Yamato: Difference between revisions
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→Abilities: Added a tabber for abilities and added third and fourth abilities which were missing |
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== Abilities == | == Abilities == | ||
<tabber> | |||
|-|(1) Power Slash= | |||
{{Ability card | {{Ability card | ||
| name = Power Slash | | name = Power Slash | ||
| key = 1 | | key = 1 | ||
| cooldown = 8s | | cooldown = 8s | ||
| description = Channel to increase damage over 1. | | description = Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike. Press [1] or [LMB] to trigger the strike early, dealing partial damage. | ||
| effect1 = '''Full Charge Damage:''' 170 | | effect1 = '''Full Charge Damage:''' 170 {{ss|2}} | ||
| effect2 = '''Slash Length:''' 25m | | effect2 = '''Slash Length:''' 25m | ||
| upgrade1_value = Gain '''+60% Bullet Resist''' While channeling | | upgrade1_value = Gain '''+60% Bullet Resist''' While channeling | ||
| upgrade2 = Apply '''40'''% '''movement slow''' for '''3s''' | | upgrade2 = Apply '''40'''% '''movement slow''' for '''3s''' | ||
| upgrade3 = '''+200''' Full Charge Damage}} | | upgrade3 = '''+200''' Full Charge Damage}} | ||
|-|(2) Flying Strike= | |||
{{Ability card | {{Ability card | ||
|name=Flying Strike | |name=Flying Strike | ||
Line 46: | Line 48: | ||
|range=20m | |range=20m | ||
|cooldown=20s | |cooldown=20s | ||
|effect1 | |effect1= '''Damage:''' 70 {{ss|0.7}} | ||
|effect2 | |effect2= '''Movement Slow:''' 30% | ||
|effect3 | |effect3= '''Slow Duration:''' 2.5s | ||
|upgrade1= '''+25%''' Movement Slow | |upgrade1= '''+25%''' Movement Slow | ||
|upgrade2= '''+20m''' Cast Range | |upgrade2= '''+20m''' Cast Range | ||
|upgrade3= '''+6''' Weapon Damage for '''10s''' after striking the target}} | |upgrade3= '''+6''' Weapon Damage for '''10s''' after striking the target}} | ||
|-|(3) Crimson Slash= | |||
{{Ability card | |||
|name=Crimson Slash | |||
|description=Slash enemies in front of you, '''damaging them and slowing their fire rate'''. If any enemy heroes are hit, you '''heal'''. | |||
|range=13m | |||
|cooldown=11s | |||
|effect1= '''Damage:''' 60 {{ss|0.4}} | |||
|effect2= '''Heal on Hero Hit:''' 70 {{ss|1.1}} | |||
|effect3= '''Fire Rate Slow:''' 30% | |||
|upgrade1= '''+30%''' Fire Rate Slow | |||
|upgrade2= '''+10% Max Health''' Heal on Hero Hit | |||
|upgrade3= '''-6s''' Cooldown}} | |||
|-|(4) Shadow Transformation= | |||
{{Ability card | |||
|name=Shadow Transformation | |||
|description=Become infused with Yamato's shadow soul. After an initial '''invincible''' transformation, your '''abilities are refreshed and are 60% faster''', your weapon has '''infinite ammo''', and you gain '''damage resists''' and '''immunity to negative status effects'''. You are unable to die in this mode. | |||
|cooldown=100s | |||
|effect1= '''Duration:''' 5s | |||
|effect2= '''Ability Speed:''' +60% | |||
|effect3= '''Spirit & Bullet Resist:''' +55% | |||
|upgrade1= '''-30s''' Cooldown | |||
|upgrade2= '''+4m/s''' Move Speed | |||
|upgrade3= '''+1.5s''' Duration}} | |||
</tabber> | |||
== Background == | == Background == |
Revision as of 06:03, 30 August 2024
“
Yamato
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---|---|
Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 70 |
Bullet Damage: | 5.65 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 69 |
Heavy Melee: | 128 |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Yamato (real name Kaori) is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike. Press [1] or [LMB] to trigger the strike early, dealing partial damage.
Throw a grappling hook to reel yourself towards an enemy, damaging and slowing the target when you arrive.
Become infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, your weapon has infinite ammo, and you gain damage resists and immunity to negative status effects. You are unable to die in this mode.
Background
“A FATE'S TALE:
犯罪組織のボスの家に生まれたカオリと兄のヤマトは、 父の死後、セブンスムーンの運営を引き継ぐ運命に あることをずっと自覚していた。彼らは何年もの間、 二頭体制で組織を運営し、利益と成功をもたらし、 アメリカへの進出も計画していた。
計画は単純だった。カオリは日本に残って国内を 統制し、ヤマトはアメリカに渡り国際的な拠点を 作るはずだった。兄妹にとって不運だったのは、 カオリが日本で指揮をとるという計画を快く 思わない部下たちがいたことだった。
反逆は迅速かつ暴力的だった。ヤマトが命を犠牲に してカオリを守ったおかげで、カオリは一握りの 部下たちと共に日本からアメリカへ逃れることができた。
アメリカに到着したカオリとその一行を迎え入れたのは、 ヤマトを出迎えるはずの人物だった。その男は 日本人の名前には馴染みがなく、カオリのことを 「ヤマト」と呼んだ。カオリは間違いを正そうかと思ったが、 兄を記憶に留める最善の方法は、自分がヤマトの
名前を受け継ぎ、彼の夢をかなえることだと決意した。
“A FATE'S TALE:
Born into a family of crime bosses, Kaori and her brother Yamato always knew they were destined to take over control of the Seventh Moon after their father's death. Together they ran the organization for years, bringing it profit and success, and even planning an expansion into America.
The plan was simple: Kaori would remain in Japan to control the country, while Yamato would travel to America to establish an international base. Unfortunately for the siblings, some of their subordinates were not happy about Kaori's plan to take command in Japan.
The rebellion was swift and violent. Yamato sacrificed his life to protect Kaori, and Kaori was saved by a handful of loyal members.
Together with her subordinates, she managed to escape from Japan to the United States. When Kaori and her group arrived in the United States, they were greeted by the man was supposed to greet the Yamato. He was not familiar with Japanese names and did not know Kaori.
"Yamato." Kaori thought about correcting his mistake, but...
She decided that the best way to remember her brother was to take on the Yamato name and make his dream come true.
Update history
Trivia
- Yamato's design in the Early Development Build of Deadlock is temporary and based on an alien model from when the game was still called Neon Prime.
- Yamato's current voicelines are not fluent Japanese and are actually a bit off in terms of word choice.
Heroes |
Hero Labs |