Abrams: Difference between revisions

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Tag: Reverted
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<tabber>
<tabber>
|-|Siphon Life=
|-|Siphon Life=
{{Ability card
<dfn>{{</dfn>Ability card
| name            = Siphon Life
| name            = Siphon Life
| key            = 1
| key            = 1
Line 43: Line 43:
| upgrade2        = '''+2s'''
| upgrade2        = '''+2s'''
| upgrade3        = '''+40''' Damage Per Second
| upgrade3        = '''+40''' Damage Per Second
}}
<dfn>}}</dfn>
|-|Shoulder Charge=
|-|Shoulder Charge=
{{Ability card
{{Ability card
Line 55: Line 55:
| upgrade2        = '''+0.5s''' Duration
| upgrade2        = '''+0.5s''' Duration
| upgrade3        = '''+5.5''' Weapon Damage for '''8s''' after colliding with an enemy
| upgrade3        = '''+5.5''' Weapon Damage for '''8s''' after colliding with an enemy
}}
<dfn>}}</dfn>
|-|Infernal Resilience=
|-|Infernal Resilience=
{{Ability card
<dfn>{{</dfn>Ability card
| name            = Infernal Resilience
| name            = Infernal Resilience
| description    = '''Regenerate''' a portion of incoming damage over time.
| description    = '''Regenerate''' a portion of incoming damage over time.
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| upgrade2        = '''+150''' Health
| upgrade2        = '''+150''' Health
| upgrade3        = '''+9%''' Damage regenerated
| upgrade3        = '''+9%''' Damage regenerated
}}
<dfn>}}</dfn>
|-|Seismic Impact=
|-|Seismic Impact=
{{Ability card
<dfn>{{</dfn>Ability card
| name            = Seismic Impact
| name            = Seismic Impact
| cooldown        = 150s
| cooldown        = 150s
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| upgrade2        = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.
| upgrade2        = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.
| upgrade3        = On cast, become '''Immune''' to '''Stun, Silence, Sleep, Root, and Disarm'''. Expires 3s after landing.
| upgrade3        = On cast, become '''Immune''' to '''Stun, Silence, Sleep, Root, and Disarm'''. Expires 3s after landing.
}}
<dfn>}}</dfn>
</tabber>
</tabber>



Revision as of 23:20, 28 August 2024

Abrams
{{{BASEPAGENAME}}}
Initial Stats
Weapon
""
DPS

63

Bullet Damage

4.68

Ammo

9

Bullets per sec

1.67

Light Melee

63

Heavy Melee

116

Falloff Range

{{{range}}}

Vitality
Health

600

Health Regen

1

Bullet Resist

0%

Spirit Resist

0%

Move Speed

6.5 m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+0.32 Base Bullet Damage
+3.4 Base Melee Damage
+32 Base Health

Charges into close combat
Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his back-line teammates can lay out damage with impunity.

Abilities

{{Ability card | name = Siphon Life | key = 1 | radius = 10m | duration = 4s | cooldown = 40s | description = Drain health from enemies in front of you while they are in the radius. | effect1 = Damage per Second: 35 (Spirit Power#Spirit Power Scalingx0.2) | effect2 = Heal vs Heroes: 100% | effect3 = Heal vs Non-Heroes: 50% | upgrade1 = -20s Cooldown | upgrade2 = +2s | upgrade3 = +40 Damage Per Second }}

Shoulder Charge

Charge forward, colliding with enemies and dragging them along. Hitting a wall will Stun enemies caught by Abrams. Speed increased after colliding with enemy Heroes.

Duration:
1.2s
Cooldown:
35s
Damage: 40 (Spirit Power#Spirit Power Scalingx2.1)
Stun Duration: 1s
Ability Point 1-20s Cooldown
Ability Point 2+0.5s Duration
Ability Point 5+5.5 Weapon Damage for 8s after colliding with an enemy

{{Ability card | name = Infernal Resilience | description = Regenerate a portion of incoming damage over time. | effect1 = Damage regenerated: 17% | effect2 = Regeneration Time: 16s | effect3 = Health Regen +1 | upgrade1 = +1.5 Health Regen | upgrade2 = +150 Health | upgrade3 = +9% Damage regenerated }}

{{Ability card | name = Seismic Impact | cooldown = 150s | description = Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned. Press to crash down early. | effect1 = Damage: 150 (Spirit Power#Spirit Power Scalingx0.9) | effect2 = Stun Duration: 1s | effect3 = Impact Radius: 9m | upgrade1 = -40s Cooldown | upgrade2 = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s. | upgrade3 = On cast, become Immune to Stun, Silence, Sleep, Root, and Disarm. Expires 3s after landing. }}

Background

A FATE'S TALE:

Hard hitting, hard headed, and hard drinking; Detective Abrams has been a fixture on the New York investigating scene for years. From stolen art, to missing persons, to ritual murders; Abrams didn't just take any case that came across his desk... he solved them.

But his days of following cheating spouses came to an end the day he opened his office door and found The Tome sitting on his desk.

No instruction was left for him save for a brief note scrawled in onyx blood that read "Don't let them have it". Abrams hasn't figured out where the thing came from; but seeing as his home has been broken into, his office tossed on 3 different occasions, and his car firebombed he has a vested interest in figuring out what the hell is going on.

Update history

Trivia