Shiv: Difference between revisions
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As a rule of thumb: Rage built from '''Weapon Damage''' and '''Melee Damage''' does not noticeably change with increases to weapon or spirit power, always taking roughly 18 shots at point blank or 4-7 Melee attacks (depending on strength) to build max rage. Rage built from '''Spirit Damage''' does scale with spirit power granting more rage the more damage your abilities do, however this is offset by the rage you build decreasing with spirit power, 100 Spirit power halving the rage built (Imbued spirit power from [[Surge of Power]] is not counted towards this, causing it to grant a lot more rage (to the imbued ability) than [[Boundless Spirit]].) | As a rule of thumb: Rage built from '''Weapon Damage''' and '''Melee Damage''' does not noticeably change with increases to weapon or spirit power, always taking roughly 18 shots at point blank or 4-7 Melee attacks (depending on strength) to build max rage. Rage built from '''Spirit Damage''' does scale with spirit power granting more rage the more damage your abilities do, however this is offset by the rage you build decreasing with spirit power, 100 Spirit power halving the rage built (Imbued spirit power from [[Surge of Power]] is not counted towards this, causing it to grant a lot more rage (to the imbued ability) than [[Boundless Spirit]].) | ||
''If you have any definitive information on how Rage works, please feel free to discuss more on the {{Discord}}'' | |||
== Background == | == Background == |
Revision as of 22:23, 25 November 2024
“Bleeds out foes, then goes in for a killShiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
Shiv
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Weapon: "Busted Flush"
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Weapon Stats | |
DPS: | 65 |
Bullet Damage: | 5.7+0.31 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 20m → 41m |
Vitality Stats | |
Health: |
600+35 |
Health Regen: | |
Move Speed: | |
Stamina: |
Shiv is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Smelling blood, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow.
A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of The Baxter Society.
Shiv's gun has an alt-fire mode.
Abilities
35%
14%
17%
Weapon
- Shiv's Alt-fire takes two ammo, and has a recoil that can be used for movement.
Rage
After unlocking Shiv's Killing Blow ultimate, rage can be built by dealing any damage. The amount of rage built varies depending on the source.
Rage has a max value of 10 which is required to be filled before becoming Enraged, granting you the full rage bonuses.
Damage type | Rage built per damage dealt |
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Weapon Damage | 0.017 |
Spirit Damage | 0.013 |
Light melee | 1.5 |
Heavy melee | 2.75 |
Rage will begin to decay after 9 seconds of not dealing any damage, at a rate of 0.25 per second (40 seconds total).
Non-player units grant x0.1 the rage.
NOTE: These numbers are taken from the code for the game, but rage built per damage does not actually reflect in game values.
As a rule of thumb: Rage built from Weapon Damage and Melee Damage does not noticeably change with increases to weapon or spirit power, always taking roughly 18 shots at point blank or 4-7 Melee attacks (depending on strength) to build max rage. Rage built from Spirit Damage does scale with spirit power granting more rage the more damage your abilities do, however this is offset by the rage you build decreasing with spirit power, 100 Spirit power halving the rage built (Imbued spirit power from Surge of Power is not counted towards this, causing it to grant a lot more rage (to the imbued ability) than Boundless Spirit.)
If you have any definitive information on how Rage works, please feel free to discuss more on the Discord community server
Background
“A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.
While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.
— A FATE'S TALE
Update history
- Main article: Update history
Update | Changes |
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Trivia
- Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.
Heroes |
Hero Labs |