Pocket: Difference between revisions
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== Abilities == | == Abilities == | ||
<tabber> | |||
|-|(1) Barrage= | |||
{{Ability card|description=Channel to start launching projectiles that '''deal damage''' and '''apply movement slow'''' around their impact point. Each projectile landed on a hero grants you a '''stacking buff that amplifies all of your damage'''. | {{Ability card|description=Channel to start launching projectiles that '''deal damage''' and '''apply movement slow'''' around their impact point. Each projectile landed on a hero grants you a '''stacking buff that amplifies all of your damage'''. | ||
If you cast it while in the air, you'll '''float''' and maintain any horizontal momentum you started with.|upgrade1='''+15''' Damage Per Projectile|upgrade2='''-15s''' Cooldown|upgrade3='''+5%'''Amp Per Stack|name=Barrage|radius=6.5m|cooldown=30s|effect1='''Amp Per Stack:''' 7%|effect2='''Damage Per Projectile:''' 35 {{ss|0.4}}|effect3='''Movement Slow:''' 40%|effect4='''Projectile Amount:''' 4|effect5='''Slow Duration:''' 1.5s|effect6='''Amp Duration:''' 15s}}{{Ability card|name=Flying Cloak|description=Launch a sentient cloak that '''travels forward''' and '''damages enemies'''. You can press '''{{Tooltip|[Ability 2]|Defaults to 2}}''' to '''teleport''' to its location.|upgrade1='''-15s''' Cooldown|upgrade2='''+80''' Damage|upgrade3='''+7 Weapon Damage''' for 10s after teleporting with Flying Cloak|radius=5m|cooldown=30s|effect1='''Damage:''' 90 {{ss|1.1}}|effect2='''Lifetime:''' 3.2s}}{{Ability card|name=Enchanter's Satchel|upgrade1='''-5s''' Cooldown|upgrade2='''+80''' Damage|upgrade3=Applies '''40%''' Fire Rate Slow for 4s|description='''Escape''' into your suitcase. When the duration ends, '''deal damage''' to nearby enemies. Duration can be ended early by performing any action.|effect1='''Escape Duration:''' 2s|effect2='''Damage:''' 100 {{ss|0.7}}|radius=12m|cooldown=16s}} | If you cast it while in the air, you'll '''float''' and maintain any horizontal momentum you started with.|upgrade1='''+15''' Damage Per Projectile|upgrade2='''-15s''' Cooldown|upgrade3='''+5%'''Amp Per Stack|name=Barrage|radius=6.5m|cooldown=30s|effect1='''Amp Per Stack:''' 7%|effect2='''Damage Per Projectile:''' 35 {{ss|0.4}}|effect3='''Movement Slow:''' 40%|effect4='''Projectile Amount:''' 4|effect5='''Slow Duration:''' 1.5s|effect6='''Amp Duration:''' 15s}} | ||
|-|(2) Flying Cloak= | |||
{{Ability card|name=Flying Cloak|description=Launch a sentient cloak that '''travels forward''' and '''damages enemies'''. You can press '''{{Tooltip|[Ability 2]|Defaults to 2}}''' to '''teleport''' to its location.|upgrade1='''-15s''' Cooldown|upgrade2='''+80''' Damage|upgrade3='''+7 Weapon Damage''' for 10s after teleporting with Flying Cloak|radius=5m|cooldown=30s|effect1='''Damage:''' 90 {{ss|1.1}}|effect2='''Lifetime:''' 3.2s}} | |||
|-|(3) Enchanter's Satchel= | |||
{{Ability card|name=Enchanter's Satchel|upgrade1='''-5s''' Cooldown|upgrade2='''+80''' Damage|upgrade3=Applies '''40%''' Fire Rate Slow for 4s|description='''Escape''' into your suitcase. When the duration ends, '''deal damage''' to nearby enemies. Duration can be ended early by performing any action.|effect1='''Escape Duration:''' 2s|effect2='''Damage:''' 100 {{ss|0.7}}|radius=12m|cooldown=16s}} | |||
|-|(4) Affliction= | |||
{{Ability card|name=Affliction|description=Apply '''damage over time''' to all enemies nearby. Affliction's damage is non-lethal and does not apply item procs.|upgrade1='''-30s''' Cooldown|upgrade3=+27 DPS|upgrade2=Suppress targets' healing by -60%|effect1='''DPS:''' 23 {{ss|0.4}}|effect2='''Debuff Duration:''' 18s|radius=14m|cooldown=120s}} | {{Ability card|name=Affliction|description=Apply '''damage over time''' to all enemies nearby. Affliction's damage is non-lethal and does not apply item procs.|upgrade1='''-30s''' Cooldown|upgrade3=+27 DPS|upgrade2=Suppress targets' healing by -60%|effect1='''DPS:''' 23 {{ss|0.4}}|effect2='''Debuff Duration:''' 18s|radius=14m|cooldown=120s}} | ||
</tabber> | |||
== Background == | == Background == |
Revision as of 05:33, 30 August 2024
“
Pocket
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Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 70 |
Bullet Damage: | 5 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Pocket is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Channel to start launching projectiles that deal damage and apply movement slow' around their impact point. Each projectile landed on a hero grants you a stacking buff that amplifies all of your damage. If you cast it while in the air, you'll float and maintain any horizontal momentum you started with.
Launch a sentient cloak that travels forward and damages enemies. You can press [Ability 2] to teleport to its location.
Escape into your suitcase. When the duration ends, deal damage to nearby enemies. Duration can be ended early by performing any action.
Apply damage over time to all enemies nearby. Affliction's damage is non-lethal and does not apply item procs.
Background
“A FATE'S TALE:
Arin Fairfax, the eldest heir to Fairfax Industries, has been living in hiding for the past 5 years after being shot and left for dead on their 18th birthday. Arin doesn’t know who is trying to keep them from taking control of their parent’s company... but in the avarice fueled viper’s nest that is Fairfax Industries it could be anyone.
Taking on the name "Pocket", Arin desperately wants to keep their true identity a secret… not only for their own protection; but because they want to forge their own identity separate from their parents.
Update history
Patch | Changes |
---|---|
08-29-2024 | ▼ Barrage amp reduced from 8% to 7% per stack ► Fixed Barrage amp visual not showing properly |
Trivia
Heroes |
Hero Labs |