Wraith: Difference between revisions
LuckyLuke44 (talk | contribs) m Updated ammo count to match the in-game value. |
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{{Infobox hero | {{Infobox hero | ||
| | | key = hero_wraith | ||
| art | | weapon_name = The Rake | ||
| card | | art = Wraith full.png | ||
| | | card = Wraith card.png | ||
| | | no_bullet_resist=true | ||
| | | no_spirit_resist=true | ||
| | | sprint_speed = {{#invoke:HeroData|get_hero_var|hero_wraith|SprintSpeed|2}}{{ss|0.06|13px}} | ||
| | |||
| | |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|31}} | ||
| | |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.37}} | ||
|light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} | |||
| max_health | |heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}} | ||
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}} | }} | ||
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<tabber> | <tabber> | ||
|-|(1) Card Trick= | |-|(1) Card Trick= | ||
{{Ability card | {{Ability card v2 | ||
| | | hero_name=Wraith | ||
| | | ability_num=1 | ||
}} | }} | ||
|-|(2) Project Mind= | |-|(2) Project Mind= | ||
{{Ability card | {{Ability card v2 | ||
| | | hero_name=Wraith | ||
| | | ability_num=2 | ||
}} | }} | ||
|-|(3) Full Auto= | |-|(3) Full Auto= | ||
{{Ability card | {{Ability card v2 | ||
| | | hero_name=Wraith | ||
| | | ability_num=3 | ||
}} | }} | ||
|-|(4) Telekinesis= | |-|(4) Telekinesis= | ||
{{Ability card | {{Ability card v2 | ||
| | | hero_name=Wraith | ||
| ability_num=4 | |||
| | |||
}} | }} | ||
</tabber> | </tabber> | ||
== Weapon == | == Weapon == | ||
{{WeaponCard|Wraith} | {{WeaponCard|key=hero_wraith}} | ||
== Card Generation == | |||
For Wraith's '''Card Trick''' ability, cards are generated by dealing weapon damage, instead of recharging over time. The amount of charge gained is dependent on the attack landing on enemies, but the amount of damage dealt does ''not'' affect the amount of charge gained. Cooldown reduction increases the percentage generated proportionally (EX: 10% Cooldown Reduction = 10% increase to charge gain percentage) | |||
NOTE: Wraith's card generation rate starts at 106% <ref> .json value: "CardResourceGenPctScale" from game files </ref> | |||
{| class="wikitable" | |||
|+ Card-generating Actions | |||
|- | |||
! Action !! Card Percentage Generated | |||
|- | |||
| Bodyshot || 4% | |||
|- | |||
| Headshot || 6% | |||
|- | |||
| Light melee || 10% | |||
|- | |||
| Heavy melee || 25% | |||
|} | |||
Hitting non-player units multiplies the percentage generated by 0.35. | |||
== Background == | == Background == | ||
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* Wraith's hands can constantly be seen dug into her pockets as her two cybernetic arms perform actions for her. | * Wraith's hands can constantly be seen dug into her pockets as her two cybernetic arms perform actions for her. | ||
* Wraith is currently the only hero whose Sprint Speed is directly affected by [[Spirit Power]]. | * Wraith is currently the only hero whose Sprint Speed is directly affected by [[Spirit Power]]. | ||
==References== | |||
<references /> | |||
{{Hero Navbox}} | {{Hero Navbox}} | ||
[[Category:Heroes]] |
Latest revision as of 21:21, 4 November 2024
“Melts isolated targetsExcelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.
Wraith
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---|---|
Weapon: "The Rake"
| |
Weapon Stats | |
DPS: | 61 |
Bullet Damage: | 5.5+0.37 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 22m → 58m |
Vitality Stats | |
Health: |
550+31 |
Health Regen: | |
Move Speed: | |
Sprint Speed: |
0x0.06m/s |
Stamina: |
Wraith is a fast-talking and fast-firing combatant with potent offensive abilities and mobility. She can activate her Full Auto to boost her own and allies' fire rate, flinging homing Card Tricks at her targets and Projecting her Mind to teleport either into or out of dangerous fights. Singling out a foe with her Telekinesis to stun and damage them, Wraith can decide who on the enemy team should die first.
Employing her charisma and strength to run a gambling network, Wraith is a widely-known feature of the criminal underworld of New York City.
Abilities[edit | edit source]
Weapon[edit | edit source]
Card Generation[edit | edit source]
For Wraith's Card Trick ability, cards are generated by dealing weapon damage, instead of recharging over time. The amount of charge gained is dependent on the attack landing on enemies, but the amount of damage dealt does not affect the amount of charge gained. Cooldown reduction increases the percentage generated proportionally (EX: 10% Cooldown Reduction = 10% increase to charge gain percentage)
NOTE: Wraith's card generation rate starts at 106% [1]
Action | Card Percentage Generated |
---|---|
Bodyshot | 4% |
Headshot | 6% |
Light melee | 10% |
Heavy melee | 25% |
Hitting non-player units multiplies the percentage generated by 0.35.
Background[edit | edit source]
“The cornerstone of the New York gambling scene, Wraith’s organization is about as open a secret as it comes. However, thanks to a non-trivial amount of bribes, shakedowns, and blackmail, Wraith knows that she’s above the law.
— A FATE'S TALE
Update history[edit | edit source]
- Main article: Update history
Update | Changes |
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Trivia[edit | edit source]
- Wraith's hands can constantly be seen dug into her pockets as her two cybernetic arms perform actions for her.
- Wraith is currently the only hero whose Sprint Speed is directly affected by Spirit Power.
References[edit | edit source]
- ↑ .json value: "CardResourceGenPctScale" from game files
Heroes |
Hero Labs |