|cooldown=35|upgrade1_effect=Burrow duration|upgrade1_value=3s|upgrade2_effect=Spin DPS and Radius|upgrade2_value=+140 & +2m|upgrade3_effect=Cooldown and Move Speed|upgrade3_value=-20s & 3m/s}}{{Ability card}}{{Ability card}} | |||
== Background == | == Background == |
Revision as of 01:12, 26 August 2024
“
Mo & Krill
| |
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Weapon: "Hero Not Found"
| |
Weapon Stats | |
DPS: | 76 |
Bullet Damage: | 3.6 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Mo & Krill are together a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Scorn
Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.
Radius:
10
Cooldown:
12
Damage
Burrow
Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. When you jump out, knock enemies into the air and perform a spin attack that damages and slows. Cooldown starts when Burrow ends.
Radius:
5m
Duration:
5
Cooldown:
35
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Background
“A FATE'S TALE:
Mo and Krill are members of The Tunnel Rats, a group that help facilitate illicit trade and commerce between the boroughs thanks to a network of underground tunnels. But while most denizens the New York underworld respect the work The Rats do, every once in a while a gang tries to exploit the tunnel system for personal vendettas...that’s when Mo and Krill step in and remind the city what happens to those who disrespect their hospitality.
Update history
Trivia
Heroes |
Hero Labs |