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{{Infobox hero
{{Infobox hero
| name            = Ivy
| key = hero_tengu
| art             = Ivy full.png
| art = Ivy full.png
| card           = Ivy card.png
| weapon_name = Cat Dad's Fancy
| summary        = Sets up a power duo with a lucky ally
| card = Ivy card.png
| description    = Ivy has disruptive combat tricks that slow and stun enemies. She’s most effective when linking up with an ally, empowering her and her ally’s guns as well as sharing heals.
| no_bullet_resist=true
| dps            = 64
| no_spirit_resist=true
| bullet_damage  = 4.5
| no_sprint=true
| ammo            = 33
| bullets_per_sec = 14.3
|max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|35}}
| light_melee    = 63
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.39}}
| heavy_melee    = 116
|light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| max_health      = 550
|heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}}
| health_regen    = 2
| bullet_resist  = 0
| spirit_resist  = 0
| move_speed      = 7
| sprint_speed    = 0
| stamina        = 4
| increase1_value = 0.50
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase3_value = 35
| increase3_stat  = Base Health
| range          = 22m → 58m
| weapon_name    = Cat Dad's Fancy
}}
}}


'''Ivy''' is a gargoyle-turned-vigilante with potent supportive and disruptive abilities to assist her allies in combat. After linking up with an ally to share healing and buffs, she can summon patches of snarling vines from her Kudzu bomb and transform into a stony gargoyle to damage and stun the enemy while healing herself. With her abilities of flight, she can pick up any ally or bomb and fly them to any point on the battlefield, choosing to either explosively Air Drop them into the middle of the enemy battle group, or rescue an ally from danger.  
'''Ivy''' is a gargoyle-turned-vigilante with potent supportive and disruptive abilities to assist her allies in combat. After linking up with an ally to share healing and buffs, she can summon patches of snarling vines from her Kudzu bomb and transform into a stony gargoyle to damage and stun the enemy while healing herself. With her abilities of flight, she can pick up any ally or bomb and fly them to any point on the battlefield, choosing to either explosively Air Drop them into the middle of the enemy battle group, or rescue an ally from danger.


Ivy's former life as an inanimate gargoyle ended abruptly when she was summoned to life to protect a girl and her family from The [[Mendoza Syndicate]]. Vowing to protect her new family, The Arroyo's, Ivy began a vigilante mission to dismantle the Syndicate. After 18 years of work, she succeeded at defeating the organization, and now searches outside Spanish Harlem to find a new goal to dedicate her life to.  
Ivy's former life as an inanimate gargoyle ended abruptly when she was summoned to life to protect a girl and her family from [[The Mendoza Syndicate]]. Vowing to protect her new family, The Arroyo's, Ivy began a vigilante mission to dismantle the Syndicate. After 18 years of work, she succeeded at defeating the organization, and now searches outside Spanish Harlem to find a new goal to dedicate her life to.


== Abilities ==
== Abilities ==
<tabber>
<tabber>
|-|(1) Kudzu Bomb=
|-|(1) Kudzu Bomb=
{{Ability card
{{Ability card v2
| name            = Kudzu Bomb
| hero_name=Ivy
| description    = Summon a patch of choking vines that '''damages''' and '''slows''' enemies in a radius.
| ability_num=1
| cooldown        = 32s
| radius          = 6m
| duration        = 4s
| effect1        = '''Charges:''' 1
| effect2        = '''DPS:''' 60 {{ss|0.6}}
| effect3        = '''Movement Slow:''' 35%
| upgrade1        = '''+1''' Charges
| upgrade2        = '''+2s''' Duration
| upgrade3        = '''+60 DPS'''
}}
}}
|-|(2) Watcher's Covenant=
|-|(2) Watcher's Covenant=
{{Ability card
{{Ability card v2
| name            = Watcher's Covenant
| hero_name=Ivy
| description    = Gain bonuses and automatically connect with a nearby ally to share them. '''Healing is replicated''' among all those connected. Connection requires lines of sight. Press [2] to Lock on to a target.
| ability_num=2
| cooldown        = 37s
| notes=
| range          = 16m
* All health gained from any source is replicated, after applying modifiers
| duration        = 12s
* The only exception to this is the healing provided by Watcher's Covenant itself, which is never replicated. This includes its bullet lifesteal effect
| effect1        = '''Fire Rate:''' +10% {{ss|0.2}}
* If a hero is at max health, any health they would receive is still replicated
| effect2        = '''Bullet Lifesteal:''' +15% {{ss|0.2}}
* Shared health is treated as having no source player, meaning it is not increased by Healing Booster or other healing buffs
| effect3        = '''Replicated Healing:''' 30%
| upgrade1        = '''+10%''' Fire Rate
| upgrade2        = '''+2m/s''' movement bonus
| upgrade3        = '''+1''' Tether Count
}}
}}
|-|(3) Stone Form=
|-|(3) Stone Form=
{{Ability card
{{Ability card v2
| name            = Stone Form
| hero_name=Ivy
| description    = Turn yourself into '''impervious stone''' and smash into the ground, '''stunning and damaging''' enemies nearby. Heals you for a percentage of your max health. You have some air control before falling.
| ability_num=3
| cooldown        = 42s
| radius          = 6m
| duration        = 2s
| effect1        = '''Damage''': 80 {{ss|1}}
| effect2        = '''Stun Duration:''' 0.75s
| effect3        = '''Max Health Heal:''' 10%
| upgrade1        = '''-19s''' Cooldown
| upgrade2        = '''+80 Damage''' and stuns for '''+0.5s'''
| upgrade3        = '''+20%''' Max Health Heal
}}
}}
|-|(4) Air Drop=
|-|(4) Air Drop=
{{Ability card
{{Ability card v2
| name            = Air Drop
| hero_name=Ivy
| description    = Take flight with an ally or a bomb. Drop your ally or bomb to cause a '''large explosion''' that causes '''movement slow'''. Ivy and ally gain a bullet shield when flying ends.
| ability_num=4
While lifted, your ally gains bullet resist but cannot attack and deals -50% damage. Air Drop has faster cast time when targeting an ally.
| cooldown        = 85s
| range          = 8m
| duration        = 17s
| effect1        = '''Explode Damage:''' 80 {{ss|2.5}}
| effect2        = '''Bullet Shield:''' 200 {{ss|2.5}}
| effect3        = '''Slow Duration:''' 4s
| effect4        = '''Ally Bullet Resist:''' +40%
| effect5        = '''Shield Duration:''' 12s
| effect6        = '''Explode Radius:''' 14m
| effect7        = '''Movement Slow:''' 35%
| effect8          ='''Self-cast Time:''' 1.3s
| upgrade1        = '''-20%''' Bullet Resist on enemies hit for '''12s'''
| upgrade2        = '''+300''' Bullet Shield and '''+5m''' Explode Radius
| upgrade3        = Applies '''Silence''' on enemies hit for '''+4s'''
}}
}}
</tabber>
</tabber>
== Weapon ==
{{WeaponCard|key=hero_tengu}}


== Background ==
== Background ==
{{Quotation||
{{Quotation|'''A FATE'S TALE'''|
'''A FATE'S TALE:'''


The gargoyle didn’t know what was happening when it sprang to life... just that a big human and a small human were being hurt. And so the gargoyle leapt to action, sending the attackers fleeing in horror. The small human said thank you and asked the gargoyle’s name. The gargoyle didn’t have one. And so the small human said, "I’m going to call you Ivy." The gargoyle, being covered in ivy at the time, thought it was a bit obvious, but decided to go along with it for the small human’s sake.
The gargoyle didn’t know what was happening when it sprang to life... just that a big human and a small human were being hurt. And so the gargoyle leapt to action, sending the attackers fleeing in horror. The small human said thank you and asked the gargoyle’s name. The gargoyle didn’t have one. And so the small human said, "I’m going to call you Ivy." The gargoyle, being covered in ivy at the time, thought it was a bit obvious, but decided to go along with it for the small human’s sake.
Line 106: Line 60:
The humans asked if Ivy would come home with them so they could show their appreciation, and so Ivy walked with them. That night she learned much. The family were called The Arroyo's. The little one, Sophia. Mofongo is what they called a plate of deliciousness. But most importantly, she learned that the people attacking them were called "The Mendoza Syndicate", and they were hurting people…nice people like The Arroyo's.
The humans asked if Ivy would come home with them so they could show their appreciation, and so Ivy walked with them. That night she learned much. The family were called The Arroyo's. The little one, Sophia. Mofongo is what they called a plate of deliciousness. But most importantly, she learned that the people attacking them were called "The Mendoza Syndicate", and they were hurting people…nice people like The Arroyo's.


18 years have passed since the day the Arroyo's took Ivy home... and during that she made it her mission to dismantle the Mendoza Syndicate and free Spanish Harlem from its grasp. However the thing about dedicating your life to a single pursuit for nearly 2 decades is that you don’t really know what to do once you achieve it. For the first time in her life, Ivy is prepared to venture outside of Spanish Harlem and see what the world has to offer beyond vigilante justice.}}
18 years have passed since the day the Arroyo's took Ivy home... and during that she made it her mission to dismantle the Mendoza Syndicate and free Spanish Harlem from its grasp. However the thing about dedicating your life to a single pursuit for nearly 2 decades is that you don’t really know what to do once you achieve it. For the first time in her life, Ivy is prepared to venture outside of Spanish Harlem and see what the world has to offer beyond vigilante justice.
}}


== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
{{Main|Ivy/Update history|l1=Update history}}
|- style="text-align: center; background-color:#f0dbbb;"
{{Update history}}
|'''Patch'''
|'''Changes'''
|-
|[[Update:September 12, 2024|Update: September 12, 2024]]
| - Fixed some control issues when flying near a wall.
- {{AbilityIcon|Air Drop|Size=20}} Silence and slow debuff duration Reduced: 4.5s → <u>4s</u>.
|-
|[[09-01-2024 Update|Update: September 01, 2024]]
| - {{AbilityIcon|Air Drop|Size=20}} Self cast time Reduced: 2 → <u>1.3</u>.
|-
|[[Update: August 29, 2024]]
| - Bullet damage growth per boon Reduced: 0.55 → <u>0.5</u>.
- Health growth per boon Reduced: +41 → <u>+35</u>.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} T2 Reduced: +3&nbsp;m/s → <u>+2&nbsp;m/s</u>.
 
- {{AbilityIcon|Air Drop|Size=20}} No longer silences allies.
 
- {{AbilityIcon|Air Drop|Size=20}} Now causes allies to deal 50% less damage while being carried.
 
- {{AbilityIcon|Air Drop|Size=20}} Movement adjusted to be a little less frantic.
 
- Fixed {{AbilityIcon|Air Drop|Size=20}} Bomb disappearing if you cancel your ultimate after dropping it but before it lands.
 
- {{AbilityIcon|Air Drop|Size=20}} Self cast cast time Increased: 1s → <u>2s</u>.
 
- {{AbilityIcon|Air Drop|Size=20}} Max move speed Reduced: 20 → <u>18</u>.
 
- During {{AbilityIcon|Air Drop|Size=20}} Flight you can pitch up and down with Dash/Crouch buttons.
 
- Fixed getting stuck under bridges and in buildings while {{AbilityIcon|Air Drop|Size=20}} flying.
|-
|[[Update: August 22, 2024]]
| - {{AbilityIcon|Air Drop|Size=20}} Now silences the ally being carried until they are released.
|-
|[[Update: August 16, 2024]]
| - Restored previous audio processing.
- {{AbilityIcon|Air Drop|Size=20}} Cooldown Increased: 70s → <u>80s</u>.
 
- {{AbilityIcon|Air Drop|Size=20}} Duration Reduced: 20s → <u>17s</u>.
 
- {{AbilityIcon|Air Drop|Size=20}} Bomb no longer silences in the base (''now part of T3'').
 
- {{AbilityIcon|Air Drop|Size=20}} Bomb slow duration Increased: 3s → <u>4.5s</u>.
 
- {{AbilityIcon|Air Drop|Size=20}} T2 Now also has <u>+5m radius</u>.
 
- {{AbilityIcon|Air Drop|Size=20}} T3 No longer has +12m radius.
 
- {{AbilityIcon|Air Drop|Size=20}}T3 No longer extends debuff duration by +2s.
 
- {{AbilityIcon|Air Drop|Size=20}} T3 Silences enemies for <u>4.5s</u>.
|-
|[[Update: August 15, 2024]]
| - Fixed melee still going through when casting Stone Form after initiating a melee attack.
- {{AbilityIcon|Stone Form|Size=20}} T2 Stun Reduced: 0.75s → <u>0.5s</u>.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} T1 fire rate Reduced: +15%  → <u>+10%</u>.
 
- Now has a new ultimate ability, {{AbilityIcon|Air Drop|Size=20}}. Take flight with an Ally (''or self-cast to carry a bomb''). You fly and drop the ally or bomb onto an area, dealing damage, slowing, and silencing enemies. Ivy and the ally gain a bullet shield when they are dropped. Allies can drop by themselves at any time. When using the ability without an ally (''carrying a bomb''), it has a 1 second cast time.
|-
|[[Update: August 1, 2024]]
| - Added a bunch of new Ivy lines including updated pings, kill lines, etc.
- Improved ground impact effects for Ivy's {{AbilityIcon|Stone Form|Size=20}}.
|-
|[[Update: July 18, 2024]]
| - Base damage Reduced: 5.0 → <u>4.5</u>.
- {{AbilityIcon|Kudzu Bomb|Size=20}} DPS Spirit scaling Increased: {{Ss|0.4}} → <u>{{Ss|0.6}}</u>.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} Replicated healing Reduced: 35% → <u>30%</u>.
|-
|[[Update: July 11, 2024]]
| - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Kudzu Bomb|Size=20}}, Paradox's {{AbilityIcon|Pulse Grenade|Size=20|Paradox}}, Warden's {{AbilityIcon|Alchemical Flask|Size=20|Warden}}, Vindicta's {{AbilityIcon|Stake|Size=20|Vindicta}} and [[Alchemical Fire]] (''T3 Weapon item'').
 
- Base damage growth Increased: 0.35 → <u>0.55</u>.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} Replicated healing Reduced: 45% → <u>35%</u>.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} Bullet lifesteal now Scales with spirit power <u>{{Ss|0.18}}</u>.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} Fire rate Reduced: 15% → <u>10%</u>.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} Fire rate now Scales with spirit power <u>{{Ss|0.2}}</u>.
 
- Fixed {{AbilityIcon|Kudzu Bomb|Size=20}} Not going where you had targeted if you moved quickly during the cast.
|-
|[[Update: July 4, 2024]]
| - Fixed some bugs with {{AbilityIcon|Watcher's Covenant|Size=20}} That caused it to sometimes disconnect/reconnect unintentionally.
- {{AbilityIcon|Watcher's Covenant|Size=20}} Distance threshold to pick a new target Increased: 2.5m → <u>6m</u>.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} Can now be cast again on an ally while the buff is active to make it prioritize that hero when possible.
|-
|[[Update: June 20, 2024]]
| - Updated reload animations for Warden, Dynamo, and Ivy.
- {{AbilityIcon|Kudzu Bomb|Size=20}} Now does 50% less damage to objectives.
|-
|[[Update: June 13, 2024]]
| - Changed Ivy's '''True Form''' Ability name to {{AbilityIcon|Stone Form|Size=20}}.
- {{AbilityIcon|Watcher's Covenant|Size=20}} Replicated healing Reduced: 55% → <u>45%</u>.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} No longer provides +2&nbsp;m/s in the base ability.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} T2 Movement bonus Increased: +2&nbsp;m/s → <u>+3&nbsp;m/s</u>.
|-
|[[Update: June 6, 2024]]
| - Fixed training Ivy's '''True Form''' Causing you to get healed.
- {{AbilityIcon|Watcher's Covenant|Size=20}} Heal sharing Reduced: 65% → <u>55%</u>.
|-
|[[Update: May 30, 2024]]
| - {{AbilityIcon|Kudzu Bomb|Size=20}} T3 DPS Increased: 50 → <u>60</u>.
|-
|[[Update: May 23, 2024]]
| - Fixed various movement stuck bugs with Ivy.
- {{AbilityIcon|Kudzu Bomb|Size=20}} Duration Increased: 3.5s → <u>4s</u>.
 
- {{AbilityIcon|Kudzu Bomb|Size=20}} T2 Duration Increased: +1.5s → <u>+2s</u>.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} Replicated healing Increased: 50% → <u>65%</u>.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} Fire rate Reduced: 20% → <u>15%</u>.
 
- {{AbilityIcon|Watcher's Covenant|Size=20}} T1 Changed to <u>+15% Rate</u>.
|-
|[[Update: May 16, 2024]]
| - '''True Form''' Cooldown Reduced: 50s → <u>40s</u>.
|-
|[[Update: May 10, 2024]]
| - Base stamina Increased: 3 → <u>4</u>.
|}


== Trivia ==
== Trivia ==
* Ivy during Deadlock Pre-Alpha (''Neon Prime'') was named ''Tengu''.
* Ivy during ''Deadlock'' Pre-Alpha (''Neon Prime'') was named '''Tengu'''.
* Ivy's weapon is inspired by the German MP 18 submachine gun modified to resemble a crossbow.
* Ivy's weapon is inspired by the German MP 18 submachine gun modified to resemble a crossbow.
* Similar to [[Yamato]] not speaking fluent Japanese, Ivy's Spanish is not as fluent as a native speaker.
* Ivy's Spanish is not as fluent as a native speaker.
* Ivy is currently the hero with the highest base Stamina at 4.
* Ivy and [[Grey Talon]] are currently the only heroes with base Stamina at 4
* Ivy is currently the hero with the highest bullets per sec at 14.3.
* Ivy is voiced by [[wikipedia:Jeannie Tirado|Jeannie Tirado]], who is known for voiceworks in many videogames (e.g. Rosemary Winters in ''Resident Evil Village'', Kujou Sara in ''Genshin Impact'', Byleth (''Female'') in ''Fire Emblem: Three Houses'', etc.).


{{Heroes}}
{{Hero Navbox}}
[[Category:Heroes]]
[[Category:Heroes]]

Latest revision as of 12:40, 29 October 2024

Sets up a power duo with a lucky ally

Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.

Ivy
{{{BASEPAGENAME}}}
Weapon:
"Protector's Hand"


BASE STATS

Weapon Stats
DPS: 71
Bullet Damage: 5+0.39
Ammo:

33

Bullets per sec:

14.3

Reload Time:

2.44s

Bullet Velocity:

572m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 58m
Vitality Stats
Health:

550+35

Health Regen:

2

Move Speed:

7.3m/s

Stamina:

4


Ivy is a gargoyle-turned-vigilante with potent supportive and disruptive abilities to assist her allies in combat. After linking up with an ally to share healing and buffs, she can summon patches of snarling vines from her Kudzu bomb and transform into a stony gargoyle to damage and stun the enemy while healing herself. With her abilities of flight, she can pick up any ally or bomb and fly them to any point on the battlefield, choosing to either explosively Air Drop them into the middle of the enemy battle group, or rescue an ally from danger.

Ivy's former life as an inanimate gargoyle ended abruptly when she was summoned to life to protect a girl and her family from The Mendoza Syndicate. Vowing to protect her new family, The Arroyo's, Ivy began a vigilante mission to dismantle the Syndicate. After 18 years of work, she succeeded at defeating the organization, and now searches outside Spanish Harlem to find a new goal to dedicate her life to.

Abilities[edit | edit source]

Kudzu Bomb

6m

4s

1

8s

32s

Summon a patch of choking vines that damages and slows enemies in its radius.

Spirit Power#Spirit Power Scalingx0.6

60

DPS


35%

Movement Slow


Ability Point 1
+1 Charges


Ability Point 2
+2s Duration


Ability Point 5
+50 DPS and +2m Radius


Watcher's Covenant

16m


12s


37s

Gain bonuses and automatically connect with a nearby ally to share them. Healing is replicated among all those connected. Connection requires line of sight. Press 2 to Lock on to a target

Spirit Power#Spirit Power Scalingx0.3

10%

Fire Rate


Spirit Power#Spirit Power Scalingx0.3

15%

Bullet Lifesteal


30%

Replicated Healing


1  Tether Count

Ability Point 1
+10% Fire Rate


Ability Point 2
+2.0m/s movement bonus


Ability Point 5
+1 Tether Count


Notes
  • All health gained from any source is replicated, after applying modifiers
  • The only exception to this is the healing provided by Watcher's Covenant itself, which is never replicated. This includes its bullet lifesteal effect
  • If a hero is at max health, any health they would receive is still replicated
  • Shared health is treated as having no source player, meaning it is not increased by Healing Booster or other healing buffs

Stone Form

6m

2s


42s

Turn yourself into impervious stone and smash into the ground, stunning and damaging enemies nearby. Heals you for a percentage of your max health. You have some air control before falling.

Spirit Power#Spirit Power Scalingx1.05

80

Damage


0.75s

Stun Duration


10%

Max Health Heal


Ability Point 1
-19s Cooldown


Ability Point 2
+80 Damage and stuns for 0.5s.


Ability Point 5
+20% Max Health Heal


Air Drop

8m


17s


85s

Take flight with an ally or a bomb. Drop your ally or bomb to cause a large explosion that causes movement slow. Ivy and ally gain a bullet shield when flying ends.
While lifted, your ally gains bullet resist but cannot attack and deals -50% damage. Air Drop has faster cast time when targeting an ally.
to accelerate flying speed.
to drop ally/bomb.

Spirit Power#Spirit Power Scalingx2.5

150

Explode Damage


Spirit Power#Spirit Power Scalingx2.5

200

Bullet Shield


4s

Debuff Duration


12s  Buff Duration

14m  Landing Radius

40%  Bullet Resist

30%  Movement Slow

Ability Point 1
-20% Bullet Resist on enemies hit for 12s


Ability Point 2
+300 Bullet Shield and +5m Explode Radius


Ability Point 5
Applies Silence on enemies hit for +4.5s


Weapon[edit | edit source]

Weapon Stats
Falloff Range
20m - 58m
71 DPS
Protector's Hand
Rapid Fire Medium Range

Background[edit | edit source]

The gargoyle didn’t know what was happening when it sprang to life... just that a big human and a small human were being hurt. And so the gargoyle leapt to action, sending the attackers fleeing in horror. The small human said thank you and asked the gargoyle’s name. The gargoyle didn’t have one. And so the small human said, "I’m going to call you Ivy." The gargoyle, being covered in ivy at the time, thought it was a bit obvious, but decided to go along with it for the small human’s sake.

The humans asked if Ivy would come home with them so they could show their appreciation, and so Ivy walked with them. That night she learned much. The family were called The Arroyo's. The little one, Sophia. Mofongo is what they called a plate of deliciousness. But most importantly, she learned that the people attacking them were called "The Mendoza Syndicate", and they were hurting people…nice people like The Arroyo's.

18 years have passed since the day the Arroyo's took Ivy home... and during that she made it her mission to dismantle the Mendoza Syndicate and free Spanish Harlem from its grasp. However the thing about dedicating your life to a single pursuit for nearly 2 decades is that you don’t really know what to do once you achieve it. For the first time in her life, Ivy is prepared to venture outside of Spanish Harlem and see what the world has to offer beyond vigilante justice.

A FATE'S TALE

Update history[edit | edit source]

Main article: Update history
Update Changes

November 7, 2024

October 24, 2024

  • Base bullet damage increased from 4.5 to 5
  • Bullet damage growth reduced from 0.39 to 0.36
  • Air Drop slow reduced from 35% to 30%

October 10, 2024

  • Improved default camera position.
  • Take Flight control keys are now similar to Vindicta's.
  • Fixed some issues with control on Take Flight when near a wall.

Trivia[edit | edit source]

  • Ivy during Deadlock Pre-Alpha (Neon Prime) was named Tengu.
  • Ivy's weapon is inspired by the German MP 18 submachine gun modified to resemble a crossbow.
  • Ivy's Spanish is not as fluent as a native speaker.
  • Ivy and Grey Talon are currently the only heroes with base Stamina at 4
  • Ivy is currently the hero with the highest bullets per sec at 14.3.
  • Ivy is voiced by Jeannie Tirado, who is known for voiceworks in many videogames (e.g. Rosemary Winters in Resident Evil Village, Kujou Sara in Genshin Impact, Byleth (Female) in Fire Emblem: Three Houses, etc.).
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