Haze: Difference between revisions
m Changes to Fixation and Bullet Damaged based on patch from 30th of August 2024 |
m →Abilities: Added a tabber for abilities |
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== Abilities == | == Abilities == | ||
<tabber> | |||
|-|(1) Sleep Dagger= | |||
{{Ability card | {{Ability card | ||
| name = Sleep Dagger | | name = Sleep Dagger | ||
Line 44: | Line 46: | ||
| upgrade3 = Applies '''-12% Bullet Resist''' for 6s on wake-up | | upgrade3 = Applies '''-12% Bullet Resist''' for 6s on wake-up | ||
}} | }} | ||
|-|(2) Smoke Bomb= | |||
{{Ability card | {{Ability card | ||
| name = Smoke Bomb | | name = Smoke Bomb | ||
Line 58: | Line 61: | ||
| upgrade3 = After invis, gain'''+30% Bullet Lifesteal''' for 8s | | upgrade3 = After invis, gain'''+30% Bullet Lifesteal''' for 8s | ||
}} | }} | ||
|-|(3) Fixation= | |||
{{Ability card | {{Ability card | ||
| name = Fixation | | name = Fixation | ||
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| upgrade3 = '''+0.2 per stack''' Weapon Damage | | upgrade3 = '''+0.2 per stack''' Weapon Damage | ||
}} | }} | ||
|-|(4) Bullet Dance= | |||
{{Ability card | {{Ability card | ||
| name = Bullet Dance | | name = Bullet Dance | ||
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| upgrade3 = '''+1''' Targets Hit Per Shot | | upgrade3 = '''+1''' Targets Hit Per Shot | ||
}} | }} | ||
</tabber> | |||
== Background == | == Background == |
Revision as of 05:02, 30 August 2024
“
Haze
| |
---|---|
Weapon: "Hero Not Found"
| |
Weapon Stats | |
DPS: | 53 |
Bullet Damage: | 5.6 |
Ammo: |
25 x0.5 |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Haze is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.
Enter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.
Background
“A FATE'S TALE:
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.
As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.
Update history
Trivia
Haze's current model is temporary and is linked to when the game was still called Neon Prime.
Heroes |
Hero Labs |