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| increase3_stat  = Base Health
| increase3_stat  = Base Health
| range          = 22m → 46m
| range          = 22m → 46m
|weapon_name=The Black Sheep}}
| weapon_name     = The Black Sheep
}}


'''Pocket''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]].
'''Pocket''' is a spiritual and mobile Hero with a powerful shotgun and highly mobile abilities who thrives in close encounters. Channelling their magic briefcase to Barrage groups of enemies with spiritual bursts, Pocket may use their sentient cloak to teleport beside their targets and unload their shotgun; disappearing inside their Enchanter's Satchel to avoid return fire. In larger groups, they can unleash an Affliction to slowly eat away at their health, setting their enemies up for a devastating attack.
 
The eldest heir to [[Fairfax Industries]], Arin "Pocket" Fairfax has been in hiding for over 5 years after a failed assassination attempt. Fearing for their life and wishing to create their own life separate from the company, the newly nicknamed Pocket has been keeping their original identity secret while investigating who had tried to kill them.  


== Abilities ==
== Abilities ==
Line 34: Line 37:
{{Ability card
{{Ability card
| name            = Barrage
| name            = Barrage
| cooldown        = 32s
| radius          = 6.5m
| radius          = 6.5m
| cooldown        = 30s
| description    = Channel to start launching projectiles that '''deal damage''' and '''apply movement slow'''' around their impact point. Each projectile landed on a hero grants you a '''stacking buff that amplifies all of your damage'''. If you cast it while in the air, you'll '''float''' and maintain any horizontal momentum you started with.
| description    = Channel to start launching projectiles that '''deal damage''' and '''apply movement slow'''' around their impact point. Each projectile landed on a hero grants you a '''stacking buff that amplifies all of your damage'''. If you cast it while in the air, you'll '''float''' and maintain any horizontal momentum you started with.
| effect1        = '''Amp Per Stack:''' 7%
| effect1        = '''Amp Per Stack:''' 6%
| effect2        = '''Damage Per Projectile:''' 35 {{ss|0.4}}
| effect2        = '''Damage Per Projectile:''' 35 {{ss|0.4}}
| effect3        = '''Movement Slow:''' 40%
| effect3        = '''Movement Slow:''' 30%
| effect4        = '''Projectile  Amount:''' 4
| effect4        = '''Projectile  Amount:''' 4
| effect5        = '''Slow Duration:''' 1.5s
| effect5        = '''Slow Duration:''' 1.5s
| effect6        = '''Amp Duration:''' 15s
| effect6        = '''Amp Duration:''' 15s
| upgrade1        = '''+15''' Damage Per Projectile
| upgrade1        = '''+15''' Damage Per Projectile
| upgrade2        = '''-15s''' Cooldown
| upgrade2        = '''-14s''' Cooldown
| upgrade3        = '''+5%'''Amp Per Stack
| upgrade3        = '''+5%''' Amp Per Stack
}}
}}
|-|(2) Flying Cloak=
|-|(2) Flying Cloak=
{{Ability card
{{Ability card
| name            = Flying Cloak
| name            = Flying Cloak
| cooldown        = 32s
| radius          = 5m
| radius          = 5m
| cooldown        = 30s
| description    = Launch a sentient cloak that '''travels forward''' and '''damages enemies'''. You can press '''{{Tooltip|[Ability 2]|Defaults to 2}}''' to '''teleport''' to its location.
| description    = Launch a sentient cloak that '''travels forward''' and '''damages enemies'''. You can press '''{{Tooltip|[Ability 2]|Defaults to 2}}''' to '''teleport''' to its location.
| effect1        = '''Damage:''' 90 {{ss|1.1}}
| effect1        = '''Damage:''' 90 {{ss|1.1}}
| effect2        = '''Lifetime:''' 3.2s
| effect2        = '''Lifetime:''' 3.2s
| upgrade1        = '''-15s''' Cooldown
| upgrade1        = '''-14s''' Cooldown
| upgrade2        = '''+80''' Damage
| upgrade2        = '''+80''' Damage
| upgrade3        = '''+7 Weapon Damage''' for 10s after teleporting with Flying Cloak
| upgrade3        = '''+7 Weapon Damage''' for '''10s''' after teleporting with Flying Cloak
}}
}}
|-|(3) Enchanter's Satchel=
|-|(3) Enchanter's Satchel=
{{Ability card
{{Ability card
| name            = Enchanter's Satchel
| name            = Enchanter's Satchel
| cooldown        = 17s
| radius          = 12m
| radius          = 12m
| cooldown        = 16s
| description    = '''Escape''' into your suitcase. When the duration ends, '''deal damage''' to nearby enemies. Duration can be ended early by performing any action.
| description    = '''Escape''' into your suitcase. When the duration ends, '''deal damage''' to nearby enemies. Duration can be ended early by performing any action.
| effect1        = '''Escape Duration:''' 2s
| effect1        = '''Escape Duration:''' 2s
| effect2        = '''Damage:''' 100 {{ss|0.7}}
| effect2        = '''Damage:''' 100 {{ss|0.7}}
| upgrade1        = '''-5s''' Cooldown
| upgrade1        = '''-4.75s''' Cooldown
| upgrade2        = '''+80''' Damage
| upgrade2        = '''+80''' Damage
| upgrade3        = Applies '''40%''' Fire Rate Slow for 4s
| upgrade3        = Applies '''40%''' Fire Rate Slow for '''4s'''
}}
}}
|-|(4) Affliction=
|-|(4) Affliction=
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| name            = Affliction
| name            = Affliction
| radius          = 14m
| radius          = 14m
| cooldown        = 120s
| cooldown        = 127s
| description    = Apply '''damage over time''' to all enemies nearby. Affliction's damage is non-lethal and does not apply item procs.
| description    = Apply '''damage over time''' to all enemies nearby. Affliction's damage is non-lethal and does not apply item procs.
| effect1        = '''DPS:''' 23 {{ss|0.4}}
| effect1        = '''DPS:''' 23 {{ss|0.4}}
| effect2        = '''Debuff Duration:''' 18s
| effect2        = '''Debuff Duration:''' 18s
| upgrade1        = '''-30s''' Cooldown
| upgrade1        = '''-28s''' Cooldown
| upgrade3        = +27 DPS
| upgrade2        = Suppress targets healing by -60%
| upgrade2        = Suppress targets healing by -60%
| upgrade3        = '''+27''' DPS
}}
}}
</tabber>
</tabber>
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== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
|- style="text-align: center; background-color:#f0dbbb;"
|- style="text-align: center; background-color:#f0dbbb;"
|<b>Patch</b>
|'''Patch'''
|<b>Changes</b>
|'''Changes'''
|-
||[[Update:September 12, 2024|Update: September 12, 2024]]
| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Amp per stack Reduced: 7% → <u>6%</u>.
- {{AbilityIcon|Barrage|Size=20}} '''Barrage''' slow Reduced: 40% → <u>30%</u>.
 
- Added a brief lockout period on {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' To prevent accidental double clicks.
|-
|[[Update: August 29, 2024]]
| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Amp Reduced: 8% → <u>7% per stack</u>.
- Fixed {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Amp visual not showing properly.
|-
|Update: August 15, 2024
| - Remastered Abrams, Pocket, and Dynamo weapon fire sounds.
- Revised sounds for {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' Duration and warp.
 
- {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Now respects line of sight.
 
- {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Amp effect now shows on Pocket.
 
- Base bullet resist Increased: -15% → <u>0%</u>.
 
- Base spirit resist Reduced: 0% → <u>-15%</u>.
 
- {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Amp per stack Reduced: 10% → <u>8%</u>.
 
- {{AbilityIcon|Barrage|Size=20}} '''Barrage''' T3 Changed to <u>+5% Amp Per Stack</u>.
 
- Fixed the camera moving too slowly after teleporting with {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak'''.
|-
|Update: August 1, 2024
| - Updated Pocket animations: New crouch walk and aim, updated slide animation, and new firing from slide animation.
- Updated {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' Cast and delay sounds.
 
- Fixed {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' Being able to tunnel through some ceilings and out of the world.
 
- {{AbilityIcon|Affliction|Size=20}} '''Affliction''' Damage is dealt over <u>18s</u> instead of 16s (''same total damage, lower DPS'').
 
- {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' T3 Changed from Disarms for 2.5s to <u>Applies -40% Fire Rate for 4s</u>.
|-
|Update: July 18, 2024
| - Updated on Pocket effects to improve visibility.
- Base bullet resistance Improved:-20% → <u>-15%</u>.
 
- Base gun damage Reduced: 5.6 → <u>5.0</u>.
 
- Gun damage growth Increased: 0.35 → <u>0.4</u>.
|-
|Update: July 11, 2024
| - {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' Duration Increased: 1.5s → <u>2s</u>.
- {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' T3 Changed to <u>2.5s Disarm</u>.
|-
|Update: June 27, 2024
| - {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' Can now be canceled by shooting.
|-
|Update: June 20, 2024
| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Base damage Reduced: 40 → <u>35</u>.
- {{AbilityIcon|Barrage|Size=20}} '''Barrage''' T1 Reduced: +20 → <u>+15</u>.
 
- Fixed a recent change causing {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' To not play damage at the destination when teleporting with {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak'''.
|-
|Update: June 13, 2024
| - Minor improvements to visibility of {{AbilityIcon|Affliction|Size=20}} '''Affliction''' Cast.
- Fixed some bugs with Pocket/channeling.
|-
|Update: June 6, 2024
| - Added AoE effect to {{AbilityIcon|Barrage|Size=20}} '''Barrage'''.
- Updated weapon buff effect in {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' Upgrade.
 
- Updated {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' Delay and explode sounds.
 
- Updated {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Cast and impact sounds.
 
- {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Channel can now be interrupted by casting your other abilities.
 
- {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Radius Increased: 6m → <u>6.5m</u>.
 
- {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' Cast time Reduced: 0.25s → <u>0.15s</u>.
|-
|Update: May 30, 2024
| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Radius Increased: 5m → <u>6m</u>.
- {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Cooldown Reduced: 35 → <u>30</u>.
 
- {{AbilityIcon|Barrage|Size=20}} '''Barrage''' T3 Increased: 100% → <u>150%</u>.
 
- {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' Speed Increased by <u>7%</u>.
 
- {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' T3 Damage Increased: +5 → <u>+7</u>.
|-
|Update: May 23, 2024
| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' T3 Added, now heals Pocket for 100% of its damage (''33% vs non-heroes'').
- Fixed some issues with {{AbilityIcon|Barrage|Size=20}} '''Barrage projectiles''' Getting caught on map geometry.
 
- {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' Pathing improved, it will no longer bounce erratically off map geometry.
|-
|-
|[[Update:08-29-2024 Update|Update 08-29-2024]]
|Update: May 10, 2024
| - Fixed {{AbilityIcon|Ability=Barrage|Size=20}} '''Barrage''' Amp visual not showing properly.
| - {{AbilityIcon|Affliction|Size=20}} '''Affliction''' Visual and sound effects reworked.
- {{AbilityIcon|Ability=Barrage|Size=20}} '''Barrage''' Amp Reduced: 8% → <u>7%</u> per stack.
- {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' Visual effects updated.
 
- Fixed a bug where Pocket's briefcase would stop animating when the duration upgrade was taken.
 
- Gun damage per bullet Reduced: 6 → <u>5.6</u>.
 
- {{AbilityIcon|Affliction|Size=20}} '''Affliction''' DPS Reduced: 30 → <u>26</u>.
|}
|}


Line 108: Line 210:
* Implied by their background, Pocket likely has at least one younger sibling, as Pocket is considered the "eldest heir" to Fairfax Industries, run by their parents.
* Implied by their background, Pocket likely has at least one younger sibling, as Pocket is considered the "eldest heir" to Fairfax Industries, run by their parents.
* According to the game files, Pocket was previously known as Synth and Fairfax during Neon Prime era, the latter being Pocket's surname.
* According to the game files, Pocket was previously known as Synth and Fairfax during Neon Prime era, the latter being Pocket's surname.
* Pocket weapon is called "The Black Sheep".


== Notes and references==
== Notes and references==

Latest revision as of 23:00, 19 September 2024

Pocket
{{{BASEPAGENAME}}}
Initial Stats
Weapon
"The Black Sheep"
DPS

70

Bullet Damage

5

Ammo

11

Bullets per sec

2

Light Melee

63

Heavy Melee

116

Falloff Range

22m → 46m

Vitality
Health

550

Health Regen

2

Bullet Resist

0%

Spirit Resist

-15%

Move Speed

7 m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+0.40 Base Bullet Damage
+3.4 Base Melee Damage
+31 Base Health

Infiltrates and disrupts the backline
With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.

Pocket is a spiritual and mobile Hero with a powerful shotgun and highly mobile abilities who thrives in close encounters. Channelling their magic briefcase to Barrage groups of enemies with spiritual bursts, Pocket may use their sentient cloak to teleport beside their targets and unload their shotgun; disappearing inside their Enchanter's Satchel to avoid return fire. In larger groups, they can unleash an Affliction to slowly eat away at their health, setting their enemies up for a devastating attack.

The eldest heir to Fairfax Industries, Arin "Pocket" Fairfax has been in hiding for over 5 years after a failed assassination attempt. Fearing for their life and wishing to create their own life separate from the company, the newly nicknamed Pocket has been keeping their original identity secret while investigating who had tried to kill them.

Abilities[edit | edit source]

Barrage

Channel to start launching projectiles that deal damage and apply movement slow' around their impact point. Each projectile landed on a hero grants you a stacking buff that amplifies all of your damage. If you cast it while in the air, you'll float and maintain any horizontal momentum you started with.

Radius:
6.5m
Cooldown:
32s
Amp Per Stack: 6%
Damage Per Projectile: 35 (Spirit Power#Spirit Power Scalingx0.4)
Movement Slow: 30%
Projectile Amount: 4
Slow Duration: 1.5s
Amp Duration: 15s
Ability Point 1+15 Damage Per Projectile
Ability Point 2-14s Cooldown
Ability Point 5+5% Amp Per Stack

Flying Cloak

Launch a sentient cloak that travels forward and damages enemies. You can press [Ability 2] to teleport to its location.

Radius:
5m
Cooldown:
32s
Damage: 90 (Spirit Power#Spirit Power Scalingx1.1)
Lifetime: 3.2s
Ability Point 1-14s Cooldown
Ability Point 2+80 Damage
Ability Point 5+7 Weapon Damage for 10s after teleporting with Flying Cloak

Enchanter's Satchel

Escape into your suitcase. When the duration ends, deal damage to nearby enemies. Duration can be ended early by performing any action.

Radius:
12m
Cooldown:
17s
Escape Duration: 2s
Damage: 100 (Spirit Power#Spirit Power Scalingx0.7)
Ability Point 1-4.75s Cooldown
Ability Point 2+80 Damage
Ability Point 5 • Applies 40% Fire Rate Slow for 4s

Affliction

Apply damage over time to all enemies nearby. Affliction's damage is non-lethal and does not apply item procs.

Radius:
14m
Cooldown:
127s
DPS: 23 (Spirit Power#Spirit Power Scalingx0.4)
Debuff Duration: 18s
Ability Point 1-28s Cooldown
Ability Point 2 • Suppress targets healing by -60%
Ability Point 5+27 DPS

Background[edit | edit source]

A FATE'S TALE:

Arin Fairfax, the eldest heir to Fairfax Industries, has been living in hiding for the past 5 years after being shot and left for dead on their 18th birthday. Arin doesn’t know who is trying to keep them from taking control of their parent’s company... but in the avarice fueled viper’s nest that is Fairfax Industries it could be anyone.

Taking on the name "Pocket", Arin desperately wants to keep their true identity a secret… not only for their own protection; but because they want to forge their own identity separate from their parents.

Update history[edit | edit source]

Patch Changes
Update: September 12, 2024 - Barrage Barrage Amp per stack Reduced: 7% → 6%.

- Barrage Barrage slow Reduced: 40% → 30%.

- Added a brief lockout period on Flying Cloak Flying Cloak To prevent accidental double clicks.

Update: August 29, 2024 - Barrage Barrage Amp Reduced: 8% → 7% per stack.

- Fixed Barrage Barrage Amp visual not showing properly.

Update: August 15, 2024 - Remastered Abrams, Pocket, and Dynamo weapon fire sounds.

- Revised sounds for Flying Cloak Flying Cloak Duration and warp.

- Barrage Barrage Now respects line of sight.

- Barrage Barrage Amp effect now shows on Pocket.

- Base bullet resist Increased: -15% → 0%.

- Base spirit resist Reduced: 0% → -15%.

- Barrage Barrage Amp per stack Reduced: 10% → 8%.

- Barrage Barrage T3 Changed to +5% Amp Per Stack.

- Fixed the camera moving too slowly after teleporting with Flying Cloak Flying Cloak.

Update: August 1, 2024 - Updated Pocket animations: New crouch walk and aim, updated slide animation, and new firing from slide animation.

- Updated Enchanter's Satchel Enchanter's Satchel Cast and delay sounds.

- Fixed Flying Cloak Flying Cloak Being able to tunnel through some ceilings and out of the world.

- Affliction Affliction Damage is dealt over 18s instead of 16s (same total damage, lower DPS).

- Enchanter's Satchel Enchanter's Satchel T3 Changed from Disarms for 2.5s to Applies -40% Fire Rate for 4s.

Update: July 18, 2024 - Updated on Pocket effects to improve visibility.

- Base bullet resistance Improved:-20% → -15%.

- Base gun damage Reduced: 5.6 → 5.0.

- Gun damage growth Increased: 0.35 → 0.4.

Update: July 11, 2024 - Enchanter's Satchel Enchanter's Satchel Duration Increased: 1.5s → 2s.

- Enchanter's Satchel Enchanter's Satchel T3 Changed to 2.5s Disarm.

Update: June 27, 2024 - Enchanter's Satchel Enchanter's Satchel Can now be canceled by shooting.
Update: June 20, 2024 - Barrage Barrage Base damage Reduced: 40 → 35.

- Barrage Barrage T1 Reduced: +20 → +15.

- Fixed a recent change causing Enchanter's Satchel Enchanter's Satchel To not play damage at the destination when teleporting with Flying Cloak Flying Cloak.

Update: June 13, 2024 - Minor improvements to visibility of Affliction Affliction Cast.

- Fixed some bugs with Pocket/channeling.

Update: June 6, 2024 - Added AoE effect to Barrage Barrage.

- Updated weapon buff effect in Flying Cloak Flying Cloak Upgrade.

- Updated Enchanter's Satchel Enchanter's Satchel Delay and explode sounds.

- Updated Barrage Barrage Cast and impact sounds.

- Barrage Barrage Channel can now be interrupted by casting your other abilities.

- Barrage Barrage Radius Increased: 6m → 6.5m.

- Enchanter's Satchel Enchanter's Satchel Cast time Reduced: 0.25s → 0.15s.

Update: May 30, 2024 - Barrage Barrage Radius Increased: 5m → 6m.

- Barrage Barrage Cooldown Reduced: 35 → 30.

- Barrage Barrage T3 Increased: 100% → 150%.

- Flying Cloak Flying Cloak Speed Increased by 7%.

- Flying Cloak Flying Cloak T3 Damage Increased: +5 → +7.

Update: May 23, 2024 - Barrage Barrage T3 Added, now heals Pocket for 100% of its damage (33% vs non-heroes).

- Fixed some issues with Barrage Barrage projectiles Getting caught on map geometry.

- Flying Cloak Flying Cloak Pathing improved, it will no longer bounce erratically off map geometry.

Update: May 10, 2024 - Affliction Affliction Visual and sound effects reworked.

- Enchanter's Satchel Enchanter's Satchel Visual effects updated.

- Fixed a bug where Pocket's briefcase would stop animating when the duration upgrade was taken.

- Gun damage per bullet Reduced: 6 → 5.6.

- Affliction Affliction DPS Reduced: 30 → 26.

Trivia[edit | edit source]

  • In Lady Geist's unreleased comic, Pocket's father Maximilian asks Geist where Pocket is.[1]
  • Implied by their background, Pocket likely has at least one younger sibling, as Pocket is considered the "eldest heir" to Fairfax Industries, run by their parents.
  • According to the game files, Pocket was previously known as Synth and Fairfax during Neon Prime era, the latter being Pocket's surname.

Notes and references[edit | edit source]