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| {{Infobox hero | | {{Infobox hero |
| | name = Shiv | | | key = hero_shiv |
| | art = Shiv full.png | | | weapon_name = Busted Flush |
| | card = Shiv card.png | | | art = Shiv full.png |
| | summary = Bleeds out enemies, then goes in for a kill | | | card = Shiv card.png |
| | description = Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill. | | | no_bullet_resist=true |
| | dps = 60 | | | no_spirit_resist=true |
| | bullet_damage = 5.7 | | | no_sprint=true |
| | ammo = 10
| | |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|35}} |
| | bullets_per_sec = 1.9 | | |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.31}} |
| | light_melee = 63 | | |light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} |
| | heavy_melee = 116 | | |heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}} |
| | max_health = 600 | | |
| | health_regen = 2 | |
| | bullet_resist = 0 | |
| | spirit_resist = 0 | |
| | move_speed = 7 | |
| | sprint_speed = 0 | |
| | stamina = 3 | |
| | increase1_value = 0.50 | |
| | increase1_stat = Base Bullet Damage | |
| | increase2_value = 3.4 | |
| | increase2_stat = Base Melee Damage | |
| | increase3_value = 41 | |
| | increase3_stat = Base Health
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| }} | | }} |
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| '''Shiv''' is a playable hero in ''[[Deadlock]]'', added on August 15, 2024.<ref>https://forums.playdeadlock.com/threads/08-15-2024-update.16378/</ref> | | '''Shiv''' is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Smelling blood, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow. |
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| | A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of [[The Baxter Society]]. |
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| | Shiv's gun has an alt-fire mode. |
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| == Abilities == | | == Abilities == |
| <tabber> | | <tabber> |
| |-|(1) Serrated Knives= | | |-|(1) Serrated Knives= |
| {{Ability card | | {{Ability card v2 |
| | name = Serrated Knives | | | hero_name=Shiv |
| | key = 1 | | | ability_num=1 |
| | cast_time = 0.2s
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| | charges = 2
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| | charge_cooldown = 2s
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| | cooldown = 18s
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| | description = Throw a knife that '''damages and slows''' an enemy. Each additional hit adds a '''stack''' and refreshes the debuff duration, causing the damage to increase per stack.<br><br>Ultimate Unlock: '''While rage is full''' knives will ricochet to another enemy and apply a slow to enemies they bleed.
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| | effect1 = '''Damage:''' 35 {{ss|0.6}}
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| | effect2 = '''Bleed DPS Per Knife:''' 5 {{ss|0.2}}
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| | effect3 = '''Debuff Duration:''' 5s
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| | upgrade1 = '''+1''' Charges
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| | upgrade2 = '''+2s Debuff Duration'''
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| | upgrade3 = +40 Damage and +5 Bleed DPS
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| }} | | }} |
| | |
| |-|(2) Slice and Dice= | | |-|(2) Slice and Dice= |
| {{Ability card | | {{Ability card v2 |
| | name = Slice and Dice | | | hero_name=Shiv |
| | key = 2
| | | ability_num=2 |
| | cooldown = 15s
| |
| | description = Perform a '''dash forward, damaging enemies along the path'''.<br><br>Ultimate Unlock: '''While rage is full''' an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
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| | effect1 = '''Damage:''' 125 {{ss|1.2}} | |
| | effect2 = '''Dash Range:''' 12m
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| | upgrade1 = '''-4s''' Cooldown
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| | upgrade2 = '''+100''' Damage
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| | upgrade3 = Reduce cooldown by 2s per enemy hit. Max 6s per Dash.
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| }} | | }} |
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| |-|(3) Bloodletting= | | |-|(3) Bloodletting= |
| {{Ability card | | {{Ability card v2 |
| | name = Bloodletting | | | hero_name=Shiv |
| | description = Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to '''clear a portion of the deferred damage'''.<br><br>Ultimate Unlock: '''While rage is full''' the amount of damage deferred in{{sic}} increased. | | | ability_num=3 |
| | cooldown = 20s
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| | effect1 = '''Incoming Damage Deferred''': 35% (+15% at full rage)
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| | effect2 = '''Deferred Damage Duration''': 10s
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| | effect3 = '''On Activate:''' 50% Deferred Damage Cleared
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| | upgrade1 = '''+5s''' Deferred Damage Duration
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| | upgrade2 = '''-5s''' Cooldown
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| | upgrade3 = '''+25%''' Deferred Damage Cleared
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| }} | | }} |
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| |-|(4) Killing Blow= | | |-|(4) Killing Blow= |
| {{Ability card | | {{Ability card v2 |
| | name = Killing Blow | | | hero_name=Shiv |
| | cooldown = 90
| | | ability_num=4 |
| | range = 20m
| |
| | description = Activate to leap towards an enemy hero and '''instantly kill''' them if their health is '''below the kill threshold''', otherwise deal 200 damage to them.<br><br>Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and '''special properties''' on his other abilities.
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| | effect1 = '''Enemy health threshold:''' 20%
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| | effect2 = '''All Damage''': +25%
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| | upgrade1 = Gain '''+2 m/s''' move speed while at full rage.
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| | upgrade2 = '''+8%''' Enemy health threshold
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| | upgrade3 = Finishing off an enemy with Killing Blow '''resets its cooldown'''. | |
| }} | | }} |
| </tabber> | | </tabber> |
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| == Background == | | == Weapon == |
| {{Quotation|| | | {{WeaponCard|key=hero_shiv}} |
| '''A FATE'S TALE:'''
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| A loyal member of "[[The Baxter Society]]", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.
| | * Shiv's Alt-fire takes two ammo, and has a recoil that can be used for movement. |
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| While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.}}
| | == Rage == |
| | After unlocking Shiv's '''Killing Blow''' ultimate, rage can be built by dealing any damage. The amount of rage built varies depending on the source. |
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| == Playstyle ==
| | Rage has a '''max value of 10''' which is required to be filled before becoming '''Enraged''', granting you the full rage bonuses. |
| Shiv's Serrated Knives are one of the best early-game pokes, due to their large hitbox, long range, and Bleed ability. He is often able to hold a lane solo with these alone, especially when combined with his healing ability negating the need for a support-focused character. Mid- and late-game, Slice and Dice allows for an aggressive, up-close playstyle, especially when combined with high Rage.
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| == Update history ==
| | {| class="wikitable" |
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| | |+ Rage build values |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%" | | |- |
| |-style="text-align: center; background-color:#f0dbbb;" | | ! Damage type !! Rage built per damage dealt |
| |<b>Patch</b> | | |- |
| |<b>Changes</b> | | | Weapon Damage || 0.017 |
| |- | | |- |
| |[[Update:08-29-2024 Update|Update 08-29-2024]] | | | Spirit Damage || 0.013 |
| | - Bullet Damage Growth per Boon reduced: 0.5 → <u>0.4</u>. | |
| - Gun Falloff Range reduced by 10%.
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| - Health Growth per Boon reduced: +41 → <u>+35</u>.
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| - {{AbilityIcon|Ability=Slice and Dice|Size=20}} Slice and Dice T2 reduced: +100 → <u>+85</u>.
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| - {{AbilityIcon|Ability=Slice and Dice|Size=20}} Slice and Dice T3 now considers creeps for only half value.
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| - {{AbilityIcon|Ability=Bloodletting|Size=20}} Bloodletting Deferred Damage reduced: 35% → <u>30%</u>.
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| - The targeting UI for Shiv's {{AbilityIcon|Ability=Killing Blow|Size=20}} Killing Blow is now more clear about when the target will be killed.
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| |- | | |- |
| |Update 08-22-2024 | | | Light melee || 1.5 |
| | - {{AbilityIcon|Ability=Bloodletting|Size=20}} Bloodletting Deferred Damage reduced: 40% → <u>35%</u>. | |
| |- | | |- |
| |Update 08-16-2024 | | | Heavy melee || 2.75 |
| | - Gun Base Damage reduced: 6.3 → <u>5.7</u>. | | |} |
| - {{AbilityIcon|Ability=Serrated Knives|Size=20}} Serrated Knives Collision Size reduced by 10%.
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| - {{AbilityIcon|Ability=Serrated Knives|Size=20}} Serrated Knives Projectile Speed reduced by 10%.
| | Rage will begin to decay after '''9 seconds''' of not dealing any damage, at a rate of 0.25 per second (40 seconds total). |
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| - {{AbilityIcon|Ability=Serrated Knives|Size=20}} Serrated Knives Base Damage reduced: 75 → <u>35</u>. | | Non-player units grant x0.1 the rage. |
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| - {{AbilityIcon|Ability=Serrated Knives|Size=20}} Serrated Knives Spirit Scaling reduced: {{Ss|1}} → {{Ss|0.6}}.
| | NOTE: These numbers may be inconsistent due to rounding and gameplay interactions. |
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| - {{AbilityIcon|Ability=Serrated Knives|Size=20}} Serrated Knives DPS Spirit Scaling reduced: {{Ss|0.2}} → {{Ss|0.16}}.
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| - {{AbilityIcon|Ability=Serrated Knives|Size=20}} Serrated Knives T3 reduced: +75 Damage and +5 Bleed → <u>+40 Damage and +5 Bleed</u>.
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| - Fixed {{AbilityIcon|Ability=Serrated Knives|Size=20}} Serrated Knives bouncing to other units even if it did not impact the target.
| | == Background == |
| | {{Quotation|'''A FATE'S TALE'''| |
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| - Fixed Rage and {{AbilityIcon|Ability=Bloodletting|Size=20}} Bloodletting not clearing out on death.
| | A loyal member of "[[The Baxter Society]]", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living. |
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| - Fixed {{AbilityIcon|Ability=Bloodletting|Size=20}} Bloodletting deferred damage waking him up from sleep.
| | While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness. |
| | }} |
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| - Fixed {{AbilityIcon|Ability=Killing Blow|Size=20}} Killing Blow falling through the world sometimes.
| | == Update history == |
| |-
| | {{Main|Shiv/Update history|l1=Update history}} |
| |Update 08-15-2024
| | {{Update history}} |
| | - Introduced.
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| |}
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| == Trivia == | | == Trivia == |
| | * Shiv has an [[:File:Image 2024-08-26 130232710.png|alternate model]] in the games files titled '''"shiv_ult.vmdl_c"''' which shows an unfinished giant mole transformation presumably meant for an old ultimate ability. |
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| * Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.<ref>[[:File:Image 2024-08-26 130232710.png]]</ref>
| | {{Hero Navbox}} |
| {{Heroes}} | |
| [[Category:Heroes]] | | [[Category:Heroes]] |
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| == References ==
| |
“
Bleeds out foes, then goes in for a kill
Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
Shiv is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Smelling blood, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow.
A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of The Baxter Society.
Shiv's gun has an alt-fire mode.
Serrated Knives
Throw a knife that damages and bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.
x0.6
35
Damage
x0.16
5
Bleed DPS Per Knife
5s
Bleed Duration
Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.
35%
Movement Slow
1
+1 Charges
2
+2s Bleed Duration
5
+40 Damage and +5 Bleed DPS
Slice and Dice
16s
Perform a dash forward, damaging enemies along the path.
Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
x1.3
105
Damage
12m
Dash Range
1
-4s Cooldown
2
+75 Damage
5
Reduce cooldown by 2s per enemy hero hit (1s for Non-Hero). Max -6s per Dash.
Bloodletting
50s
Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.
22%
Incoming Damage Deferred
13s
Deferred Damage Duration
On Activate
40%
Deferred Damage Cleared
Ultimate Unlock: While rage is full the amount of damage deferred is increased.
15%
Incoming Damage Deferred
1
+8% Incoming Damage Deferred
2
-25s Cooldown
5
+25% Deferred Damage Cleared
Activate to leap towards an enemy hero and instantly kill them if their health is below the kill threshold, otherwise deal 200 damage to them.
20%
Enemy health threshold
Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and special properties on his other abilities.
15%
Full Rage Damage Bonus
1
Gain +2 m/s move speed while at full rage.
2
+8% Enemy Health Threshold and +10% Full Rage Bonus Damage
5
Finishing off an enemy with Killing Blow resets its cooldown.
Weapon Stats
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65 DPS
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Busted Flush
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- Shiv's Alt-fire takes two ammo, and has a recoil that can be used for movement.
After unlocking Shiv's Killing Blow ultimate, rage can be built by dealing any damage. The amount of rage built varies depending on the source.
Rage has a max value of 10 which is required to be filled before becoming Enraged, granting you the full rage bonuses.
Rage build values
Damage type |
Rage built per damage dealt
|
Weapon Damage |
0.017
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Spirit Damage |
0.013
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Light melee |
1.5
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Heavy melee |
2.75
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Rage will begin to decay after 9 seconds of not dealing any damage, at a rate of 0.25 per second (40 seconds total).
Non-player units grant x0.1 the rage.
NOTE: These numbers may be inconsistent due to rounding and gameplay interactions.
“
A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.
While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.
— A FATE'S TALE
- Main article: Update history
- Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.
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