|
|
(40 intermediate revisions by 18 users not shown) |
Line 1: |
Line 1: |
| {{Infobox hero | | {{Infobox hero |
| | name = Grey Talon | | | key= hero_orion |
| | art = Grey Talon full.png | | | font-size= 21px |
| | card = Grey Talon card.png | | | weapon_name = The Mourning Comes |
| | summary = Delivers long range skill-shots | | | art = Grey Talon full.png |
| | description = A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents. | | | card = Grey Talon card.png |
| | dps = 55 | | | no_bullet_resist=true |
| | bullet_damage = 22 | | | no_spirit_resist=true |
| | ammo = 17 | | | no_sprint=true |
| | bullets_per_sec = 2.5 {{ss|0.006}} | | | bullet_damage = {{#invoke:HeroData|get_hero_var|hero_orion|BulletDamage|3}}{{PI|0.70}}<br>{{ss|0.1}} |
| | light_melee = 63 | | |
| | heavy_melee = 116 | | |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|27}} |
| | max_health = 550 | | |light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} |
| | health_regen = 2 | | |heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}} |
| | bullet_resist = 0 | | |
| | spirit_resist = 0 | |
| | move_speed = 6 {{ss|0.04}} | |
| | sprint_speed = 0 | |
| | stamina = 3 | |
| | increase1_value = 1.8 | |
| | increase1_stat = Base Bullet Damage | |
| | increase2_value = 3.4 | |
| | increase2_stat = Base Melee Damage | |
| | increase3_value = 27 | |
| | increase3_stat = Base Health | |
| | range = 22m → 58m | |
| | weapon_name = The Mourning Comes
| |
| }} | | }} |
|
| |
|
| '''Grey Talon''' is a clever, long-range combatant that uses his powerful bow in combination with traps and mystical flight to pin down and destroy his foes. With the ability to charge his arrow shot for powerful effect, Grey Talon can harry his foes at a distance before launching a guided Spirit Owl to finish them off. | | '''Grey Talon''' is a clever, long-range combatant that uses his powerful bow in combination with traps and mystical flight to pin down and destroy his foes. With the ability to charge his arrow shot for powerful effect, Grey Talon can harry his foes at a distance before launching a guided Spirit Owl to finish them off. |
|
| |
|
| A founder of the monster hunting [[Baxter Society]], Grey Talon happily retired after 40 years of service to support his extended family. He was living well until he was alerted that that his son and step-daughter had died in a mysterious house fire. Now, he hunts the perpetrators of the arson, bow in hand. | | A founder of the monster hunting organisation [[The Baxter Society]], Grey Talon happily retired after 40 years of service to support his extended family. He was living well until he was alerted that that his son and step-daughter had died in a mysterious house fire. Now, he hunts the perpetrators of the arson, bow in hand. |
|
| |
|
| == Abilities == | | == Abilities == |
| <tabber> | | <tabber> |
| |-|(1) Charged Shot= | | |-|(1) Charged Shot= |
| {{Ability card | | {{Ability card v2 |
| | name = Charged Shot | | | hero_name=Grey Talon |
| | description = '''Charge up a powerful shot''' that pierces through enemies. Hold '''[Ability 1]''' or '''[Fire]''' to hold the shot. | | | ability_num=1 |
| | duration = 4s
| |
| | cooldown = 17s
| |
| | effect1 = '''Damage:''' 100 {{ss|1.6}}
| |
| | upgrade1 = '''+1''' Charges
| |
| | upgrade2 = '''+65''' Damage
| |
| | upgrade3 = '''Improved damage scaling''' and '''-3s''' Charge Delay
| |
| }} | | }} |
| | |
| |-|(2) Rain of Arrows= | | |-|(2) Rain of Arrows= |
| {{Ability card | | {{Ability card v2 |
| | duration = 7s | | | hero_name=Grey Talon |
| | cooldown = 35s | | | ability_num=2 |
| | name = Rain of Arrows
| |
| | description = Launches you high in the air, allowing you to glide slowly. While airborne, you gain '''Weapon Damage''' and '''multishot on your weapon'''. Press '''[Jump/Mantle]''' to cancel the glide.
| |
| | effect1 = '''Weapon Multishot:''' 5
| |
| | effect2 = '''Weapon Damage:''' +4
| |
| | upgrade1 = '''-14s''' Cooldown
| |
| | upgrade2 = While airborne, '''+5''' Weapon Damage and weapon damage applies '''40%''' movement slow for '''1.5s'''
| |
| | upgrade3 = While airborne, '''+50'''% Bullet Lifesteal and '''+50'''% Spirit Lifesteal
| |
| }} | | }} |
| | |
| |-|(3) Immobilizing Trap= | | |-|(3) Immobilizing Trap= |
| {{Ability card | | {{Ability card v2 |
| | name = Immobilizing Trap | | | hero_name=Grey Talon |
| | description = '''Throw out a trap''' that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, '''immobilizing''' and then '''slowing''' them.
| | | ability_num=3 |
| | radius = 6m | |
| | cooldown = 37s
| |
| | effect1 = '''Lifetime:''' 20s
| |
| | effect2 = '''Damage:''' 30
| |
| | effect3 = '''Immobilize Duration:''' 1.25s
| |
| | effect4 = '''Arm Time:''' 2s
| |
| | effect5 = '''Movement Slow:''' 50%
| |
| | effect6 = '''Slow Duration:''' 1s
| |
| | upgrade1 = '''-19s''' Cooldown
| |
| | upgrade2 = '''+2s''' Slow Duration
| |
| | upgrade3 = Grey Talon deals '''+30'''% more Bullet Damage to enemies hit by Immobilizing Trap for '''10s'''
| |
| }} | | }} |
| | |
| |-|(4) Guided Owl= | | |-|(4) Guided Owl= |
| {{Ability card | | {{Ability card v2 |
| | name = Guided Owl | | | hero_name=Grey Talon |
| | description = After '''1.5s''' cast time, '''launch a spirit owl that you control''' and which explodes on impact, '''damaging and stunning''' enemies. Hold '''[Fire]''' to accelerate the owl. Press '''[Jump/Mantle]''' to release control. Gain '''permanent Spirit Power''' for each enemy hero killed with Guided Owl. | | | ability_num=4 |
| | duration = 14s
| |
| | cooldown = 127s
| |
| | effect1 = '''Damage:''' 250 {{ss|1}}
| |
| | effect2 = '''Explosion Radius:''' 12m
| |
| | effect3 = '''Stun Duration:''' 0.75s
| |
| | effect4 = '''Spirit Power Per Kill:''' 5
| |
| | upgrade1 = '''+100''' Damage
| |
| | upgrade2 = '''-47s''' Cooldown
| |
| | upgrade3 = After hit, kills enemies that are below '''22% Health'''
| |
| }} | | }} |
| </tabber> | | </tabber> |
| | |
| | == Weapon == |
| | {{WeaponCard|key=hero_orion}} |
|
| |
|
| == Background == | | == Background == |
| {{Quotation|| | | {{Quotation|'''A FATE'S TALE'''| |
| '''A FATE'S TALE:''' | |
|
| |
|
| A founding member of "[[The Baxter Society]]", Wesley Grey Talon spent close to 40 years hunting monsters that preyed on man before finally deciding to find a replacement and lay down his bow. Grey Talon’s duties had meant that he never spent much time with his wife and kid, and now that his son had started a family of his own he realized that this was his last chance to reconnect with the people he loved. | | A founding member of "[[The Baxter Society]]", Wesley Grey Talon spent close to 40 years hunting monsters that preyed on man before finally deciding to find a replacement and lay down his bow. Grey Talon’s duties had meant that he never spent much time with his wife and kid, and now that his son had started a family of his own he realized that this was his last chance to reconnect with the people he loved. |
Line 101: |
Line 61: |
| The authorities claimed that it was a freak accident... that the fire consumed his son’s house before anyone got a chance to escape. But Wesley knew better. His son’s wife was Ixian... she could snuff out flame with a thought. If their bodies were found burned they had to be dead long before there was a fire. | | The authorities claimed that it was a freak accident... that the fire consumed his son’s house before anyone got a chance to escape. But Wesley knew better. His son’s wife was Ixian... she could snuff out flame with a thought. If their bodies were found burned they had to be dead long before there was a fire. |
|
| |
|
| And so Grey Talon has picked up his bow once more, and when he finds who’s responsible there will be a bloody reckoning.}} | | And so Grey Talon has picked up his bow once more, and when he finds who’s responsible there will be a bloody reckoning. |
| | }} |
|
| |
|
| == Update history == | | == Update history == |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
| | {{Main|Grey Talon/Update history|l1=Update history}} |
| |- style="text-align: center; background-color:#f0dbbb;"
| | {{Update history}} |
| |'''Patch'''
| |
| |'''Changes'''
| |
| |-
| |
| |[[Update:September 12, 2024|Update: September 12, 2024]]
| |
| | - Fixed issues with {{AbilityIcon|Charged Shot|Size=20}} hitting targets behind walls.
| |
| - Fixed {{AbilityIcon|Guided Owl|Size=20}} Doing damage through buildings.
| |
| | |
| - {{AbilityIcon|Rain of Arrows|Size=20}} Weapon damage Reduced: +7 → <u>+4</u>.
| |
| | |
| - {{AbilityIcon|Rain of Arrows|Size=20}} T2 Weapon damage Reduced: +7 → <u>+5</u>.
| |
| | |
| - Bullet damage growth per boon Increased: +1.46 → <u>+1.8</u>.
| |
| | |
| - {{AbilityIcon|Guided Owl|Size=20}} Cooldown Increased: 110s → <u>120s</u>.
| |
| |-
| |
| |[[Update: August 29, 2024]]
| |
| | - {{AbilityIcon|Charged Shot|Size=20}} Collision size Reduced by <u>8%</u>.
| |
| - {{AbilityIcon|Charged Shot|Size=20}} Base damage Reduced: 105 → <u>100</u>.
| |
| | |
| - {{AbilityIcon|Charged Shot|Size=20}} T2 Damage Reduced: +70 → <u>+65</u>.
| |
| | |
| - Fire rate now scales with spirit <u>{{Ss|0.25}}</u>.
| |
| | |
| - Can now use multiple air dashes during {{AbilityIcon|Rain of Arrows|Size=20}}.
| |
| | |
| - {{AbilityIcon|Immobilizing Trap|Size=20}} Root duration Reduced: 2s → <u>1.25s</u>.
| |
| | |
| - {{AbilityIcon|Immobilizing Trap|Size=20}} Now applies a <u>50%</u> movement slow for 1s after the root.
| |
| | |
| - {{AbilityIcon|Immobilizing Trap|Size=20}} T2 Changed: 1s Root → <u>2s Slow</u>.
| |
| |-
| |
| |Update: August 15, 2024
| |
| | - Improved visual clarity of {{AbilityIcon|Immobilizing Trap|Size=20}} armed state.
| |
| - {{AbilityIcon|Charged Shot|Size=20}} Collision size Reduced by <u>10%</u>.
| |
| | |
| - Fixed {{AbilityIcon|Guided Owl|Size=20}} T3 Not triggering correctly sometimes when the target has spirit armor.
| |
| |-
| |
| |Update: August 1, 2024
| |
| | - {{AbilityIcon|Charged Shot|Size=20}} Collision size Reduced by <u>10%</u>.
| |
| - {{AbilityIcon|Guided Owl|Size=20}} Explosion radius Increased: 10m → <u>12m</u>.
| |
| | |
| - {{AbilityIcon|Guided Owl|Size=20}} Cooldown Reduced: 120s → <u>110s</u>.
| |
| |-
| |
| |Update: July 18, 2024
| |
| | - Added new cast effect for {{AbilityIcon|Guided Owl|Size=20}}.
| |
| - {{AbilityIcon|Charged Shot|Size=20}} Damage Reduced: 115 → <u>105</u>.
| |
| | |
| - {{AbilityIcon|Charged Shot|Size=20}} Spirit scaling Increased: {{Ss|1.3}} → <u>{{Ss|1.6}}</u>.
| |
| |-
| |
| |Update: July 11, 2024
| |
| | - Added {{AbilityIcon|Charged Shot|Size=20}} Sound effects.
| |
| - {{AbilityIcon|Rain of Arrows|Size=20}} Flight duration Reduced: 8s → <u>7s</u>.
| |
| | |
| - {{AbilityIcon|Guided Owl|Size=20}} Spirit gain per kill Increased: 4 → <u>5</u>.
| |
| | |
| - {{AbilityIcon|Guided Owl|Size=20}} Now stuns for <u>0.75s</u>.
| |
| | |
| - {{AbilityIcon|Guided Owl|Size=20}} Base damage Reduced: 300 → <u>250</u>.
| |
| | |
| - {{AbilityIcon|Guided Owl|Size=20}} T1 Is now <u>+100 Damage</u>.
| |
| | |
| - {{AbilityIcon|Guided Owl|Size=20}} Collision size Reduced.
| |
| |-
| |
| |Update: July 4, 2024
| |
| | - {{AbilityIcon|Guided Owl|Size=20}} Now grants +4 permanent spirit power on hero kill.
| |
| - Fixed {{AbilityIcon|Charged Shot|Size=20}} Not piercing if it collides with a {{AbilityIcon|Mini Turret|Size=20|Hero=McGinnis}}.
| |
| |-
| |
| |Update: June 27, 2024
| |
| | - Fixed a bug with releasing {{AbilityIcon|Guided Owl|Size=20}} early.
| |
| - Fixed a bug that could allow Grey Talon to hit the same target multiple times when close during {{AbilityIcon|Rain of Arrows|Size=20}} .
| |
| |-
| |
| |Update: June 20, 2024
| |
| | - Fixed {{AbilityIcon|Charged Shot|Size=20}} Being evaded by {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance|Size=20|Hero=Haze}}.
| |
| - {{AbilityIcon|Rain of Arrows|Size=20}} Cooldown Increased: 30s → <u>33s</u>.
| |
| | |
| - {{AbilityIcon|Guided Owl|Size=20}} Can now explode in the air by pressing the release key.
| |
| |-
| |
| |Update: June 13, 2024
| |
| | - {{AbilityIcon|Guided Owl|Size=20}} Cooldown Reduced: 130s → <u>120s</u>. | |
| |-
| |
| |Update: June 6, 2024
| |
| | - Improved {{AbilityIcon|Immobilizing Trap|Size=20}} Visibility.
| |
| |-
| |
| |Update: May 30, 2024
| |
| | - {{AbilityIcon|Charged Shot|Size=20}} Effect matches the damage radius better.
| |
| - {{AbilityIcon|Charged Shot|Size=20}} Spirit scaling Increased: {{Ss|1}} → <u>{{Ss|1.3}}</u>.
| |
| | |
| - {{AbilityIcon|Guided Owl|Size=20}} Duration Increased: 13s → <u>14s</u>.
| |
| | |
| - {{AbilityIcon|Guided Owl|Size=20}} T3 execute Increased: 20% → <u>22%</u>.
| |
| | |
| - {{AbilityIcon|Guided Owl|Size=20}} Player collision size Increased to regular sizes.
| |
| |-
| |
| |Update: May 23, 2024
| |
| | - {{AbilityIcon|Guided Owl|Size=20}} Spirit scaling Reduced: {{Ss|2.2}} → <u>{{Ss|1.2}}</u>.
| |
| - {{AbilityIcon|Guided Owl|Size=20}} T3 Changed: +200 Damage → <u>Kill enemy heroes below 20% Health</u> (''low health enemies are highlighted while guiding the owl'').
| |
| |-
| |
| |Update: May 16, 2024
| |
| | - {{AbilityIcon|Charged Shot|Size=20}} Cooldown Reduced: 18s → <u>16s</u>.
| |
| |-
| |
| |Update: May 10, 2024
| |
| | - {{AbilityIcon|Charged Shot|Size=20}} Damage Increased: 105 → <u>115</u>.
| |
| - {{AbilityIcon|Rain of Arrows|Size=20}} Multishot Increased: 3 → <u>5</u>.
| |
| |-
| |
| |Update: May 3, 2024
| |
| | - {{AbilityIcon|Charged Shot|Size=20}} Damage Increased: 95 → <u>105</u>.
| |
| - {{AbilityIcon|Charged Shot|Size=20}} T2 Damage Reduced: 80 → <u>70</u>.
| |
| | |
| - {{AbilityIcon|Guided Owl|Size=20}} Damage Increased: 200 → <u>300</u>.
| |
| |}
| |
|
| |
|
| == Trivia == | | == Trivia == |
| * Grey Talon's current design is temporary and is based on a model from when the game was still called ''Neon Prime.'' | | * Grey Talon's current design is temporary and is based on a model from when the game was still called ''Neon Prime''. |
| * Grey Talon during Deadlock Pre-Alpha (''Neon Prime'') was named ''Orion''. | | * Grey Talon during ''Deadlock'' Pre-Alpha (''Neon Prime'') was named '''Orion.''' |
| * Grey Talon may Be a Refrence to [https://wiki.teamfortress.com/wiki/Non-player_characters#Gray_Mann Gray Mann] From Valves Other IP, Team Fortress 2. | | * Grey Talon is voiced by [https://www.behindthevoiceactors.com/Robbie-Daymond/ Robbie Daymond], who is known for voiceworks in many popular media (e.g. Kayn in ''League of Legends'', Megumi Fushiguro in ''Jujutsu Kaisen,'' River Ward in ''Cyberpunk 2077,'' etc.'')'' |
| | * Gray Talon is currently the only hero whose Bullet Damage is directly affected by [[Spirit Power]]. |
| | * Grey Talon and Seven are currently the only heroes whose Move Speed is directly affected by [[Spirit Power]]. |
|
| |
|
| {{Heroes}} | | {{Hero Navbox}} |
| [[Category:Heroes]] | | [[Category:Heroes]] |
“
Delivers long range skill-shots
A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents.
Grey Talon is a clever, long-range combatant that uses his powerful bow in combination with traps and mystical flight to pin down and destroy his foes. With the ability to charge his arrow shot for powerful effect, Grey Talon can harry his foes at a distance before launching a guided Spirit Owl to finish them off.
A founder of the monster hunting organisation The Baxter Society, Grey Talon happily retired after 40 years of service to support his extended family. He was living well until he was alerted that that his son and step-daughter had died in a mysterious house fire. Now, he hunts the perpetrators of the arson, bow in hand.
Charged Shot
Charge up a powerful shot that pierces through enemies. Hold 1 or
to hold the shot.
x1.6
100
Damage
1
+1 Charges
2
+65 Damage
5
Improved damage scaling and -3s Charge Delay
x0.917
Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon.
Alt-Cast for reduced jump height.
Press Space to cancel the glide.
5
Weapon Multishot
4
Weapon Damage
1
-14s Cooldown
2
While airborne, +5 Weapon Damage and weapon damage applies 40% movement slow for 1.5s
5
While airborne, +50% Bullet Lifesteal and +50% Spirit Lifesteal
Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, immobilizing and then slowing them.
1.25s
Immobilize Duration
30
Damage
20s
Lifetime
1s
Slow Duration
2s
Arm Time
50%
Movement Slow
1
-19s Cooldown
2
+2s Slow Duration
5
Grey Talon deals +30% more Bullet Damage to enemies hit by Immobilizing Trap for 10s
Guided Owl
127s
After 1.5s cast time,
launch a spirit owl that you control and which explodes on impact,
damaging and stunning enemies. Hold
to accelerate the owl.
Press Space to release control. Gain
permanent Spirit Power for each enemy hero killed with Guided Owl.
x1.01
250
Damage
12m
Explosion Radius
5
Spirit Power Per Kill
1
+100 Damage
2
-47s Cooldown
5
After hit, kills enemies that are below 22% Health
Weapon Stats
|
44 DPS
|
The Mourning Comes
|
Medium Range
|
|
Heavy Hitter
| |
Projectile |
|
|
“
A founding member of "The Baxter Society", Wesley Grey Talon spent close to 40 years hunting monsters that preyed on man before finally deciding to find a replacement and lay down his bow. Grey Talon’s duties had meant that he never spent much time with his wife and kid, and now that his son had started a family of his own he realized that this was his last chance to reconnect with the people he loved.
Retirement suited Wesley. He made up for lost time with his wife. He doted on his grandkids. He cooked dinner for the whole family every Wednesday. He was happy.
Then he got the call.
The authorities claimed that it was a freak accident... that the fire consumed his son’s house before anyone got a chance to escape. But Wesley knew better. His son’s wife was Ixian... she could snuff out flame with a thought. If their bodies were found burned they had to be dead long before there was a fire.
And so Grey Talon has picked up his bow once more, and when he finds who’s responsible there will be a bloody reckoning.
— A FATE'S TALE
- Main article: Update history
Update
|
Changes
|
November 7, 2024
|
- Base bullet damage reduced from 27 to 24
- Bullet damage growth per boon increased from 1.41 to 1.62 (same total damage later on)
- Falloff range rescaled from 22m->58m to 18m->54m
- Rain of Arrows strafe distance with stamina reduced by 30%
- Charged Shot hitbox size reduced by 20%
|
November 1, 2024
|
- Base bullet damage reduced from 30 to 27
- Movespeed spirit scaling reduced from 0.032 to 0.025
|
October 27, 2024
|
- Movespeed spirit scaling reduced from 0.04 to 0.032.
- Bullet damage spirit scaling reduced from 0.13 to 0.12.
|
- Grey Talon's current design is temporary and is based on a model from when the game was still called Neon Prime.
- Grey Talon during Deadlock Pre-Alpha (Neon Prime) was named Orion.
- Grey Talon is voiced by Robbie Daymond, who is known for voiceworks in many popular media (e.g. Kayn in League of Legends, Megumi Fushiguro in Jujutsu Kaisen, River Ward in Cyberpunk 2077, etc.)
- Gray Talon is currently the only hero whose Bullet Damage is directly affected by Spirit Power.
- Grey Talon and Seven are currently the only heroes whose Move Speed is directly affected by Spirit Power.
Heroes
|
Hero Labs Abrams Hero Labs Bebop Hero Labs Dynamo Hero Labs Grey Talon Hero Labs Haze Hero Labs Infernus Hero Labs Ivy Hero Labs Kelvin Hero Labs Lady Geist Hero Labs Lash Hero Labs McGinnis Hero Labs Mirage Hero Labs Mo & Krill Hero Labs Paradox Hero Labs Pocket Hero Labs Seven Hero Labs Shiv Hero Labs Vindicta Hero Labs Viscous Hero Labs Warden Hero Labs Wraith Hero Labs Yamato
|
Hero Labs
|
Hero Labs Calico Hero Labs Fathom Hero Labs Holliday Hero Labs Magician Hero Labs Trapper Hero Labs Viper Hero Labs Wrecker
|