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| {{Infobox hero | | {{Infobox hero |
| | name = Dynamo | | | key=hero_dynamo |
| | art = Dynamo full.png | | | weapon_name = The Vonnegun |
| | card = Dynamo card.png | | | art = Dynamo full.png |
| | summary = Locks down the enemy team | | | card = Dynamo card.png |
| | description = Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity. | | | no_bullet_resist=true |
| | dps = 52 | | | no_spirit_resist=true |
| | bullet_damage = 13 | | | no_sprint=true |
| | ammo = 18 | | |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|44}} |
| | bullets_per_sec = 4 | | |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.70}} |
| | light_melee = 63
| | |light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} |
| | heavy_melee = 116 | | |heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}} |
| | max_health = 650 | |
| | health_regen = 2 | |
| | bullet_resist = 0 | |
| | spirit_resist = 0 | |
| | move_speed = 6.5 | |
| | sprint_speed = 0 | |
| | stamina = 3 | |
| | increase1_value = 0.90 | |
| | increase1_stat = Base Bullet Damage | |
| | increase2_value = 3.4 | |
| | increase2_stat = Base Melee Damage | |
| | increase3_value = 44 | |
| | increase3_stat = Base Health | |
| | increase4_value = 2% | |
| }} | | }} |
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| '''Dynamo''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]]. | | Professor '''Dynamo''' is a man of wit, using his brawns and abilities to provide support to his teammates by healing them, teleporting them with him which grants his allies (and himself) a boost to their firing rate, knocking oponents infront of him into the air or, when the time comes, unleashing a Singularity which damages and pulls in enemies. |
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| Dynamo is voiced by John Patrick Lowrie.
| | Once just a mere professor for Columbia College, this would change when, letting his excitement get the best of him, he approached a rift in time which reduced his physical body to a small dying star. Although his body may be gone, his spirit and curiosity live on, with the situation only further fueling his desire for knowledge. |
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| == Abilities == | | == Abilities == |
| <tabber> | | <tabber> |
| |-|(1) Kinetic Pulse= | | |-|(1) Kinetic Pulse= |
| {{Ability card | | {{Ability card v2 |
| | name = Kinetic Pulse | | | hero_name=Dynamo |
| | key = 1
| | | ability_num=1 |
| | ability_width = 5m
| |
| | cooldown = 25s
| |
| | description = Release an energy pulse that knocks enemies up into the air.
| |
| | effect1 = '''Damage:''' 100 {{ss|1.4}} | |
| | effect2 = '''Stomp Range:''' 15m
| |
| | upgrade1 = Hit enemies are '''fire rate and movement slowed''' by '''40%''' for '''4s'''.
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| | upgrade2 = Dynamo deals '''30'''% '''more Weapon Damage''' to hit enemies for '''8s'''
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| | upgrade3 = '''+125''' Damage
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| }} | | }} |
| | |
| |-|(2) Quantum Entanglement= | | |-|(2) Quantum Entanglement= |
| {{Ability card | | {{Ability card v2 |
| | name = Quantum Entanglement | | | hero_name=Dynamo |
| | key = 2 | | | ability_num=2 |
| | range = 9m
| |
| | cooldown = 11s
| |
| | description = Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip. Can be cast with [M3] to also bring nearby allies and give them half fire rate bonus.
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| | effect1 = '''Void Time:''' 1.4s
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| | effect2 = '''Ally Distance:''' 9m
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| | effect3 = '''Fire Rate Bonus:''' 25%
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| | upgrade1 = '''+4m''' Cast Range
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| | upgrade2 = '''+25%''' Fire Rate Bonus
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| | upgrade3 = On reappearing, '''+120'''% base ammo
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| }} | | }} |
| | |
| |-|(3) Rejuvenating Aurora= | | |-|(3) Rejuvenating Aurora= |
| {{Ability card | | {{Ability card v2 |
| | name = Rejuvenating Aurora | | | hero_name=Dynamo |
| | key = 3 | | | ability_num=3 |
| | range = 8m
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| | cooldown = 45s
| |
| | description = While channeling, restore health over time to you and any allies nearby.
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| | effect1 = '''Health Restored:''' 32/s
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| | effect2 = '''Channel Duration:''' 5s
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| | effect3 = '''Friendly Heal Radius:''' 8m
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| | upgrade1 = +4m/s for 8s
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| | upgrade1_effect = Gain +'''4m/s movespeed bonus''' for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade.
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| | upgrade2 = -15s Cooldown
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| | upgrade3 = '''Full move and ability use''' and additionaly{{sic}} heals '''+4'''% '''of Max Health''' per second
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| }} | | }} |
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| |-|(4) Singularity= | | |-|(4) Singularity= |
| {{Ability card | | {{Ability card v2 |
| | name = Singularity | | | hero_name=Dynamo |
| | key = 4 | | | ability_num=4 |
| | radius = 9m
| |
| | cooldown = 180s
| |
| | description = Create a singularity in your hands that pulls in nearby enemies and damages them. Once it’s finished, enemies get knocked into the air.
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| | effect1 = '''Channel Duration:''' 2.75s
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| | effect2 = '''DPS:''' 60
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| | effect3 = '''Singularity Radius:''' 8m
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| | upgrade1 = '''+2m''' Singularity Radius
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| | upgrade2 = '''+0.75s''' Channel Duration
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| | upgrade3 = Singularity takes '''3.8%''' of the enemies' max health taken each second.
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| }} | | }} |
| </tabber> | | </tabber> |
| | |
| | == Weapon == |
| | {{WeaponCard|key=hero_dynamo}} |
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| == Background == | | == Background == |
| {{Quotation|| | | {{Quotation|'''A FATE'S TALE'''| |
| '''A FATE'S TALE:''' | |
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| As a Scientist, Professor Dynamo always had an inquisitive mind. So when a rift in space and time opened up in central park he was first on the scene to investigate – and while he expected such a majestic sight to be life changing, he was thinking more in a metaphorical way as opposed to having his body atomized and reduced to a tiny dying star. | | As a Scientist, Professor Dynamo always had an inquisitive mind. So when a rift in space and time opened up in central park he was first on the scene to investigate – and while he expected such a majestic sight to be life changing, he was thinking more in a metaphorical way as opposed to having his body atomized and reduced to a tiny dying star. |
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| But while his body is gone, his spirit and lust for knowledge lives on. A tenured professor at Columbia College, Dynamo looks to learn more about his condition while maintaining his class load, after all; he has future minds to inspire.}} | | But while his body is gone, his spirit and lust for knowledge lives on. A tenured professor at Columbia College, Dynamo looks to learn more about his condition while maintaining his class load, after all; he has future minds to inspire. |
| | }} |
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| == Update history == | | == Update history == |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%" | | {{Main|Dynamo/Update history|l1=Update history}} |
| |-style="text-align: center; background-color:#f0dbbb;"
| | {{Update history}} |
| |<b>Patch</b>
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| |<b>Changes</b>
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| |[[Update:08-29-2024 Update|Update 08-29-2024]]
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| | - Gun Damage reduced: 15 → <u>13</u>.
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| - Fixed {{AbilityIcon|Ability=Kinetic Pulse|Size=20}} '''Kinetic Pulse''' not traveling properly when cast near corners.
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| - {{AbilityIcon|Ability=Rejuvenating Aurora|Size=20}} '''Rejuvenating Aurora''' can now be canceled by Parrying.
| | == Trivia == |
| | | * Dynamo is voiced by [[wikipedia:John Patrick Lowrie|John Patrick Lowrie]], who is known for voicework in other popular Valve titles (e.g. Pudge in ''Dota 2'', Sniper in ''Team Fortress 2''). |
| - {{AbilityIcon|Ability=Singularity|Size=20}} '''Singularity''' Cast Time increased: 0.1s → <u>0.2s</u>.
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| - {{AbilityIcon|Ability=Singularity|Size=20}} '''Singularity''' Range reduced: 9m → <u>8m</u>.
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| |Update 08-15-2024
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| | - {{AbilityIcon|Ability=Kinetic Pulse|Size=20}} '''Kinetic Pulse''' Width increased: 4.5m → <u>5m</u>.
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| - {{AbilityIcon|Ability=Kinetic Pulse|Size=20}} '''Kinetic Pulse''' T3 increased: +115 → <u>+125</u> Damage.
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| - Fixed {{AbilityIcon|Ability=Kinetic Pulse|Size=20}} '''Kinetic Pulse''' sometimes getting caught on stairs.
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| - {{AbilityIcon|Ability=Rejuvenating Aurora|Size=20}} '''Rejuvenating Aurora''' can now be cancelled by using stamina instead of needing to manually exit first (''pre-T3'').
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| - {{AbilityIcon|Ability=Singularity|Size=20}} '''Singularity''' now has a <u>0.1s</u> Cast Delay.
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| |Update 08-01-2024
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| | - {{AbilityIcon|Ability=Kinetic Pulse|Size=20}} '''Kinetic Pulse''' Width increased: 4m → <u>4.5m</u>.
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| - {{AbilityIcon|Ability=Kinetic Pulse|Size=20}} '''Kinetic Pulse''' Recharge Time reduced: 6s → <u>5s</u>.
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| - {{AbilityIcon|Ability=Rejuvenating Aurora|Size=20}} '''Rejuvenating Aurora''' Regen Spirit Scaling increased: {{Ss|0.4}} → {{Ss|0.5}}.
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| |Update 07-18-2024
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| | - Gun Damage Growth increased: 0.8 → <u>0.9</u>.
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| - {{AbilityIcon|Ability=Kinetic Pulse|Size=20}} '''Kinetic Pulse''' Spirit Scaling increased: {{Ss|1.2}} → {{Ss|1.4}}.
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| - {{AbilityIcon|Ability=Singularity|Size=20}} '''Singularity''' Duration reduced: 3s → <u>2.75s</u>.
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| |Update 07-11-2024
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| | - {{AbilityIcon|Ability=Quantum Entanglement|Size=20}} '''Quantum Entanglement''' Ally Radius increased: 8m → <u>9m</u>.
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| |Update 06-27-2024
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| | - {{AbilityIcon|Ability=Quantum Entanglement|Size=20}} '''Quantum Entanglement''' is now prevented from being cast while Dynamo is rooted or movement silenced.
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| - {{AbilityIcon|Ability=Rejuvenating Aurora|Size=20}} '''Rejuvenating Aurora''' T3 reduced: +5% → <u>+4%</u>.
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| |Update 06-20-2024
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| | - {{AbilityIcon|Ability=Rejuvenating Aurora|Size=20}} '''Rejuvenating''' Aurora Move Speed increased: 3.8m/s → <u>4.2m/s</u>.
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| - {{AbilityIcon|Ability=Singularity|Size=20}} '''Singularity''' T1 Radius reduced: +3m → <u>+2m</u>.
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| - {{AbilityIcon|Ability=Singularity|Size=20}} '''Singularity''' now falls 70% slower when [[Majestic Leap]] is used.
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| |Update 06-13-2024
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| | - {{AbilityIcon|Ability=Singularity|Size=20}} '''Singularity''' Radius reduced: 10m → <u>9m</u>.
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| |Update 06-06-2024
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| | - Base HP Growth reduced: 48 → <u>44</u>.
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| - {{AbilityIcon|Ability=Quantum Entanglement|Size=20}} '''Quantum Entanglement''' Fire Rate Bonus reduced: +30% → <u>+25%</u>.
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| - {{AbilityIcon|Ability=Singularity|Size=20}} '''Singularity''' Base Radius increased: 8m → <u>10m</u>.
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| |Update 05-30-2024
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| | - {{AbilityIcon|Ability=Quantum Entanglement|Size=20}} '''Quantum Entanglement''' Fire Rate Bonus reduced: 35% → <u>30%</u>.
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| - {{AbilityIcon|Ability=Singularity|Size=20}} '''Singularity''' T1 Range increased: +2m → <u>+3m</u>.
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| |Update 05-23-2024
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| | - Base Gun Damage reduced: 18 → <u>15</u>.
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| - Gun Damage Growth reduced: +1.1 → <u>+0.8</u>.
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| |-
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| |05-03-2024
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| | - {{AbilityIcon|Ability=Singularity|Size=20}} '''Singularity''' DPS increased: 48 → <u>60</u>.
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| - {{AbilityIcon|Ability=Singularity|Size=20}} '''Singularity''' T3 Max HP DPS increased: 3.2% → <u>3.8%</u>.
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| |}
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| == Trivia == | | == Gallery == |
| * Dynamo weapon is called "The Vonnegun".
| | <gallery> |
| | File:Dynamo Render.png|Render of Dynamo in action. |
| | File:Dynamo concept art.png|Concept art of Dynamo. |
| | </gallery> |
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| {{Heroes}} | | {{Hero Navbox}} |
| [[Category:Heroes]] | | [[Category:Heroes]] |
“
Locks down the enemy team
Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.
Professor Dynamo is a man of wit, using his brawns and abilities to provide support to his teammates by healing them, teleporting them with him which grants his allies (and himself) a boost to their firing rate, knocking oponents infront of him into the air or, when the time comes, unleashing a Singularity which damages and pulls in enemies.
Once just a mere professor for Columbia College, this would change when, letting his excitement get the best of him, he approached a rift in time which reduced his physical body to a small dying star. Although his body may be gone, his spirit and curiosity live on, with the situation only further fueling his desire for knowledge.
Kinetic Pulse
Release an energy pulse that knocks enemies up into the air.
x1.4
100
Damage
x0.275
15m
Stomp Range
5m
Ability Width
1
Hit enemies are fire rate and movement slowed by 35% for 4s.
2
Dynamo deals 30% more Bullet Damage to hit enemies for 8s
5
+125 Damage
Quantum Entanglement
9m
15s
Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip (Max 8s). Can be Alt-Cast to also bring nearby allies and give them half fire rate bonus.
1.4s
Void Time
9m
Ally Distance
25%
Fire Rate Bonus
1
+4m Cast Range
2
+25% Fire Rate Bonus
5
-4s Ability Cooldown and +120% Base Ammo when reappearing
Rejuvenating Aurora
48s
While channelling, restore health over time to you and any allies nearby. Dashing does not break channel.
x0.5
32/s
Health Restored
5s
Channel Duration
8m
Friendly Heal Radius
1
Gain +4m/s movespeed bonus for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade.
2
-14s Cooldown
5
Full move and ability use and additionaly heals +3.8% of Max Health per second
Singularity
191s
Create a singularity in your hands that pulls in nearby enemies and damages them. Once it's finished, enemies get knocked into the air.
2.75s
Channel Duration
x0.21
45
DPS
7m
Singularity Radius
1
+2m Singularity Radius
2
+0.75s Channel Duration
5
Singularity takes 4% of the enemies' max health each second.
Weapon Stats
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52 DPS
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The Vonnegun
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Medium Range
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Heavy Hitter
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Projectile |
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“
As a Scientist, Professor Dynamo always had an inquisitive mind. So when a rift in space and time opened up in central park he was first on the scene to investigate – and while he expected such a majestic sight to be life changing, he was thinking more in a metaphorical way as opposed to having his body atomized and reduced to a tiny dying star.
But while his body is gone, his spirit and lust for knowledge lives on. A tenured professor at Columbia College, Dynamo looks to learn more about his condition while maintaining his class load, after all; he has future minds to inspire.
— A FATE'S TALE
- Main article: Update history
- Dynamo is voiced by John Patrick Lowrie, who is known for voicework in other popular Valve titles (e.g. Pudge in Dota 2, Sniper in Team Fortress 2).
Heroes
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Hero Labs
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Hero Labs Calico Hero Labs Fathom Hero Labs Holliday Hero Labs Magician Hero Labs Trapper Hero Labs Viper Hero Labs Wrecker
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