Haze: Difference between revisions

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m Add weapon name
→‎Trivia: Haze's current model is not from Neon Prime. Replaced the trivia with a reference to her new "v2" model in the files. Also mentioned her slightly older model in the main menu and loading screen.
 
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| summary        = Sneaks in and sprays bullets
| summary        = Sneaks in and sprays bullets
| description    = When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.
| description    = When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.
| dps            = 53
| dps            = 56
| bullet_damage  = 5.6
| bullet_damage  = 5.6
| ammo            = 25 {{ss|0.5}}
| ammo            = 25 {{ss|0.5}}
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| sprint_speed    = 0
| sprint_speed    = 0
| stamina        = 3
| stamina        = 3
| increase1_value = 0.285
| increase1_value = 0.28
| increase1_stat  = Base Bullet Damage
| increase1_stat  = Base Bullet Damage
| increase2_value = 3.4
| increase2_value = 3.4
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| increase3_stat  = Base Health
| increase3_stat  = Base Health
| range          = 22m → 46m
| range          = 22m → 46m
|weapon_name=Censure & Penance}}
| weapon_name     = Censure & Penance
}}


'''Haze''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]].
A secret agent in the Sandman Division of [[OSIC]], '''Haze''' is a secretive and devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, '''Haze''' can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.
 
In her position at the Occult Security and Investigation Commission, '''Haze''' is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.  


== Abilities ==
== Abilities ==
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{{Ability card
{{Ability card
| name            = Sleep Dagger
| name            = Sleep Dagger
| key            = 1
| cooldown        = 26s
| cooldown        = 25s
| description    = Throw a dagger that '''damages''' and '''sleeps''' the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.  
| description    = Throw a dagger that '''damages''' and '''sleeps''' the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.  
| effect1        = '''Status Effect:''' Sleep
| effect1        = '''Status Effect:''' Sleep
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| effect5        = '''Sleep Duration:''' 3s
| effect5        = '''Sleep Duration:''' 3s
| upgrade1        = '''Removes 1 stamina'''
| upgrade1        = '''Removes 1 stamina'''
| upgrade2        = '''-13s''' Cooldown
| upgrade2        = '''-12s''' Cooldown
| upgrade3        = Applies '''-12% Bullet Resist''' for 6s on wake-up
| upgrade3        = Applies '''-12% Bullet Resist''' for 6s on wake-up
}}
}}
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{{Ability card
{{Ability card
| name            = Smoke Bomb
| name            = Smoke Bomb
| key            = 2
| duration        = 8s {{ss|0.2}}
| duration        = 8s {{ss|0.2}}
| cooldown        = 35s
| cooldown        = 37s
| description    = Fade out of sight, becoming '''invisible''' and gaining '''sprint speed.''' Attacking removes invisibility. Close enemies can see through your invisibility.
| description    = Fade out of sight, becoming '''invisible''' and gaining '''sprint speed.''' Attacking removes invisibility. Close enemies can see through your invisibility.
| effect1        = '''Status Effect:''' Invisible
| effect1        = '''Status Effect:''' Invisible
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| effect3        = '''Spot Radius:''' 18m
| effect3        = '''Spot Radius:''' 18m
| effect4        = '''Invis Sprint Speed:''' +2m/s
| effect4        = '''Invis Sprint Speed:''' +2m/s
| upgrade1        = '''-15s''' Cooldown
| upgrade1        = '''Cooldown''' -14s
| upgrade2        = '''+6m/s''' Invis Sprint Speed
| upgrade2        = '''+6m/s''' Invis Sprint Speed
| upgrade3        = After invis, gain'''+30% Bullet Lifesteal''' for 8s
| upgrade3        = After invis, gain'''+30% Bullet Lifesteal''' for 8s
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{{Ability card
{{Ability card
| name            = Fixation
| name            = Fixation
| key            = 3
| description    = Shooting a target '''increases your bullet damage on that target'''. Gain one '''stack''' per bullet hit, two if the hit is a headshot.  
| description    = Shooting a target '''increases your bullet damage on that target'''. Gain one '''stack''' per bullet hit, two if the hit is a headshot.  
| effect1        = '''Weapon Damage:''' +0.2 per stack
| effect1        = '''Weapon Damage:''' +0.2 per stack
| effect2        = '''Max Stacks:''' 30
| effect2        = '''Max Stacks:''' 30
| upgrade1        = '''60''' {{ss|0.4}} Spirit damage and '''15%''' slow for 2s to target every '''20''' stacks.
| upgrade1        = '''60''' Spirit damage and '''15%''' slow for 2s to target every '''20''' stacks.
| upgrade2        = '''40''' Max Stacks and '''+5s''' Duration
| upgrade2        = '''40''' Max Stacks and '''+5s''' Duration
| upgrade3        = '''+0.2 per stack''' Weapon Damage
| upgrade3        = '''+0.2 per stack''' Weapon Damage
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{{Ability card
{{Ability card
| name            = Bullet Dance
| name            = Bullet Dance
| key            = 4
| duration        = 3s {{ss|0.07}}
| duration        = 3s {{ss|0.07}}
| range          = 15m
| range          = 15m
| cooldown        = 130s
| cooldown        = 138s
| description    = Enter a flurry, '''firing your weapon''' at nearby enemies with '''perfect accuracy'''. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.  
| description    = Enter a flurry, '''firing your weapon''' at nearby enemies with '''perfect accuracy'''. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.  
| effect1        = '''Fire Rate:''' +25%
| effect1        = '''Fire Rate:''' +25%
| effect2        = '''Targets Hit Per Shot:''' 1
| effect2        = '''Targets Hit Per Shot:''' 1
| effect3        = '''Evasion Chance:''' 50%
| effect3        = '''Weapon Damage:''' +2
| effect4        = '''Weapon Damage:''' +2
| effect4        = '''Evasion Chance:''' 50%
| upgrade1        = '''+7''' Weapon Damage
| upgrade1        = '''+7''' Weapon Damage
| upgrade2        = '''-40s''' Cooldown
| upgrade2        = '''-38s''' Cooldown
| upgrade3        = '''+1''' Targets Hit Per Shot
| upgrade3        = '''+1''' Targets Hit Per Shot
}}
}}
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== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
|- style="text-align: center; background-color:#f0dbbb;"
|- style="text-align: center; background-color:#f0dbbb;"
|<b>Patch</b>
|'''Patch'''
|<b>Changes</b>
|'''Changes'''
|-
|-
|[[Update:08-29-2024 Update|Update 08-29-2024]]
|[[Update:September 12, 2024|Update: September 12, 2024]]
| - Fixed issues with {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Hitting targets behind walls.
|-
|[[Update: August 29, 2024]]
| - Base bullet damage Increased: 5.3 → <u>5.6</u>.
| - Base bullet damage Increased: 5.3 → <u>5.6</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cooldown Reduced: 27s → <u>25s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Impact damage now happens immediately.


- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Drowsy period Increased: 0.25s → <u>0.35s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Drowsy period Increased: 0.25s → <u>0.35s</u>.


- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Impact damage now happens immediately.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cooldown Reduced: 27s → <u>25s</u>.


- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Radius Reduced: 20m → <u>18m</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Radius Reduced: 20m → <u>18m</u>.
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- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' T2 Max stacks Increased: 30 → <u>40</u>.
- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' T2 Max stacks Increased: 30 → <u>40</u>.


- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Base now provides +2 Weapon Damage
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Base now provides +2 Weapon Damage (''similar to the T1'').
|-
|-
|Update 08-15-2024
|Update: August 15, 2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' now puts targets in a brief drowsy state for 0.25s, reducing move speed.
| - Updated {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cast, projectile loop and whizby.
- Updated {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Sound.
 
- Removed {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Voice line for everyone except the casting player and spectators.
 
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Now puts targets in a brief drowsy state for 0.25s, where you move slowly before falling asleep (''you still have the ability to shoot/cast/move/etc during this period'').
 
- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' T2 Duration Reduced: +6s → <u>+5s</u>.
- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' T2 Duration Reduced: +6s → <u>+5s</u>.


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- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' T1 Damage Increased: +6 → <u>+7</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' T1 Damage Increased: +6 → <u>+7</u>.
|-
|-
|Update 08-01-2024
|Update: August 01, 2024
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Falloff Increased by <u>20%</u>.
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Falloff Increased by <u>20%</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Can now be cast while ziplining.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Can now be cast while ziplining.
|-
|-
|Update 07-18-2024
|Update: July 18, 2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Min. sleep time Reduced: 0.3s → <u>0.2s</u>.
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Min. sleep time Reduced: 0.3s → <u>0.2s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Wake-up time Reduced: 0.15s → <u>0.1s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Wake-up time Reduced: 0.15s → <u>0.1s</u>.
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- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' T1 & T2 have been swapped.
- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' T1 & T2 have been swapped.
- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' Damage per stack Reduced: 0.25 → <u>0.2</u>.


- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Fire rate Increased: +20% → <u>+25%</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Fire rate Increased: +20% → <u>+25%</u>.
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- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Radius Increased: 14m → <u>15m</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Radius Increased: 14m → <u>15m</u>.
|-
|-
|Update 07-11-2024
|Update: July 11, 2024
| - Ammo spirit scaling Reduced: {{Ss|0.6}} → <u>{{Ss|0.5}}</u>.
| - Ammo spirit scaling Reduced: {{Ss|0.6}} → <u>{{Ss|0.5}}</u>.
|-
|-
|Update 07-04-2024
|Update July 04, 2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T1 Changed: +1s Sleep duration → <u>Drains 1 stamina</u>.
| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' No longer instantly grants sprint.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' No longer instantly grants sprint.
 
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Duration Increased: 6s → <u>8s</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Duration Increased: 6s → <u>8s</u>.


Line 156: Line 164:


- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T3 Is now <u>Gain +30% bullet lifesteal for 8s</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T3 Is now <u>Gain +30% bullet lifesteal for 8s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T1 Changed: +1s Sleep duration → <u>Drains 1 stamina</u>.
|-
|-
|Update 06-27-2024
|Update: June 27, 2024
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' T1 Weapon damage Increased: +5 → <u>+6</u>.
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' T1 Weapon damage Increased: +5 → <u>+6</u>.
- Fixed various bugs with {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' and fire rate (''net effects of the bugs often caused it to fire a little faster than intended'').
- Fixed various bugs with {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' and fire rate (''net effects of the bugs often caused it to fire a little faster than intended'').
|-
|-
|Update 06-20-2024
|Update: June 20, 2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cooldown Reduced: 29s → <u>27s</u>.
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cooldown Reduced: 29s → <u>27s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T2 Cooldown Reduced: -15s → <u>-13s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T2 Cooldown Reduced: -15s → <u>-13s</u>.


- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T2 Now replenishes stamina on cast and grants +40% stamina regen.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T2 Changed to <u>Replenishes stamina on cast and grants +40% stamina regen</u>.


- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' Bonus damage no longer ignores bullet falloff.
- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' Bonus damage no longer ignores bullet falloff.
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- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Cast point Reduced: 0.8s → <u>0.4s</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Cast point Reduced: 0.8s → <u>0.4s</u>.


- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Move speed Increased: 3.5m/s → <u>4m/s</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Move speed Increased: 3.5&nbsp;m/s → <u>4&nbsp;m/s</u>.
|-
|-
|Update 06-13-2024
|Update: June 13, 2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Damage spirit scaling Increased: {{Ss|2.5}} → <u>{{Ss|2.8}}</u>.
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Damage spirit scaling Increased: {{Ss|2.5}} → <u>{{Ss|2.8}}</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T3 Is now <u>-12% Bullet resist for 6s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T3 Is now <u>-12% Bullet resist for 6s</u>.


- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T1 Invis sprint speed Increased: +4m/s → <u>+5m/s</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T1 Invis sprint speed Increased: +4&nbsp;m/s → <u>+5&nbsp;m/s</u>.


- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Now causes your footsteps to be silent.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Now causes your footsteps to be silent.
|-
|-
|Update 06-06-2024
|Update: June 06, 2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T3 Target damage reduction Increased: -30% → <u>-40%</u>.
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T3 Target damage reduction Increased: -30% → <u>-40%</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Sprint speed now activates immediately after casting.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Sprint speed now activates immediately after casting.
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- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' T3 Changed to <u>+1 Targets hit per shot</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' T3 Changed to <u>+1 Targets hit per shot</u>.
|-
|-
|Update 05-30-2024
|Update: May 30, 2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cooldown Increased: 27s → <u>29s</u>.
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cooldown Increased: 27s → <u>29s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Spirit Scaling increased: {{Ss|2.2}} → <u>{{Ss|2.5}}</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Spirit Scaling increased: {{Ss|2.2}} → <u>{{Ss|2.5}}</u>.
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- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T3 Cooldown reduction Increased: -20s → <u>-25s</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T3 Cooldown reduction Increased: -20s → <u>-25s</u>.
|-
|-
|Update 05-23-2024
|Update: May 23, 2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' No longer breaks invisibility when cast.
| - Added unique Haze footstep sound effects.
- Improved visibility of Haze’s bullet and travel path.
 
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' No longer breaks invisibility when cast (''previously was part of the T3'').
 
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Spirit scaling Increased: {{Ss|2.3}} → <u>{{Ss|2.6}}</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Spirit scaling Increased: {{Ss|2.3}} → <u>{{Ss|2.6}}</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' No longer gets +140 damage with the T3


- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T3 Changed to <u>-30% Damage Penalty on victim for 4s after wakeup</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T3 Changed to <u>-30% Damage Penalty on victim for 4s after wakeup</u>.


- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Cast time Increased: 0.7s → <u>0.8s</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Cast time Increased: 0.7s → <u>0.8s</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Evasion chance Reduced: 70% → <u>50%</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Evasion chance Reduced: 70% → <u>50%</u>.
|-
|-
|Update 05-16-2024
|Update: May 16, 2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cooldown Increased: 25s → <u>27s</u>.
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cooldown Increased: 25s → <u>27s</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Cooldown Reduced: 45s → <u>35s</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Cooldown Reduced: 45s → <u>35s</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T1 Changed to <u>+4 Invis Sprint</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T1 Changed to <u>+4 Invis Sprint</u>.


- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T2 Change to <u>-20s Cooldown</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T2 Change to <u>-20s Cooldown</u>.
|-
|-
|Update 05-03-2024
|Update: May 03, 2024
| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Duration spirit scaling Increased: {{Ss|0.2}} → <u>{{Ss|0.3}}</u>.
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Bonus fire rate Reduced: +30 → <u>+20</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Bonus fire rate Reduced: +30 → <u>+20</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Duration spirit scaling Increased: {{Ss|0.2}} → <u>{{Ss|0.3}}</u>.
|}
|}


== Trivia ==
== Trivia ==
* Haze's current model is temporary and is linked to when the game was still called ''Neon Prime.''
* Haze has an upcoming model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze."
* Haze weapon is called "Censure & Penance".
* The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.


{{Heroes}}
{{Heroes}}
[[Category:Heroes]]
[[Category:Heroes]]

Latest revision as of 21:18, 14 September 2024

Haze
{{{BASEPAGENAME}}}
Initial Stats
Weapon
"Censure & Penance"
DPS

56

Bullet Damage

5.6

Ammo

25 (Spirit Power#Spirit Power Scalingx0.5)

Bullets per sec

10

Light Melee

63

Heavy Melee

116

Falloff Range

22m → 46m

Vitality
Health

500

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

8 m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+0.28 Base Bullet Damage
+3.4 Base Melee Damage
+27 Base Health

Sneaks in and sprays bullets
When Haze fixates on a target she can hold her own in a firefight. She prefers to create one-sided exchanges, avoiding damage then picking off unsuspecting targets up close.

A secret agent in the Sandman Division of OSIC, Haze is a secretive and devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.

In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.

Abilities[edit | edit source]

Sleep Dagger

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Cooldown:
26s
Status Effect: Sleep
Damage: 70 (Spirit Power#Spirit Power Scalingx2.8)
Wake Up Time: 0.1s (Spirit Power#Spirit Power Scalingx0.003)
Min Sleep Time: 0.2s
Sleep Duration: 3s
Ability Point 1Removes 1 stamina
Ability Point 2-12s Cooldown
Ability Point 5 • Applies -12% Bullet Resist for 6s on wake-up

Smoke Bomb

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.

Duration:
8s (Spirit Power#Spirit Power Scalingx0.2)
Cooldown:
37s
Status Effect: Invisible
Fade Time: 1.5s
Spot Radius: 18m
Invis Sprint Speed: +2m/s
Ability Point 1Cooldown -14s
Ability Point 2+6m/s Invis Sprint Speed
Ability Point 5 • After invis, gain+30% Bullet Lifesteal for 8s

Fixation

Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.

Weapon Damage: +0.2 per stack
Max Stacks: 30
Ability Point 160 Spirit damage and 15% slow for 2s to target every 20 stacks.
Ability Point 240 Max Stacks and +5s Duration
Ability Point 5+0.2 per stack Weapon Damage

Bullet Dance

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.

Range:
15m
Duration:
3s (Spirit Power#Spirit Power Scalingx0.07)
Cooldown:
138s
Fire Rate: +25%
Targets Hit Per Shot: 1
Weapon Damage: +2
Evasion Chance: 50%
Ability Point 1+7 Weapon Damage
Ability Point 2-38s Cooldown
Ability Point 5+1 Targets Hit Per Shot

Background[edit | edit source]

A FATE'S TALE:

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

Update history[edit | edit source]

Patch Changes
Update: September 12, 2024 - Fixed issues with File:.png [[#Abilities|]] Sleep Dagger Hitting targets behind walls.
Update: August 29, 2024 - Base bullet damage Increased: 5.3 → 5.6.

- File:.png [[#Abilities|]] Sleep Dagger Impact damage now happens immediately.

- File:.png [[#Abilities|]] Sleep Dagger Drowsy period Increased: 0.25s → 0.35s.

- File:.png [[#Abilities|]] Sleep Dagger Cooldown Reduced: 27s → 25s.

- File:.png [[#Abilities|]] Smoke Bomb Radius Reduced: 20m → 18m.

- File:.png [[#Abilities|]] Fixation T2 Max stacks Increased: 30 → 40.

- File:.png [[#Abilities|]] Bullet Dance Base now provides +2 Weapon Damage (similar to the T1).

Update: August 15, 2024 - Updated File:.png [[#Abilities|]] Sleep Dagger Cast, projectile loop and whizby.

- Updated File:.png [[#Abilities|]] Smoke Bomb Sound.

- Removed File:.png [[#Abilities|]] Smoke Bomb Voice line for everyone except the casting player and spectators.

- File:.png [[#Abilities|]] Sleep Dagger Now puts targets in a brief drowsy state for 0.25s, where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period).

- File:.png [[#Abilities|]] Fixation T2 Duration Reduced: +6s → +5s.

- File:.png [[#Abilities|]] Fixation T3 Damage per Stack Reduced: 0.25 → 0.2.

- File:.png [[#Abilities|]] Bullet Dance T1 Damage Increased: +6 → +7.

Update: August 01, 2024 - File:.png [[#Abilities|]] Bullet Dance Falloff Increased by 20%.

- File:.png [[#Abilities|]] Smoke Bomb Can now be cast while ziplining.

Update: July 18, 2024 - File:.png [[#Abilities|]] Sleep Dagger Min. sleep time Reduced: 0.3s → 0.2s.

- File:.png [[#Abilities|]] Sleep Dagger Wake-up time Reduced: 0.15s → 0.1s.

- File:.png [[#Abilities|]] Sleep Dagger Projectile size Reduced by 10%.

- File:.png [[#Abilities|]] Fixation T1 & T2 have been swapped.

- File:.png [[#Abilities|]] Fixation Damage per stack Reduced: 0.25 → 0.2.

- File:.png [[#Abilities|]] Bullet Dance Fire rate Increased: +20% → +25%.

- File:.png [[#Abilities|]] Bullet Dance Radius Increased: 14m → 15m.

Update: July 11, 2024 - Ammo spirit scaling Reduced: (Spirit Power#Spirit Power Scalingx0.6)(Spirit Power#Spirit Power Scalingx0.5).
Update July 04, 2024 - File:.png [[#Abilities|]] Smoke Bomb No longer instantly grants sprint.

- File:.png [[#Abilities|]] Smoke Bomb Duration Increased: 6s → 8s.

- File:.png [[#Abilities|]] Smoke Bomb T1 Is now -15s Cooldown.

- File:.png [[#Abilities|]] Smoke Bomb T2 Is now +6 Invis sprint.

- File:.png [[#Abilities|]] Smoke Bomb T3 Is now Gain +30% bullet lifesteal for 8s.

- File:.png [[#Abilities|]] Sleep Dagger T1 Changed: +1s Sleep duration → Drains 1 stamina.

Update: June 27, 2024 - File:.png [[#Abilities|]] Bullet Dance T1 Weapon damage Increased: +5 → +6.

- Fixed various bugs with File:.png [[#Abilities|]] Bullet Dance and fire rate (net effects of the bugs often caused it to fire a little faster than intended).

Update: June 20, 2024 - File:.png [[#Abilities|]] Sleep Dagger Cooldown Reduced: 29s → 27s.

- File:.png [[#Abilities|]] Sleep Dagger T2 Cooldown Reduced: -15s → -13s.

- File:.png [[#Abilities|]] Smoke Bomb T2 Changed to Replenishes stamina on cast and grants +40% stamina regen.

- File:.png [[#Abilities|]] Fixation Bonus damage no longer ignores bullet falloff.

- File:.png [[#Abilities|]] Bullet Dance Cast point Reduced: 0.8s → 0.4s.

- File:.png [[#Abilities|]] Bullet Dance Move speed Increased: 3.5 m/s → 4 m/s.

Update: June 13, 2024 - File:.png [[#Abilities|]] Sleep Dagger Damage spirit scaling Increased: (Spirit Power#Spirit Power Scalingx2.5)(Spirit Power#Spirit Power Scalingx2.8).

- File:.png [[#Abilities|]] Sleep Dagger T3 Is now -12% Bullet resist for 6s.

- File:.png [[#Abilities|]] Smoke Bomb T1 Invis sprint speed Increased: +4 m/s → +5 m/s.

- File:.png [[#Abilities|]] Smoke Bomb Now causes your footsteps to be silent.

Update: June 06, 2024 - File:.png [[#Abilities|]] Sleep Dagger T3 Target damage reduction Increased: -30% → -40%.

- File:.png [[#Abilities|]] Smoke Bomb Sprint speed now activates immediately after casting.

- File:.png [[#Abilities|]] Bullet Dance Cooldown Reduced: 160s → 130s.

- File:.png [[#Abilities|]] Bullet Dance T2 Changed to -40s Cooldown.

- File:.png [[#Abilities|]] Bullet Dance T3 Changed to +1 Targets hit per shot.

Update: May 30, 2024 - File:.png [[#Abilities|]] Sleep Dagger Cooldown Increased: 27s → 29s.

- File:.png [[#Abilities|]] Sleep Dagger Spirit Scaling increased: (Spirit Power#Spirit Power Scalingx2.2)(Spirit Power#Spirit Power Scalingx2.5).

- File:.png [[#Abilities|]] Smoke Bomb T2 and T3 have been swapped.

- File:.png [[#Abilities|]] Smoke Bomb T3 Cooldown reduction Increased: -20s → -25s.

Update: May 23, 2024 - Added unique Haze footstep sound effects.

- Improved visibility of Haze’s bullet and travel path.

- File:.png [[#Abilities|]] Sleep Dagger No longer breaks invisibility when cast (previously was part of the T3).

- File:.png [[#Abilities|]] Sleep Dagger Spirit scaling Increased: (Spirit Power#Spirit Power Scalingx2.3)(Spirit Power#Spirit Power Scalingx2.6).

- File:.png [[#Abilities|]] Sleep Dagger No longer gets +140 damage with the T3

- File:.png [[#Abilities|]] Sleep Dagger T3 Changed to -30% Damage Penalty on victim for 4s after wakeup.

- File:.png [[#Abilities|]] Bullet Dance Cast time Increased: 0.7s → 0.8s.

- File:.png [[#Abilities|]] Bullet Dance Evasion chance Reduced: 70% → 50%.

Update: May 16, 2024 - File:.png [[#Abilities|]] Sleep Dagger Cooldown Increased: 25s → 27s.

- File:.png [[#Abilities|]] Smoke Bomb Cooldown Reduced: 45s → 35s.

- File:.png [[#Abilities|]] Smoke Bomb T1 Changed to +4 Invis Sprint.

- File:.png [[#Abilities|]] Smoke Bomb T2 Change to -20s Cooldown.

Update: May 03, 2024 - File:.png [[#Abilities|]] Bullet Dance Bonus fire rate Reduced: +30 → +20.

- File:.png [[#Abilities|]] Smoke Bomb Duration spirit scaling Increased: (Spirit Power#Spirit Power Scalingx0.2)(Spirit Power#Spirit Power Scalingx0.3).

Trivia[edit | edit source]

  • Haze has an upcoming model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze."
  • The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.