Haze: Difference between revisions

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{{Infobox hero
{{Infobox hero
| name = Haze
| key=hero_haze
| weapon_name = Censure & Penance
| weapon_name = Censure & Penance
| art = Haze full.png
| art = Haze full.png
| card = Haze card.png
| card = Haze card.png
| summary = Sneaks in and sprays bullets
| description = When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.


| dps = {{#invoke:HeroData|get_hero_var|hero_haze|DPS|3}}
| ammo = {{#invoke:HeroData|get_hero_var|hero_haze|ClipSize|3}}{{ss|0.5}}
| bullet_damage = {{#invoke:HeroData|get_hero_var|hero_haze|BulletDamage|2}}
| no_bullet_resist=true
| ammo = {{#invoke:HeroData|get_hero_var|hero_haze|ClipSize|3}} {{ss|0.5}}
| no_spirit_resist=true
| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_haze|RoundsPerSecond|3}}
| no_sprint=true
| light_melee = {{#invoke:HeroData|get_hero_var|hero_haze|LightMeleeDamage|3}}
|max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|27}}
| heavy_melee = {{#invoke:HeroData|get_hero_var|hero_haze|HeavyMeleeDamage|3}}  
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.22}}
| max_health = {{#invoke:HeroData|get_hero_var|hero_haze|MaxHealth|3}}  
|light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| health_regen = {{#invoke:HeroData|get_hero_var|hero_haze|BaseHealthRegen|2}}
|heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}}
| bullet_resist = {{#invoke:HeroData|get_hero_var|hero_haze|BulletResist|2}}  
| spirit_resist = {{#invoke:HeroData|get_hero_var|hero_haze|TechResist|2}}
| move_speed = {{#invoke:HeroData|get_hero_var|hero_haze|MaxMoveSpeed|2}}
| sprint_speed = {{#invoke:HeroData|get_hero_var|hero_haze|SprintSpeed|2}}  
| stamina = {{#invoke:HeroData|get_hero_var|hero_haze|Stamina|2}}  
| range = {{#invoke:HeroData|get_hero_var|hero_haze|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|hero_haze|FalloffEndRange|2}}m
| reload_time = {{#invoke:HeroData|get_hero_var|hero_haze|ReloadTime|3}}  
| bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_haze|BulletSpeed|3}}
 
| increase1_value = 0.28
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase3_value = 27
| increase3_stat = Base Health


}}
}}
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{{Hero Navbox}}
{{Hero Navbox}}
[[Category:Heroes]]

Latest revision as of 12:39, 29 October 2024

Sneaks in and sprays bullets

When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.

Haze
{{{BASEPAGENAME}}}
Weapon:
"Censure & Penance"


BASE STATS

Weapon Stats
DPS: 56
Bullet Damage: 5.6+0.22
Ammo:

25x0.5

Bullets per sec:

10

Reload Time:

2.35s

Bullet Velocity:

762m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 22m → 46m
Vitality Stats
Health:

500+27

Health Regen:

2

Move Speed:

8.3m/s

Stamina:

3


Haze works as a secret agent in the Sandman Division of OSIC, fighting as a devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.

In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.

Abilities[edit | edit source]

Sleep Dagger




26s

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Spirit Power#Spirit Power Scalingx2.8

70

Damage


Spirit Power#Spirit Power Scalingx0.00328

0.1s

Wake Up Time


0.2s  Min Sleep Time

3s  Sleep Duration

Ability Point 1
Removes 1 stamina


Ability Point 2
-12s Cooldown


Ability Point 5
Applies -12% Bullet Resist and 40% Fire Rate Slow for 6s on wake-up.


Smoke Bomb


8s


37s

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.

1.5s

Fade Time


18m  Spot Radius

2m/s  Invis Sprint Speed

Ability Point 1
-14.0s Ability Cooldown


Ability Point 2
+6m/s Invis Sprint Speed


Ability Point 5
After invis, gain +30% Bullet Lifesteal for 8s


Fixation


6s


Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.
0.2per stack
Weapon Damage


40

Max Stacks


Ability Point 1
60 Spirit damage and 15% slow for 2s to target every 20 stacks
Spirit Power#Spirit Power Scalingx0.393


Ability Point 2
+40 Max Stacks and +5s Duration


Ability Point 5
+0.15per stack Weapon Damage


Bullet Dance

15m

3s


138s

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy.

30%

Fire Rate


2
Weapon Damage


4  Channel Move Speed

Ability Point 1
+7 Weapon Damage


Ability Point 2
-38s Cooldown


Ability Point 5
Gain +40% Bullet Evasion and +2m/s Dance Movespeed


Weapon[edit | edit source]

Weapon Stats
Falloff Range
22m - 46m
56 DPS
Censure & Penance
Rapid Fire Close Range

Background[edit | edit source]

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

A FATE'S TALE

Update history[edit | edit source]

Main article: Update history
Update Changes

November 7, 2024

October 10, 2024

September 26, 2024

Trivia[edit | edit source]

  • Haze has a model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze.".
  • The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
  • Haze and Yamato are currently the only heroes whose Ammo is directly affected by Spirit Power.
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