Infernus: Difference between revisions
LuckyLuke44 (talk | contribs) m Added reload time and bullet velocity values. |
DingoHazel (talk | contribs) m →Trivia: Is "Hank" mentioned anywhere else? |
||
(14 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox hero | {{Infobox hero | ||
| | | key = hero_inferno | ||
| card = Infernus card.png | | card = Infernus card.png | ||
| | | no_bullet_resist=true | ||
| | | no_spirit_resist=true | ||
| | | no_sprint=true | ||
| | |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|33}} | ||
| | |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.28}} | ||
| | |light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} | ||
| | |heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}} | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
Line 37: | Line 18: | ||
<tabber> | <tabber> | ||
|-|(1) Catalyst= | |-|(1) Catalyst= | ||
{{Ability card | {{Ability card v2 | ||
| | | hero_name=Infernus | ||
| ability_num=1 | |||
| | |||
}} | }} | ||
|-|(2) Flame Dash= | |-|(2) Flame Dash= | ||
{{Ability card | {{Ability card v2 | ||
| | | hero_name=Infernus | ||
| | | ability_num=2 | ||
}} | }} | ||
|-|(3) Afterburn= | |-|(3) Afterburn= | ||
{{Ability card | {{Ability card v2 | ||
| | | hero_name=Infernus | ||
| ability_num=3 | |||
| | |||
}} | }} | ||
Afterburn's buildup is affected by distance falloff. For example: if you are at a distance where you would do 50% damage due to distance falloff, a body shot will build up 5% Afterburn (instead of 10%). | |||
|-|(4) Concussive Combustion= | |-|(4) Concussive Combustion= | ||
{{Ability card | {{Ability card v2 | ||
| | | hero_name=Infernus | ||
| | | ability_num=4 | ||
}} | }} | ||
</tabber> | </tabber> | ||
== Weapon == | == Weapon == | ||
{{WeaponCard| | {{WeaponCard|key=hero_inferno}} | ||
== Background == | == Background == | ||
{{Quotation|'''A FATE'S TALE'''| | {{Quotation|'''A FATE'S TALE'''| | ||
Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another | Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another planet and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He’s happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he’s not afraid to dust off the skills he once honed. | ||
}} | }} | ||
Line 111: | Line 61: | ||
* Infernus during ''Deadlock'' Pre-Alpha (''Neon Prime'') was named '''Inferno'''. | * Infernus during ''Deadlock'' Pre-Alpha (''Neon Prime'') was named '''Inferno'''. | ||
* Infernus is voiced by [[wikipedia:Phil_Morris_(actor)|Phil Morris]]. | * Infernus is voiced by [[wikipedia:Phil_Morris_(actor)|Phil Morris]]. | ||
* When starting a match, the Patron may tell Infernus that "Hank" is counting on him. | |||
{{Hero Navbox}} | {{Hero Navbox}} | ||
[[Category:Heroes]] |
Revision as of 06:45, 20 November 2024
“Lights up enemies and watches them burnInfernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.
Infernus
| |
---|---|
Weapon: "Incendiary Remarks"
| |
Weapon Stats | |
DPS: | 66 |
Bullet Damage: | 6.6+0.28 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.67 |
Heavy Melee: | 116+4.91 |
Falloff Range: | 20m → 58m |
Vitality Stats | |
Health: |
600+33 |
Health Regen: | |
Move Speed: | |
Stamina: |
Infernus is an Ixian with a powerful control of flame that he uses to enhance his speed and ignite his enemies. Combining his Flame Dash with the ability to spew a napalm Catalyst, Infernus can chase down and ignite his foes with a deadly Afterburn. Any targets left standing will be subject to his explosive Concussive Combustion, knocking them out and leaving them vulnerable to further immolation.
As a creature from Ixia, Infernus had a troubled and intense youth while he was raised in the United States. Despite a rash of deadly crime as a teenager, he found himself tending a bar in his adulthood and learning to calm his intense emotions. With quality music and interesting people to talk to, Infernus rarely has a need these days to call up his dangerous supernatural abilities.
Abilities
Afterburn
Weapon
Background
“Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another planet and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He’s happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he’s not afraid to dust off the skills he once honed.
— A FATE'S TALE
Update history
- Main article: Update history
Update | Changes |
---|---|
| |
|
Trivia
- Infernus during Deadlock Pre-Alpha (Neon Prime) was named Inferno.
- Infernus is voiced by Phil Morris.
- When starting a match, the Patron may tell Infernus that "Hank" is counting on him.
Heroes |
Hero Labs |