Tokamak: Difference between revisions
m →Weapon: add weapon card |
RainbowGem2 (talk | contribs) Added Breach & Thermal Vault |
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== Abilities == | == Abilities == | ||
Tokamak has four abilities | Tokamak has four abilities, although they are missing most of their UI Data. The following is a recreation of what said missing UI Data could have looked like.<br> | ||
<tabber> | |||
|-|(1) Hot Shot= | |||
{{ | |||
Ability card v2/Card | |||
| name=Hot Shot | |||
| icon=Hot Shot.png | |||
| duration=1 | |||
| num_of_charges=2 | |||
| charge_cooldown=1 | |||
| cooldown=32 | |||
| info1_desc=Blast your enemies with a jet of superheated plasma. Deals additional damage when the heat guage is in the red. Triples heat dissipation while active. | |||
| info1_mainbox1= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=55 | |||
| key=damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Normal DPS | |||
|scale_type=spirit | |||
|scale_value=0.36 | |||
}} | |||
| info1_mainbox2= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=90 | |||
| key=damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Hot DPS | |||
|scale_type=spirit | |||
|scale_value=0.589 | |||
}} | |||
1 | | upgrade1= | ||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = +1 Charges | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''+0.5''' Channel Duration | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''+16''' Normal DPS and '''+0.105''' Normal DPS Scale and '''+48''' Hot DPS and '''+0.314''' Hot DPS Scale | |||
}} | |||
}} | |||
|-|(2) Dying Star= | |||
{{ | |||
Ability card v2/Card | |||
| name=Dying Star | |||
| icon=Dying Star.png | |||
| range=20 | |||
| cooldown=25 | |||
| info1_desc=Launch forward damaging all enemies near where you land, knocking them into the air. | |||
| info1_mainbox1= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=80 | |||
| key=Damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Damage | |||
| scale_type=spirit | |||
| scale_value=0.524 | |||
}} | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = '''+3m''' Explosion Radius | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''-7.5''' Cooldown | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''+80''' Damage and '''+0.524''' Damage Scale | |||
}} | |||
}} | |||
3 | |-|(3) Blinding Radiance= | ||
{{ | |||
Ability card v2/Card | |||
| name=Blinding Radiance | |||
| icon=Blinding Radiance.png | |||
| duration=6 | |||
| range=40 | |||
| cooldown=48 | |||
| info1_desc=Bring your core to the brink of criticality, blinding and damaging any that look in your direction. Damage increases when enemies look directly at you. | |||
| info1_mainbox1= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=16 | |||
| key=Damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Max DPS | |||
|scale_type=spirit | |||
|scale_value=0.104 | |||
}} | |||
| info1_mainbox2= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=20% | |||
| key=Bullet Evasion | |||
| icon=GenericProperty.png | |||
| icon_color=Grey | |||
| icon_link= | |||
| label=Bullet Evasion Chance | |||
}} | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = '''-14s''' Cooldown | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''+20%''' Bullet Evasion Chance | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''+24''' Max DPS | |||
}} | |||
}} | |||
|-|(4) Plasma Cannon= | |||
{{ | |||
Ability card v2/Card | |||
| name=Plasma Cannon | |||
| icon=Plasma Cannon.png | |||
| range=100 | |||
| cooldown=127 | |||
| info1_desc=Collect targets until ready to unload. Each shot is '''0.6s''' apart. | |||
| info1_mainbox1= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=190 | |||
| key=Damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Damage | |||
|scale_type=spirit | |||
|scale_value=1.572 | |||
}} | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = '''-0.2s''' Delay Between Shots | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''+50''' Damage and '''+1.572''' Damage Scale | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''-47s''' Cooldown | |||
}} | |||
}} | |||
</tabber> | |||
Additionally, remnants of two more abilities can be found in the localization files: | Additionally, remnants of two more abilities can be found in the localization files: | ||
<br> | |||
<tabber> | |||
|-|(1) Breach= | |||
{{ | |||
Ability card v2/Card | |||
| name=Breach | |||
| icon=Breach_Tokamak.png | |||
| radius=12 | |||
| cooldown=40 | |||
| info1_desc=Explosively decompress a cloud of coolant. Allies inside the cloud are invisible. | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = -15s Cooldown | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = Purge Debuffs on Tokamak when cast. | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = Silence Enemies in smoke. | |||
}} | |||
}} | |||
|-|(2) Thermal Vault= | |||
''' | {{ | ||
Ability card v2/Card | |||
| name=Thermal Vault | |||
| icon=Thermal Vault.png | |||
| info1_desc=Tokamak harnesses more power as they heat up. Tokamak's melee strikes add a '''0.5s''' burn dealing '''80''' Heat Power DPS. | |||
''' | | upgrade1= | ||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = '''+30%''' melee attack speed | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''+1%''' Courage per Heat Power | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''+20''' Base Heat Power, '''+40''' Max Heat Power | |||
}} | |||
| notes= Thermal Vault's second upgrade mentions a stat that no longer exists, '''Courage'''. Courage was an equivalent to Spirit Power that affected weapons as opposed to abilities. | |||
}} | |||
</tabber> | |||
== Trivia == | == Trivia == |
Latest revision as of 12:15, 4 January 2025
“Shooting Tokamak's weapon builds heat which bleeds off whenever the gun isn't shooting. High heat levels can be used to increase the power of some abilities.
Tokamak
| |
---|---|
Weapon: "Curie-ous Times"
| |
Weapon Stats | |
DPS: | 68 |
Bullet Damage: | 8.2 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | 20m → 58m |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Tokamak is an unreleased hero in Deadlock.
Weapon[edit | edit source]
Tokamak has an unique gimmick for their weapon: Tokamak's ammo bar takes the form of a heat gauge which rises the longer the player fires for and lowers when Tokamak is not firing their weapon. Past a certain point, Tokamak's weapon will begin to overheat, granting increased firing speed. However, the player must be careful, because if Tokamak overheats, they will be unable to fire their gun for a few seconds.
Due to the fact that Tokamak is unfinished, the heat gauge will stay on the HUD even if the player switches to another hero.
Abilities[edit | edit source]
Tokamak has four abilities, although they are missing most of their UI Data. The following is a recreation of what said missing UI Data could have looked like.
Hot Shot
1s
2
1s
32s
Additionally, remnants of two more abilities can be found in the localization files:
Thermal Vault
Thermal Vault's second upgrade mentions a stat that no longer exists, Courage. Courage was an equivalent to Spirit Power that affected weapons as opposed to abilities.
Trivia[edit | edit source]
- Player can access Tokamak in Hero Sandbox by activating console via F7 and typing "selecthero hero_tokamak".
- Tokamak's model is based on Bebop's model, as the two share animations.
- Fathom's second ability, Breach, is a combination of two abilities Tokamak had: Functionally, it is identical to Tokamak's Dying Star and its name was taken from a removed ability for Tokamak also called Breach.
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