Grey Talon: Difference between revisions
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== Abilities == | == Abilities == | ||
{{Ability card|ability_name=Charged Shot|name=Charged Shot|description='''Charge up a powerful shot''' that pierces through enemies. Hold '''[Ability 1]''' or '''[Fire]''' to hold the shot|duration=4s|cooldown=16s|effect1='''Damage: '''103''' {{ss|1.6}}|upgrade1='''+1''' Charges|upgrade2='''+70 Damage'''|upgrade3='''Improved damage scaling''' and '''-3s''' Charge Delay}}{{Ability card|duration=7s|cooldown=33s|ability_name=Rain of Arrows|name=Rain of Arrows|description=Launches you high in the air, allowing you to glide slowly. While airborne, you gain '''Weapon Damage''' and '''multishot on your weapon'''. Press '''[Jump/Mantle]''' to cancel the glide.|effect1='''Weapon Multishot:''' '''5'''|effect2='''Weapon Damage:''' +'''7'''|upgrade1='''-15s''' Cooldown|upgrade2=While airborne, +7 Weapon Damage and weapon damage applies 40% movement slow for 1.5s|upgrade3=While airborne, '''+50'''% Bullet Lifesteal and '''+50'''% Spirit Lifesteal}}{{Ability card|ability_name=Immobilizing Trap|name=Immobilizing Trap|description='''Throw out a trap''' that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, '''immobilizing''' and then '''slowing''' them.|radius=6m|cooldown=35s|effect1='''Lifetime:''' '''20'''s|effect2='''Damage:''' '''30'''|effect3='''Immobilize Duration:''' '''1.25'''s|effect4='''Arm Time:''' '''2'''s|upgrade1='''-20s''' Cooldown|upgrade2='''+1s''' Immobilize Duration|upgrade3=Grey Talon deals '''+30'''% more Bullet Damage to enemies hit by Immobilizing Trap for '''10s'''|effect5='''Movement Slow:''' '''50%'''|effect6='''Slow Duration:''' '''1'''s}}{{Ability card|ability_name=Guided Owl|name=Guided Owl|description=After 1.5s cast time, '''launch a spirit owl that you control''' and which explodes on impact, '''damaging and stunning''' enemies. Hold '''[Fire]''' to accelerate the owl. Press '''[Jump/Mantle]''' to release control. Gain '''permanent Spirit Power''' for each enemy hero killed with Guided Owl.|duration=14s|cooldown=110s|effect1='''Damage:''' '''250''' {{ss|1}}|effect2='''Explosion Radius:''' '''12'''m|effect3='''Stun Duration:''' '''0.75'''s|effect4='''Spirit Power Per Kill:''' '''5'''|upgrade1='''+100''' Damage|upgrade2='''-50s''' Cooldown|upgrade3=After hit, kills enemies that are below '''22% Health'''}} | <tabber> | ||
|-|(1) Charged Shot= | |||
{{Ability card|ability_name=Charged Shot|name=Charged Shot|description='''Charge up a powerful shot''' that pierces through enemies. Hold '''[Ability 1]''' or '''[Fire]''' to hold the shot|duration=4s|cooldown=16s|effect1='''Damage: '''103''' {{ss|1.6}}|upgrade1='''+1''' Charges|upgrade2='''+70 Damage'''|upgrade3='''Improved damage scaling''' and '''-3s''' Charge Delay}} | |||
|-|(2) Rain of Arrows= | |||
{{Ability card|duration=7s|cooldown=33s|ability_name=Rain of Arrows|name=Rain of Arrows|description=Launches you high in the air, allowing you to glide slowly. While airborne, you gain '''Weapon Damage''' and '''multishot on your weapon'''. Press '''[Jump/Mantle]''' to cancel the glide.|effect1='''Weapon Multishot:''' '''5'''|effect2='''Weapon Damage:''' +'''7'''|upgrade1='''-15s''' Cooldown|upgrade2=While airborne, +7 Weapon Damage and weapon damage applies 40% movement slow for 1.5s|upgrade3=While airborne, '''+50'''% Bullet Lifesteal and '''+50'''% Spirit Lifesteal}} | |||
|-|(3) Immobilizing Trap= | |||
{{Ability card|ability_name=Immobilizing Trap|name=Immobilizing Trap|description='''Throw out a trap''' that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, '''immobilizing''' and then '''slowing''' them.|radius=6m|cooldown=35s|effect1='''Lifetime:''' '''20'''s|effect2='''Damage:''' '''30'''|effect3='''Immobilize Duration:''' '''1.25'''s|effect4='''Arm Time:''' '''2'''s|upgrade1='''-20s''' Cooldown|upgrade2='''+1s''' Immobilize Duration|upgrade3=Grey Talon deals '''+30'''% more Bullet Damage to enemies hit by Immobilizing Trap for '''10s'''|effect5='''Movement Slow:''' '''50%'''|effect6='''Slow Duration:''' '''1'''s}} | |||
|-|(4) Guided Owl= | |||
{{Ability card|ability_name=Guided Owl|name=Guided Owl|description=After 1.5s cast time, '''launch a spirit owl that you control''' and which explodes on impact, '''damaging and stunning''' enemies. Hold '''[Fire]''' to accelerate the owl. Press '''[Jump/Mantle]''' to release control. Gain '''permanent Spirit Power''' for each enemy hero killed with Guided Owl.|duration=14s|cooldown=110s|effect1='''Damage:''' '''250''' {{ss|1}}|effect2='''Explosion Radius:''' '''12'''m|effect3='''Stun Duration:''' '''0.75'''s|effect4='''Spirit Power Per Kill:''' '''5'''|upgrade1='''+100''' Damage|upgrade2='''-50s''' Cooldown|upgrade3=After hit, kills enemies that are below '''22% Health'''}} | |||
</tabber> | |||
== Background == | == Background == |
Revision as of 04:55, 30 August 2024
“
Grey Talon
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Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 55 |
Bullet Damage: | 22 |
Ammo: | |
Bullets per sec: |
2.5 x0.006 |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: |
6 x0.04m/s |
Sprint Speed: | |
Stamina: |
Grey Talon is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Charge up a powerful shot that pierces through enemies. Hold [Ability 1] or [Fire] to hold the shot
Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. Press [Jump/Mantle] to cancel the glide.
Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, immobilizing and then slowing them.
After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [Fire] to accelerate the owl. Press [Jump/Mantle] to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.
Background
“A FATE'S TALE:
A founding member of "The Baxter Society", Wesley Grey Talon spent close to 40 years hunting monsters that preyed on man before finally deciding to find a replacement and lay down his bow. Grey Talon’s duties had meant that he never spent much time with his wife and kid, and now that his son had started a family of his own he realized that this was his last chance to reconnect with the people he loved.
Retirement suited Wesley. He made up for lost time with his wife. He doted on his grandkids. He cooked dinner for the whole family every Wednesday. He was happy.
Then he got the call.
The authorities claimed that it was a freak accident... that the fire consumed his son’s house before anyone got a chance to escape. But Wesley knew better. His son’s wife was Ixian... she could snuff out flame with a thought. If their bodies were found burned they had to be dead long before there was a fire.
And so Grey Talon has picked up his bow once more, and when he finds who’s responsible there will be a bloody reckoning.
Update history
Trivia
Grey Talon's current design is temporary and is based on a model from when the game was still called Neon Prime.
Heroes |
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