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| <!--Deadbot Tag, do not edit! Infobox Start--> | | {{#vardefine:unlocalized|hero_atlas}}<!-- |
| {{#invoke:HeroData|write_infobox|Abrams}} | | -->{{#vardefine:localized|{{#invoke:Lang|get_string|{{#var:unlocalized}}}}}}<!-- |
| <!--Deadbot Tag, do not edit! Infobox End--> | |
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| <!--Deadbot Tag, do not edit! Introduction Start-->
| | -->{{Hero Navbox}} |
| <h2>{{#invoke:Lang|get_string_fallback|guide_the_map_welcome_header|Introduction}}</h2> | | {{Infobox hero |
| | | key= hero_atlas |
| | | art = Abrams full.png |
| | | weapon_name = Case Closed |
| | | card = Abrams card.png |
| | | no_bullet_resist=true |
| | | no_spirit_resist=true |
| | | no_sprint=true |
| | |
| | |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|34}} |
| | |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.25}} |
| | |light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} |
| | |heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}} |
| | }}{{#invoke:HeroData|write_infobox|{{#var:unlocalized}}}} |
| | {{#invoke:HeroData|write_role_playstyle_quote|{{#var:unlocalized}}}} |
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| | <h2>{{#invoke:Lang|get_string|guide_the_map_welcome_header|fallback_str=en}}</h2> |
| | <!--[[User:DeadBot/Tags]]:Introduction Start--> |
| '''Abrams''' is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his fortitude and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off. | | '''Abrams''' is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his fortitude and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off. |
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| A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on. | | A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on. |
| <!--Deadbot Tag, do not edit! Introduction End--> | | <!--[[User:DeadBot/Tags]]:Introduction End--> |
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| <!--Deadbot Tag, do not edit! Abilities Start-->
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| <h2>{{#invoke:Lang|get_string_fallback|item_info_abilities|Abilities}}</h2>
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| <tabber>
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| |-|(1) Siphon Life=
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| {{:Abrams/Ability1}}
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| |-|(2) Shoulder Charge=
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| {{Ability card
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| | name = Shoulder Charge
| |
| | duration = 1.2s
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| | cooldown = 35s
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| | description = '''Charge forward''', colliding with enemies and dragging them along. Hitting a '''wall''' will '''Stun''' enemies caught by Abrams. Speed increased after colliding with enemy Heroes.
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| | effect1 = '''Damage:''' 40 {{ss|2.1}}
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| | effect2 = '''Stun Duration:''' 0.85s
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| | upgrade1 = '''-20s''' Cooldown
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| | upgrade2 = '''+0.5s''' Duration
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| | upgrade3 = '''+5.5''' Weapon Damage for '''8s''' after colliding with an enemy
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| }}* At base duration, Shoulder Charge travels approximately 17.5m.
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| ** At Upgrade 2, this distance is approximately 27.5m.
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| | |
| |-|(3) Infernal Resilience=
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| {{Ability card
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| | name = Infernal Resilience
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| | description = '''Regenerate''' a portion of incoming damage over time.
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| | effect1 = '''Damage regenerated:''' 16%
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| | effect2 = '''Regeneration Time:''' 18s
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| | effect3 = '''Health Regen''' +1
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| | upgrade1 = '''+1.5''' Health Regen
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| | upgrade2 = '''+150''' Health
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| | upgrade3 = '''+9%''' Damage regenerated
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| }}
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| |-|(4) Seismic Impact=
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| {{Ability card
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| | name = Seismic Impact
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| | cooldown = 150s
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| | description = '''Leap high into the air''' and choose a ground location to crash into. '''When you hit the ground, all enemies in the radius are damaged and stunned'''. Press {{mouse1}} to crash down early.
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| | effect1 = '''Damage:''' 150 {{ss|0.9}}
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| | effect2 = '''Stun Duration:''' 1s
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| | effect3 = '''Impact Radius:''' 9m
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| | upgrade1 = '''-40s''' Cooldown
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| | upgrade2 = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.
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| | upgrade3 = On cast, become '''Immune''' to '''Stun, Silence, Sleep, Root, and Disarm'''. Expires 3s after landing.
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| }}* At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact.
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| ** This is not affected by Ability Range
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| </tabber>
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| <!--Deadbot Tag, do not edit! Abilities End-->
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| <!--Deadbot Tag, do not edit! Stats Start-->
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| <h2>Stats</h2>
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| {{#invoke:HeroData|write_stat_infoboxes|Abrams}}<br>
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| <!--Deadbot Tag, do not edit! Stats End-->
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| <!--Deadbot Tag, do not edit! Weapon Start-->
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| <h2>{{#invoke:Lang|get_string_fallback|CitadelCategoryWeapon|Weapon}}</h2>
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| {{WeaponCard|Abrams}}
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| <!--Deadbot Tag, do not edit! Weapon End-->
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| <!--Deadbot Tag, do not edit! Background Start-->
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| <h2>{{#invoke:Lang|get_string_fallback|CitadelHeroDetails_Background|Background}}</h2>
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| {{#invoke:HeroData|get_hero_var|Abrams|Lore|true}}
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| <!--Deadbot Tag, do not edit! Background End-->
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| <!--Deadbot Tag, do not edit! Changelog Start-->
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| <h2>Changelog</h2>
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
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| |- style="text-align: center; background-color:#f0dbbb;"
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| |'''Patch'''
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| |'''Changes'''
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| |-
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| |[[Update:September 12, 2024|Update: September 12, 2024]]
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| | - {{AbilityIcon|Seismic Impact|Size=20}} Getting stuck on ceilings like in the mid boss room.
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| -{{AbilityIcon|Shoulder Charge|Size=20}} Turn rate Reduced a bit.
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| | |
| -{{AbilityIcon|Infernal Resilience|Size=20}} Reduced: 17% → <u>16%</u>.
| |
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| - {{AbilityIcon|Shoulder Charge|Size=20}} Stun time Reduced: 1s → <u>0.85s</u>.
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| |-
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| |[[Update: August 29th, 2024|Update: August 29, 2024]]
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| | - {{AbilityIcon|Infernal Resilience|Size=20}} Regeneration time Increased: 16s → <u>18s</u> (''this is a nerf'').
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| - Abrams now does pull ups while using the Zipline (''this is a buff'').
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| - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Sometimes stunning enemies on stairs.
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| - Fixed {{AbilityIcon|Seismic Impact|Size=20}} Sometimes not going to the area selected.
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| |-
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| |[[Update: August 15, 2024]]
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| | - Improved {{AbilityIcon|Siphon Life|Size=20}} and {{AbilityIcon|Seismic Impact|Size=20}} visuals to not obstruct player view as much.
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| - Remastered Abrams, Pocket, and Dynamo weapon fire sounds.
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| - Fixed {{AbilityIcon|Seismic Impact|Size=20}} Often not dragging down enemies in the air along with you while you are slamming down.
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| - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Not always placing enemies in front of you.
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| - {{AbilityIcon|Seismic Impact|Size=20}} Damage Reduced: 175 → <u>150</u>.
| |
| |-
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| |[[Update: August 1, 2024]]
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| | - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} and {{AbilityIcon|Siphon Life|Size=20}} Pings not playing the correct VO.
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| - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Not stunning the target when colliding with [[Kelvin|Kelvin's]] {{AbilityIcon|Frozen Shelter|Size=20|Kelvin}}.
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|
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| - Fixed some cases where {{AbilityIcon|Shoulder Charge|Size=20}} did not stun when hitting a wall.
| | <h2>{{#invoke:Lang|get_string|item_info_abilities|fallback_str=en}}</h2> |
| | {{#invoke:AbilityData/hero|write_hero_abilities2|{{#var:unlocalized}}}} |
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| - Fixed enemies being able to double jump out of {{AbilityIcon|Seismic Impact|Size=20}}.
| | <h2>{{#invoke:Dictionary|translate|Stats}}</h2> |
| | {{#invoke:HeroData|write_stat_infoboxes|{{#var:unlocalized}}}}<br> |
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| - {{AbilityIcon|Shoulder Charge|Size=20}} T3 Weapon damage Reduced: +6.5 → <u>+5.5</u>.
| | <h2>{{#invoke:Lang|get_string|CitadelCategoryWeapon|fallback_str=en}}</h2> |
| | {{WeaponCard|key={{#var:unlocalized}}}} |
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| - {{AbilityIcon|Seismic Impact|Size=20}} Damage Reduced: 200 → <u>175</u>.
| | <h2>{{#invoke:Lang|get_string|CitadelHeroDetails_Background|fallback_str=en}}</h2> |
| |-
| | {{#invoke:HeroData|get_hero_var|{{#var:unlocalized}}|Lore|true}} |
| |[[Update: July 18, 2024]]
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| | - Added additional voice lines for Abrams.
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| - {{AbilityIcon|Shoulder Charge|Size=20}} Now considers {{AbilityIcon|Spectral Wall|Size=20|McGinnis}} and {{AbilityIcon|Frozen Shelter|Size=20|Kelvin}} as walls.
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|
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| - {{AbilityIcon|Infernal Resilience|Size=20}} Duration to regen Increased: 14s → <u>16s</u> (''this is a nerf'').
| | <h2>{{#invoke:Lang|get_string|Citadel_HeroBuilds_DefaultHeroBuild|remove_var_index=-1}}</h2> |
| | {{#invoke:Lang|get_string|Citadel_HeroBuilds_DefaultHeroBuildDesc}} |
| | {{#invoke:HeroData|write_default_items|{{#var:unlocalized}}}} |
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| - {{AbilityIcon|Infernal Resilience|Size=20}} Damage regenerated Reduced: 18% → <u>17%</u>.
| | <h2>{{#invoke:Dictionary|translate|Update history}}</h2> |
| | {{Main|User:Sur/{{#var:localized}}/Update history|l1={{#invoke:Dictionary|translate|Update history}}}} |
| | {{#invoke:Changelog|write_changelogs|{{#var:localized}}|3}} |
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| - {{AbilityIcon|Infernal Resilience|Size=20}} T3 Increased: +8% → <u>+9%</u>.
| | <h2>{{#invoke:Dictionary|translate|Trivia}}</h2> |
| | | <!--[[User:DeadBot/Tags]]:Trivia Start--> |
| - Improved reliability of {{AbilityIcon|Seismic Impact|Size=20}}.
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| - {{AbilityIcon|Seismic Impact|Size=20}} Base radius Increased: 6m → <u>9m</u>.
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| - {{AbilityIcon|Seismic Impact|Size=20}} T1 Changed: +4m Impact Radius → <u>-40s Cooldown</u>.
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| - {{AbilityIcon|Seismic Impact|Size=20}} T3 Moved to T2 (''was -70s Cooldown'').
| |
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| - {{AbilityIcon|Seismic Impact|Size=20}} T3 Changed: <u>Now gains unstoppable while in air and 3s after landing</u>.
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| |-
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| |[[Update: July 11, 2024]]
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| | - {{AbilityIcon|Shoulder Charge|Size=20}} Speed Increased by <u>25%</u>.
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| - {{AbilityIcon|Shoulder Charge|Size=20}} Distance Increased by <u>15%</u>. | |
| | |
| - {{AbilityIcon|Shoulder Charge|Size=20}} Now stuns enemies for 1s on collision with a wall. | |
| | |
| - {{AbilityIcon|Infernal Resilience|Size=20}} Now provides <u>+1 Health Regen</u>.
| |
| | |
| - {{AbilityIcon|Infernal Resilience|Size=20}} Damage regenerated Reduced: 20% → <u>18%</u>.
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| - {{AbilityIcon|Infernal Resilience|Size=20}} T3 Changed: <u>+8% Damage Regenerated</u>.
| |
| | |
| - Fixed {{AbilityIcon|Siphon Life|Size=20}} Not healing against shields.
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| |-
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| |[[Update: July 4, 2024]]
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| | - {{AbilityIcon|Seismic Impact|Size=20}} T3 Changed: <u>Gain +100 Max HP</u> and <u>+15% Fire Rate per enemy hero hit for 25s</u>.
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| |-
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| |[[Update: June 27, 2024]]
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| | - Improved Abrams animation while hovering in the air during his {{AbilityIcon|Seismic Impact|Size=20}} and adjusted the downward acceleration animation.
| |
| |-
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| |[[Update: June 20, 2024]]
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| | - Improved misc issues with {{AbilityIcon|Seismic Impact|Size=20}} collision.
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| - {{AbilityIcon|Seismic Impact|Size=20}} Can be held for up to 3s (''press the ability again anytime to land''). | |
| |-
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| |[[Update: June 13, 2024]]
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| | - Base health regen Reduced: 2 → <u>1</u>.
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| - {{AbilityIcon|Infernal Resilience|Size=20}} T1 regen Reduced: +2 → <u>+1.5</u>.
| |
| |-
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| |[[Update: June 6, 2024]]
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| | - Base HP growth Reduced: 36 → <u>32</u>.
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| - {{AbilityIcon|Infernal Resilience|Size=20}} T2 Health Reduced: +200 → <u>+150</u>.
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| - {{AbilityIcon|Seismic Impact|Size=20}} Bersonal brief busy state upon landing Increased: 0.2s → <u>0.3s</u>.
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| |-
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| |[[Update: May 30, 2024]]
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| | - Added new sprint animations for Abrams.
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| - {{AbilityIcon|Seismic Impact|Size=20}} Is now faster to play out.
| |
| | |
| - {{AbilityIcon|Seismic Impact|Size=20}} Now has a very brief busy state upon landing.
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| |-
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| |[[Update: May 23, 2024]]
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| | - Fixed Abrams getting stuck on department store facade when using his ult.
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| - Adjusted timing of select Abrams impact lines to time with either the rise of his leap or the descent accordingly.
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| - {{AbilityIcon|Siphon Life|Size=20}} T1 and T2 Swapped.
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| | |
| - {{AbilityIcon|Shoulder Charge|Size=20}} Now allows for more steering control.
| |
| |-
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| |[[Update: May 10, 2024]]
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| | - Reduced chances that {{AbilityIcon|Seismic Impact|Size=20}} gets stuck on geometry during the downward phase.
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| |-
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| |[[Update: May 3, 2024]]
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| | - Base health Increased: 550 → <u>600</u>.
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| - {{AbilityIcon|Siphon Life|Size=20}} DPS Increased: 24 → <u>35</u>.
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| |}
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| <!--Deadbot Tag, do not edit! Changelog End-->
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| <h2>Trivia</h2>
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| * Abrams during Deadlock Pre-Alpha (''Neon Prime'') was named ''Atlas''. | | * Abrams during Deadlock Pre-Alpha (''Neon Prime'') was named ''Atlas''. |
| | | <!--[[User:DeadBot/Tags]]:Trivia End--> |
| <!--Deadbot Tag, do not edit! Nav Start--> | |
| {{Heroes}}
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| [[Category:Heroes]] | | [[Category:Heroes]] |
| <!--Deadbot Tag, do not edit! Nav End-->
| |
Heroes
|
Laboratorio de héroes Abrams Laboratorio de héroes Bebop Laboratorio de héroes Dynamo Laboratorio de héroes Grey Talon Laboratorio de héroes Haze Laboratorio de héroes Infernus Laboratorio de héroes Ivy Laboratorio de héroes Kelvin Laboratorio de héroes Lady Geist Laboratorio de héroes Lash Laboratorio de héroes McGinnis Laboratorio de héroes Mirage Laboratorio de héroes Mo y Krill Laboratorio de héroes Paradox Laboratorio de héroes Pocket Laboratorio de héroes Seven Laboratorio de héroes Shiv Laboratorio de héroes Vindicta Laboratorio de héroes Viscous Laboratorio de héroes Warden Laboratorio de héroes Wraith Laboratorio de héroes Yamato
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Hero Labs
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Laboratorio de héroes Calico Laboratorio de héroes Fathom Laboratorio de héroes Holliday Laboratorio de héroes Magician Laboratorio de héroes Trapper Laboratorio de héroes Viper Laboratorio de héroes Wrecker
|
“
Se lanza al combate cuerpo a cuerpo
Abrams tiene el peso y el sustento necesarios para liderar desde el frente, y a menudo embiste contra sus enemigos para dispersarlos. Si sus adversarios desperdician su munición contra él, sus compañeros de retaguardia pueden infligir daño con total impunidad.
|
|
Voice Actor | IDK |
Release Date | IDK |
Last Updated | IDK |
Arma |
DPS |
70.1 |
Munición |
9 |
Balas por segundo |
1.67 |
Tiempo de recarga |
0.353s |
Vitalidad |
Vida máxima |
570 |
de resist. a balas |
0% |
de resist. espiritual |
0% |
de vel. de movimiento |
6.8m/s |
“
Se lanza al combate cuerpo a cuerpo
Abrams tiene el peso y el sustento necesarios para liderar desde el frente, y a menudo embiste contra sus enemigos para dispersarlos. Si sus adversarios desperdician su munición contra él, sus compañeros de retaguardia pueden infligir daño con total impunidad.
Introducción
Abrams is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his fortitude and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off.
A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on.
Habilidades
Drena vida de los enemigos que tienes delante mientras permanecen en el radio.
x0.5
35
de daño por seg.
75%
de curación contra héroes
40%
de curación contra no héroes
1
-19s de tiempo de recarga
2
+2s de duración
5
+40 de daño por seg.
Embestida de Hombro
1.2s
37s
Embiste hacia adelante, chocando contra los enemigos y arrastrándolos. Chocar contra una pared aturdirá a los enemigos que Abrams arrastre. La velocidad aumenta al chocar contra héroes enemigos.
x2.1
40
de daño
0.85s
de aturdimiento
1
-19s de tiempo de recarga
2
+0.5s de duración
5
+5.5 de daño del arma durante 8 s tras chocar contra un enemigo
Impacto Sísmico
159s
Pega un gran salto en el aire y elige un lugar del suelo en el que chocar. Cuando golpeas el suelo,
todos los enemigos que se encuentren en el radio reciben daño y quedan aturdidos.
Pulsa
para chocar antes en el suelo.
x0.917
150
de daño
1s
de aturdimiento
9m
de radio de impacto
1
-38s de tiempo de recarga
2
100 de vida máxima y un 15 % de cadencia de tiro por héroe alcanzado (dura 25 s)
5
Al lanzarla, te vuelves inmune al aturdimiento, silencio, sueño, inmovilización y desarme (expira 3 s después de aterrizar)
Resiliencia Infernal
Regenera una parte del daño recibido a lo largo del tiempo.
11%
de daño regenerado
20s
de tiempo de regeneración
1
de regeneración de vida
1
+1.5 de regeneración de vida
2
+150 de vida
5
+5.5% de daño regenerado
Stats[nt]
Arma
Atributos de Arma
|
Distancia de caída
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20m - 46m
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70 de DPS
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Caso Cerrado
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Disparo dividido
|
|
Corto alcance
|
|
Recarga un solo proyectil a la vez. Se puede interrumpir.
|
Trasfondo
Duro de pelar, testarudo y bebedor empedernido; el detective Abrams ha sido un elemento clave en el panorama de investigación de Nueva York durante años. Desde obras de arte robadas hasta personas desaparecidas y asesinatos rituales, Abrams no se limitaba a aceptar cualquier caso que llegase a su escritorio, sino que lo resolvía."n"nPero sus días de perseguir a cónyuges infieles llegaron a su fin el día en que abrió la puerta de su oficina y encontró El Tomo en su escritorio."n"nNo le dejaron instrucciones, salvo una breve nota garabateada con sangre de ónice que decía: «No permitas que se hagan con él». Abrams no sabe de dónde salió el objeto, pero como han entrado en su casa, ha encontrado su oficina patas arriba en tres ocasiones diferentes y han hecho estallar su coche, tiene un gran interés en averiguar qué diablos está pasando.
Referencia predeterminada de
Objetos recomendados para este héroe por Valve.
Update history[nt]
- Main article: Update history[nt]
Update[nt]
|
Changes[nt]
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May 3, 2024
|
- Base Health increased from 550 to 600 - Siphon DPS increased from 24 to 35
|
Trivia[nt]
- Abrams during Deadlock Pre-Alpha (Neon Prime) was named Atlas.