Haze: Difference between revisions

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m Updated ammo count to match the in-game value.
→‎Abilities: Added drowsy information for Ability 1
 
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{{Infobox hero
{{Infobox hero
| name            = Haze
| key=hero_haze
| art             = Haze full.png
| weapon_name = Censure & Penance
| card           = Haze card.png
| art = Haze full.png
| summary        = Sneaks in and sprays bullets
| card = Haze card.png
| description    = When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.
 
| dps            = 56
| ammo = {{#invoke:HeroData|get_hero_var|hero_haze|ClipSize|3}}{{ss|0.5}}
| bullet_damage  = 5.6
| no_bullet_resist=true
| ammo            = 26 {{ss|0.5}}
| no_spirit_resist=true
| bullets_per_sec = 10
| no_sprint=true
| light_melee    = 63
|max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|27}}
| heavy_melee    = 116
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.22}}
| max_health     = 500
|light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| health_regen    = 2
|heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}}
| bullet_resist  = 0
 
| spirit_resist  = 0
| move_speed      = 8
| sprint_speed    = 0
| stamina        = 3
| increase1_value = 0.28
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase3_value = 27
| increase3_stat  = Base Health
| range          = 22m → 46m
| weapon_name    = Censure & Penance
}}
}}


A secret agent in the Sandman Division of [[OSIC]], '''Haze''' is a secretive and devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, '''Haze''' can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.
'''Haze''' works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.


In her position at the Occult Security and Investigation Commission, '''Haze''' is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.


== Abilities ==
== Abilities ==
<tabber>
<tabber>
|-|(1) Sleep Dagger=
|-|(1) Sleep Dagger=
{{Ability card
{{Ability card v2
| name            = Sleep Dagger
| hero_name=Haze
| cooldown        = 26s
| ability_num=1
| description    = Throw a dagger that '''damages''' and '''sleeps''' the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
| notes=
| effect1        = '''Status Effect:''' Sleep
* Targets hit are put into a "drowsy" state for 0.35 seconds before falling asleep during which they are slowed but not prevented from moving, casting, shooting, etc.
| effect2        = '''Damage:''' 70 {{ss|2.8}}
| effect3        = '''Wake Up Time:''' 0.1s {{ss|0.003}}
| effect4        = '''Min Sleep Time:''' 0.2s
| effect5        = '''Sleep Duration:''' 3s
| upgrade1        = '''Removes 1 stamina'''
| upgrade2        = '''-12s''' Cooldown
| upgrade3        = Applies '''-12% Bullet Resist''' for 6s on wake-up
}}
}}
|-|(2) Smoke Bomb=
|-|(2) Smoke Bomb=
{{Ability card
{{Ability card v2
| name            = Smoke Bomb
| hero_name=Haze
| duration        = 8s {{ss|0.2}}
| ability_num=2
| cooldown        = 37s
| description    = Fade out of sight, becoming '''invisible''' and gaining '''sprint speed.''' Attacking removes invisibility. Close enemies can see through your invisibility.
| effect1        = '''Status Effect:''' Invisible
| effect2        = '''Fade Time:''' 1.5s
| effect3        = '''Spot Radius:''' 18m
| effect4        = '''Invis Sprint Speed:''' +2m/s
| upgrade1        = '''Cooldown''' -14s
| upgrade2        = '''+6m/s''' Invis Sprint Speed
| upgrade3        = After invis, gain '''+30% Bullet Lifesteal''' for 8s
}}
}}
|-|(3) Fixation=
|-|(3) Fixation=
{{Ability card
{{Ability card v2
| name            = Fixation
| hero_name=Haze
| description    = Shooting a target '''increases your bullet damage on that target'''. Gain one '''stack''' per bullet hit, two if the hit is a headshot.
| ability_num=3
| effect1        = '''Weapon Damage:''' +0.2 per stack
| effect2        = '''Max Stacks:''' 30
| upgrade1        = '''60''' Spirit damage and '''15%''' slow for 2s to target every '''20''' stacks.
| upgrade2        = '''40''' Max Stacks and '''+5s''' Duration
| upgrade3        = '''+0.2 per stack''' Weapon Damage
}}
}}
|-|(4) Bullet Dance=
|-|(4) Bullet Dance=
{{Ability card
{{Ability card v2
| name            = Bullet Dance
| hero_name=Haze
| duration        = 3s {{ss|0.065}}
| ability_num=4
| range          = 15m
| cooldown        = 138s
| description    = Enter a flurry, '''firing your weapon''' at nearby enemies with '''perfect accuracy'''. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.
| effect1        = '''Fire Rate:''' +15%
| effect2        = '''Targets Hit Per Shot:''' 1
| effect3        = '''Weapon Damage:''' +2
| effect4        = '''Evasion Chance:''' 25%
| upgrade1        = '''+7''' Weapon Damage
| upgrade2        = '''-38s''' Cooldown
| upgrade3        = '''+1''' Targets Hit Per Shot
}}
}}
</tabber>
</tabber>


== Weapon ==
== Weapon ==
{{WeaponCard|Haze}}
{{WeaponCard|key=hero_haze}}


== Background ==
== Background ==
Line 108: Line 68:
* The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
* The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
* Haze and Yamato are currently the only heroes whose Ammo is directly affected by [[Spirit Power]].
* Haze and Yamato are currently the only heroes whose Ammo is directly affected by [[Spirit Power]].
* Haze and [[Grey Talon]] know each other. She refers to him by his first name and knew his late son.<ref name=":0">[https://youtu.be/PjlbYrAnocs?si=TUsuJSwLwXfUuyZk&t=353 Haze and Grey Talon conversation] - Haze: ''"Been a while, Wesley." (...) "I'm sorry about Nathan." (...) "Not the best circunstances for a reunion."''</ref>
* Haze knows Dynamo's wife Marlowe.<ref>{{VoiceLineCite|name=Haze|file=Haze match start dynamo haze convo01_01.mp3|context=(to Dynamo)|transcription=Marlowe wanted me to tell you that the offer still stands.}}</ref>
== Gallery ==
<gallery>
File:Haze card.png|Portrait
File:Haze MM.png|Minimap icon
File:Haze Render.png|In-game render
File:Haze Reference Sheet.png|Model sheet
File:Haze concept art.png|Concept art
File:Haze Weapon.png|Weapon - Censure & Penance
File:Haze temp mm.png|Temporary minimap icon [[Update:September 12, 2024|(2024-09-12 update)]]
File:Old haze.png|Haze v2
File:Haze v1.png|Haze v1 ([[Neon Prime]])
</gallery>


== References ==
<references />
{{Hero Navbox}}
{{Hero Navbox}}
[[Category:Heroes]]

Latest revision as of 02:32, 3 December 2024

Sneaks in and sprays bullets

When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.

Haze
{{{BASEPAGENAME}}}
Weapon:
"Censure & Penance"


BASE STATS

Weapon Stats
DPS: 56
Bullet Damage: 5.6+0.22
Ammo:

25x0.5

Bullets per sec:

10

Reload Time:

2.35s

Bullet Velocity:

762m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 46m
Vitality Stats
Health:

500+27

Health Regen:

2

Move Speed:

8.3m/s

Stamina:

3


Haze works as a secret agent in the Sandman Division of OSIC, fighting as a devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.

In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.

Abilities[edit | edit source]

Sleep Dagger




26s

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Spirit Power#Spirit Power Scalingx2.8

70

Damage


Spirit Power#Spirit Power Scalingx0.00328

0.1s

Wake Up Time


0.2s  Min Sleep Time

3s  Sleep Duration

Ability Point 1
Removes 1 stamina


Ability Point 2
-12s Cooldown


Ability Point 5
Applies -12% Bullet Resist and 40% Fire Rate Slow for 6s on wake-up.


Notes
  • Targets hit are put into a "drowsy" state for 0.35 seconds before falling asleep during which they are slowed but not prevented from moving, casting, shooting, etc.

Smoke Bomb


8s


30s

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.

1.5s

Fade Time


18m  Spot Radius

2m/s  Invis Sprint Speed

Ability Point 1
+6m Invis Sprint Speed


Ability Point 2
After invis, gain +15% Bullet Lifesteal for 8s


Ability Point 5
Enable Ability Charges and Phase out of the world for +0.5s


Fixation


6s


Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.
0.2per stack
Weapon Damage


40

Max Stacks


Ability Point 1
60 Spirit damage and 15% slow for 2s to target every 20 stacks
Spirit Power#Spirit Power Scalingx0.393


Ability Point 2
+40 Max Stacks and +5s Duration


Ability Point 5
+0.15per stack Weapon Damage


Bullet Dance

15m

3s


138s

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Spirit Damage.

30%

Fire Rate


Spirit Power#Spirit Power Scalingx0.1

6

Spirit Damage


4  Channel Move Speed

Ability Point 1
+7 Spirit Damage


Ability Point 2
-38s Cooldown


Ability Point 5
+40% Bullet Evasion and
+2m/s Dance Movespeed


Weapon[edit | edit source]

Weapon Stats
Falloff Range
20m - 46m
56 DPS
Censure & Penance
Rapid Fire Close Range

Background[edit | edit source]

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

A FATE'S TALE

Update history[edit | edit source]

Main article: Update history
Update Changes

November 21, 2024

  • Fixed Bullet Dance sometimes freezing your client
  • Using items during Smoke Bomb no longer breaks invisibility
  • Smoke Bomb cooldown reduced from 37s to 30s
  • Smoke Bomb T1 changed from -14s to +6 Invis Sprint Speed
  • Smoke Bomb T2 changed from +6 Invis Sprint Speed to +15% Bullet Lifesteal for 8s
  • Smoke Bomb T3 changed from +30% Bullet Lifesteal for 8s to Phases Out for 0.5s on cast and enables charges with 10s charge time (causes you to be "out of world" and fizzle incoming projectiles during this time, you are still able to move. You need to buy charges still)
  • Fixation damage vs objectives reduced by 30%
  • Bullet Dance Bonus Damage changed from +5 Bullet Damage to +6 Spirit Damage (with 0.1 Spirit Scaling)
  • Bullet Dance T1 changed to +7 Spirit Damage

November 13, 2024

November 7, 2024

Trivia[edit | edit source]

  • Haze has a model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze.".
  • The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
  • Haze and Yamato are currently the only heroes whose Ammo is directly affected by Spirit Power.
  • Haze and Grey Talon know each other. She refers to him by his first name and knew his late son.[1]
  • Haze knows Dynamo's wife Marlowe.[2]

Gallery[edit | edit source]

References[edit | edit source]

  1. Haze and Grey Talon conversation - Haze: "Been a while, Wesley." (...) "I'm sorry about Nathan." (...) "Not the best circunstances for a reunion."
  2. Haze's in-game voice line (to Dynamo) - "Marlowe wanted me to tell you that the offer still stands."
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