Infernus: Difference between revisions

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Created page with "{{Infobox hero | name = Infernus | art = Infernus full.png | card = Infernus card.png | summary = Lights up enemies and watches them burn | description = Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus’s blazing speed, his enemies won’t be able to escape the flames. | dps = 66 | bullet_damage = 6.6 | ammo = 27 | bullets_per_sec = 10 |..."
 
m →‎Update history: Template Renaming
 
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Line 11: Line 11:
| light_melee    = 63
| light_melee    = 63
| heavy_melee    = 116
| heavy_melee    = 116
| max_health      = 625
| max_health      = 600
| health_regen    = 2
| health_regen    = 2
| bullet_resist  = 0
| bullet_resist  = 0
Line 24: Line 24:
| increase3_value = 33
| increase3_value = 33
| increase3_stat  = Base Health
| increase3_stat  = Base Health
| range          = 22m → 58m
| weapon_name    = Incendiary Remarks
}}
}}


'''Infernus''' is a playable hero in ''[[Deadlock]]'', available since the start of the Early Development Build.
'''Infernus''' is an [[Ixia]]n with a powerful control of flame that he uses to enhance his speed and ignite his enemies. Combining his Flame Dash with the ability to spew a napalm Catalyst, Infernus can chase down and ignite his foes with a deadly Afterburn. Any targets left standing will be subject to his explosive Concussive Combustion, knocking them out and leaving them vulnerable to further immolation.  


As a creature from Ixia, Infernus had a troubled and intense youth while he was raised in the United States. Despite a rash of deadly crime as a teenager, he found himself tending a bar in his adulthood and learning to calm his intense emotions. With quality music and interesting people to talk to, Infernus rarely has a need these days to call up his dangerous supernatural abilities.
== Abilities ==
== Abilities ==
<tabber>
|-|(1) Catalyst=
{{Ability card
| name            = Catalyst
| range          = 20m
| cooldown        = 25s
| description    = Spew napalm that '''slows enemy movement''' and '''amplifies the damage''' Infernus does to them
| effect1        = '''Damage Amplification:''' 30%
| effect2        = '''Damage:''' 50 {{ss|0.3}}
| effect3        = '''Movement Slow:''' 40%
| effect4        = '''Debuff Duration:''' 8s
| effect5        = '''Slow Duration:''' 4s
| upgrade1        = '''+1''' Charge
| upgrade2        = Infernus gains '''20% Lifesteal''' against victims
| upgrade3        = '''+10%''' Damage Amplification and '''-40%''' Heal/Regen
| duration        = 6s
}}
|-|(2) Flame Dash=
{{Ability card
| name            = Flame Dash
| description    = Move forward at '''high speed''' and leave a flame trail that '''burns enemies'''. Hold '''[Fire]''' to dash faster.
| cooldown        = 40s
| effect1        = '''Max Dash Speed:''' 20m/s
| effect2        = '''DPS:''' 40 {{ss|0.7}}
| effect3        = '''Dash Time:''' 3s
| effect4        = '''Dash Speed:''' 12m/s
| effect5        = '''Trail Duration:''' 4s
| effect6        = '''Slow resistance:''' 50%
| upgrade1        = '''+30%''' Fire Rate Slow for '''7s'''
| upgrade2        = '''+45''' DPS
| upgrade3        = '''-19s''' Cooldown
}}
|-|(3) Afterburn=
{{Ability card
| name            = Afterburn
| description    = Your bullets build up to '''apply a burning effect on enemies'''. Infernus' bullets and abilities will '''refresh''' the duration
| effect1        = '''DPS:''' '''15''' {{ss|0.5}}
| effect2        = '''Burn Duration:''' 3s
| effect3        = '''Buildup per bullet:''' 10%
| effect4        = '''Headshot Buildup:''' 16%
| effect5        = '''Buildup Decay Time:''' 15s
| upgrade1        = Victims deal '''-30%''' Spirit Damage
| upgrade2        = '''+1s''' Burn Duration
| upgrade3        = '''+30''' DPS
}}
|-|(4) Concussive Combustion=
{{Ability card
| name            = Concussive Combustion
| description    = Turns you into a living bomb that explodes after a short delay, '''stunning all enemies''' in its radius
| radius          = 12m
| cooldown        = 127s
| effect1        = '''Stun Duration:''' 1.25s
| effect2        = '''DPS:''' 160 {{ss|1}}
| effect3        = '''Explosion Delay:''' 3s
| upgrade1        = '''-38s''' Cooldown
| upgrade2        = '''+0.5s''' Stun Duration and '''+4m''' Radius
| upgrade3        = '''+115 Damage''' and '''100%''' lifesteal from enemy heroes hit
}}
</tabber>


== Background ==
== Background ==
Line 37: Line 99:


== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
|-style="text-align: center; background-color:#f0dbbb;"
|'''Patch'''
|'''Changes'''
|-
|[[Update:September 12, 2024|Update: September 12, 2024]]
| - Base health Reduced: 625 → <u>600</u>.
- {{AbilityIcon|Flame Dash|Size=20}} Slow resistance Increased: 30% → <u>50%</u>.
|-
|[[09-01-2024 Update|Update: September 01, 2024]]
| - {{AbilityIcon|Flame Dash|Size=20}} Now has <u>30% Slow resistance</u>.
|-
|[[Update: August 29, 2024]]
| - Reduced {{AbilityIcon|Flame Dash|Size=20}} Vertical reach.
- {{AbilityIcon|Flame Dash|Size=20}} Speed is now affected by slows.
- {{AbilityIcon|Flame Dash|Size=20}} Trail width now Increases with ability range.
- {{AbilityIcon|Flame Dash|Size=20}} T1 Duration Reduced: 7s → <u>6s</u>.
- {{AbilityIcon|Catalyst|Size=20}} Damage amp Reduced: 30% → <u>25%</u>.
- {{AbilityIcon|Catalyst|Size=20}} T3 Damage amp Increased: +10% → <u>+15%</u>.
- {{AbilityIcon|Catalyst|Size=20}} T2 Lifesteal Reduced: +20% → <u>+15%</u>.
|-
|Update: August 15, 2024
| - Updated Infernus tracer, muzzle, and impact FX revisions for better performance.
|-
|Update: August 1, 2024
| - Fixed various bugs with Infernus that caused significant lag.
- Fixed Infernus being unable to slide out of {{AbilityIcon|Flame Dash|Size=20}}.
- {{AbilityIcon|Afterburn|Size=20}} T1 and T2 Swapped.
- {{AbilityIcon|Afterburn|Size=20}} Base DPS Reduced: 18 → <u>15</u>.
- {{AbilityIcon|Afterburn|Size=20}} T3 DPS Reduced: 33 → <u>30</u>.
- {{AbilityIcon|Afterburn|Size=20}} Spirit scaling Increased: {{Ss|0.4}} → <u>{{Ss|0.5}}</u>.
|-
|Update: July 18, 2024
| - Fixed a bug where Infernus could get stuck in his {{AbilityIcon|Flame Dash|Size=20}} pose.
- Fixed a speed exploit with Infernus {{AbilityIcon|Flame Dash|Size=20}}.
|-
|Update: July 4, 2024
| - Added a sound for when Infernus's {{AbilityIcon|Afterburn|Size=20}} procs.
- {{AbilityIcon|Flame Dash|Size=20}} Linger duration Increased: 0.4s → <u>1s</u>.
|-
|Update: June 27, 2024
| - {{AbilityIcon|Afterburn|Size=20}} Base DPS Reduced: 20 → <u>18</u>.
- {{AbilityIcon|Afterburn|Size=20}} T3 DPS Reduced: 35 → <u>33</u>.
|-
|Update: June 20, 2024
| - Fixed {{AbilityIcon|Flame Dash|Size=20}} Duration not being effected by duration extender.
|-
|Update: June 6, 2024
| - {{AbilityIcon|Afterburn|Size=20}} Now shows portraits of enemies that are burning for the full duration.
- {{AbilityIcon|Flame Dash|Size=20}} Cooldown Increased: 30s → <u>38s</u>.
|-
|Update: May 30, 2024
| - {{AbilityIcon|Afterburn|Size=20}} T3 Reduced: 40 → <u>35</u>.
- {{AbilityIcon|Flame Dash|Size=20}} T1 Duration Reduced: 8s → <u>7s</u>.
- {{AbilityIcon|Flame Dash|Size=20}} T1 Fire rate slow Increased: 30% → <u>35%</u>.
- {{AbilityIcon|Flame Dash|Size=20}} T2 DPS Increased: 40 → <u>45</u>.
- {{AbilityIcon|Flame Dash|Size=20}} T3 Cooldown reduction Increased: -15s → <u>-20s</u>.
|-
|Update: May 16, 2024
| - {{AbilityIcon|Afterburn|Size=20}} T2 Now reduces enemy spirit damage by <u>30%</u>.
|-
|Update: May 10, 2024
| - Fixed {{AbilityIcon|Afterburn|Size=20}} Refreshing from item damage.
|-
|Update: May 3, 2024
| - {{AbilityIcon|Catalyst|Size=20}} No longer self slows while casting.
- {{AbilityIcon|Concussive Combustion|Size=20}} Damage Increased: 130 → <u>160</u>.
|}


== Trivia ==
== Trivia ==
* During Deadlock's Pre-Alpha (Neon Prime), Infernus was named ''Inferno''.
[[File:Screenshot 2024-08-26 145125.png|none|thumb|Infernus's appearance in the "Lady Geist" Novel. Working as a bartender under his co-worker/boss Hank.]]


{{Heroes}}
{{Heroes}}
[[Category:Heroes]]
[[Category:Heroes]]

Latest revision as of 23:04, 19 September 2024

Infernus
{{{BASEPAGENAME}}}
Initial Stats
Weapon
"Incendiary Remarks"
DPS

66

Bullet Damage

6.6

Ammo

27

Bullets per sec

10

Light Melee

63

Heavy Melee

116

Falloff Range

22m → 58m

Vitality
Health

600

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

6.5 m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+0.36 Base Bullet Damage
+3.4 Base Melee Damage
+33 Base Health

Lights up enemies and watches them burn
Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus’s blazing speed, his enemies won’t be able to escape the flames.

Infernus is an Ixian with a powerful control of flame that he uses to enhance his speed and ignite his enemies. Combining his Flame Dash with the ability to spew a napalm Catalyst, Infernus can chase down and ignite his foes with a deadly Afterburn. Any targets left standing will be subject to his explosive Concussive Combustion, knocking them out and leaving them vulnerable to further immolation.

As a creature from Ixia, Infernus had a troubled and intense youth while he was raised in the United States. Despite a rash of deadly crime as a teenager, he found himself tending a bar in his adulthood and learning to calm his intense emotions. With quality music and interesting people to talk to, Infernus rarely has a need these days to call up his dangerous supernatural abilities.

Abilities[edit | edit source]

Catalyst

Spew napalm that slows enemy movement and amplifies the damage Infernus does to them

Range:
20m
Duration:
6s
Cooldown:
25s
Damage Amplification: 30%
Damage: 50 (Spirit Power#Spirit Power Scalingx0.3)
Movement Slow: 40%
Debuff Duration: 8s
Slow Duration: 4s
Ability Point 1+1 Charge
Ability Point 2 • Infernus gains 20% Lifesteal against victims
Ability Point 5+10% Damage Amplification and -40% Heal/Regen

Flame Dash

Move forward at high speed and leave a flame trail that burns enemies. Hold [Fire] to dash faster.

Cooldown:
40s
Max Dash Speed: 20m/s
DPS: 40 (Spirit Power#Spirit Power Scalingx0.7)
Dash Time: 3s
Dash Speed: 12m/s
Trail Duration: 4s
Slow resistance: 50%
Ability Point 1+30% Fire Rate Slow for 7s
Ability Point 2+45 DPS
Ability Point 5-19s Cooldown

Afterburn

Your bullets build up to apply a burning effect on enemies. Infernus' bullets and abilities will refresh the duration

DPS: 15 (Spirit Power#Spirit Power Scalingx0.5)
Burn Duration: 3s
Buildup per bullet: 10%
Headshot Buildup: 16%
Buildup Decay Time: 15s
Ability Point 1 • Victims deal -30% Spirit Damage
Ability Point 2+1s Burn Duration
Ability Point 5+30 DPS

Concussive Combustion

Turns you into a living bomb that explodes after a short delay, stunning all enemies in its radius

Radius:
12m
Cooldown:
127s
Stun Duration: 1.25s
DPS: 160 (Spirit Power#Spirit Power Scalingx1)
Explosion Delay: 3s
Ability Point 1-38s Cooldown
Ability Point 2+0.5s Stun Duration and +4m Radius
Ability Point 5+115 Damage and 100% lifesteal from enemy heroes hit

Background[edit | edit source]

A FATE'S TALE:

Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He’s happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he’s not afraid to dust off the skills he once honed.

Update history[edit | edit source]

Patch Changes
Update: September 12, 2024 - Base health Reduced: 625 → 600.

- Flame Dash Slow resistance Increased: 30% → 50%.

Update: September 01, 2024 - Flame Dash Now has 30% Slow resistance.
Update: August 29, 2024 - Reduced Flame Dash Vertical reach.

- Flame Dash Speed is now affected by slows.

- Flame Dash Trail width now Increases with ability range.

- Flame Dash T1 Duration Reduced: 7s → 6s.

- Catalyst Damage amp Reduced: 30% → 25%.

- Catalyst T3 Damage amp Increased: +10% → +15%.

- Catalyst T2 Lifesteal Reduced: +20% → +15%.

Update: August 15, 2024 - Updated Infernus tracer, muzzle, and impact FX revisions for better performance.
Update: August 1, 2024 - Fixed various bugs with Infernus that caused significant lag.

- Fixed Infernus being unable to slide out of Flame Dash.

- Afterburn T1 and T2 Swapped.

- Afterburn Base DPS Reduced: 18 → 15.

- Afterburn T3 DPS Reduced: 33 → 30.

- Afterburn Spirit scaling Increased: (Spirit Power#Spirit Power Scalingx0.4)(Spirit Power#Spirit Power Scalingx0.5).

Update: July 18, 2024 - Fixed a bug where Infernus could get stuck in his Flame Dash pose.

- Fixed a speed exploit with Infernus Flame Dash.

Update: July 4, 2024 - Added a sound for when Infernus's Afterburn procs.

- Flame Dash Linger duration Increased: 0.4s → 1s.

Update: June 27, 2024 - Afterburn Base DPS Reduced: 20 → 18.

- Afterburn T3 DPS Reduced: 35 → 33.

Update: June 20, 2024 - Fixed Flame Dash Duration not being effected by duration extender.
Update: June 6, 2024 - Afterburn Now shows portraits of enemies that are burning for the full duration.

- Flame Dash Cooldown Increased: 30s → 38s.

Update: May 30, 2024 - Afterburn T3 Reduced: 40 → 35.

- Flame Dash T1 Duration Reduced: 8s → 7s.

- Flame Dash T1 Fire rate slow Increased: 30% → 35%.

- Flame Dash T2 DPS Increased: 40 → 45.

- Flame Dash T3 Cooldown reduction Increased: -15s → -20s.

Update: May 16, 2024 - Afterburn T2 Now reduces enemy spirit damage by 30%.
Update: May 10, 2024 - Fixed Afterburn Refreshing from item damage.
Update: May 3, 2024 - Catalyst No longer self slows while casting.

- Concussive Combustion Damage Increased: 130 → 160.

Trivia[edit | edit source]

  • During Deadlock's Pre-Alpha (Neon Prime), Infernus was named Inferno.
Infernus's appearance in the "Lady Geist" Novel. Working as a bartender under his co-worker/boss Hank.