Abrams: Difference between revisions

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{{Infobox hero
{{Infobox hero
| name = Abrams
| key= hero_atlas
| art = Abrams full.png
| card = Abrams card.png
| card = Abrams card.png
| summary = Charges into close combat
| no_bullet_resist=true
| description = Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his back-line teammates can lay out damage with impunity.
| no_spirit_resist=true
| dps = 70
| no_sprint=true
| bullet_damage = 4.68
|max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|34}}
| ammo = 10
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.25}}
| bullets_per_sec = 1.67
|light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| light_melee = 63
|heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}}
| heavy_melee = 116
| max_health = 600
| health_regen = 1
| bullet_resist = 0
| spirit_resist = 0
| move_speed = 6.5
| sprint_speed = 0
| stamina = 3
| increase1_value = 0.32
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase3_value = 32
| increase3_stat = Base Health
| range = 22m → 46m
| weapon_name = Case Closed
| reload_time = 0.7
| bullet_velocity = 610
}}
}}


'''Abrams''' is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his tankiness and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off.
'''Abrams''' is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his high health, high damage output, and life draining ability to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off.


A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on.
A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on.
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<tabber>
<tabber>
|-|(1) Siphon Life=
|-|(1) Siphon Life=
{{Ability card
{{Ability card v2
| name            = Siphon Life
| hero_name=Abrams
| radius          = 10m
| ability_num=1
| duration        = 4s
| cooldown        = 42s
| description    = Drain health from enemies in front of you while they are in the radius.
| effect1        = '''Damage per Second:''' 35 {{ss|0.3}}
| effect2        = '''Heal vs Heroes:''' 100%
| effect3        = '''Heal vs Non-Heroes:''' 50%
| upgrade1        = '''-19s''' Cooldown
| upgrade2        = '''+2s'''
| upgrade3        = '''+40''' Damage Per Second
}}
}}
|-|(2) Shoulder Charge=
|-|(2) Shoulder Charge=
{{Ability card
{{Ability card v2
| name            = Shoulder Charge
| hero_name=Abrams
| duration        = 1.2s
| ability_num=2
| cooldown        = 35s
| notes=
| description    = '''Charge forward''', colliding with enemies and dragging them along. Hitting a '''wall''' will '''Stun''' enemies caught by Abrams. Speed increased after colliding with enemy Heroes.
* At base duration, Shoulder Charge travels approximately 17.5m.
| effect1        = '''Damage:''' 40 {{ss|2.1}}
| effect2        = '''Stun Duration:''' 0.85s
| upgrade1        = '''-20s''' Cooldown
| upgrade2        = '''+0.5s''' Duration
| upgrade3        = '''+5.5''' Weapon Damage for '''8s''' after colliding with an enemy
}}* At base duration, Shoulder Charge travels approximately 17.5m.
** At Upgrade 2, this distance is approximately 27.5m.
** At Upgrade 2, this distance is approximately 27.5m.
}}


|-|(3) Infernal Resilience=
|-|(3) Infernal Resilience=
{{Ability card
{{Ability card v2
| name            = Infernal Resilience
| hero_name=Abrams
| description    = '''Regenerate''' a portion of incoming damage over time.
| ability_num=3
| effect1        = '''Damage regenerated:''' 15%
| effect2        = '''Regeneration Time:''' 18s
| effect3        = '''Health Regen''' +1
| upgrade1        = '''+1.5''' Health Regen
| upgrade2        = '''+150''' Health
| upgrade3        = '''+8%''' Damage regenerated
}}
}}
|-|(4) Seismic Impact=
|-|(4) Seismic Impact=
{{Ability card
{{Ability card v2
| name            = Seismic Impact
| hero_name=Abrams
| cooldown        = 150s
| ability_num=4
| description    = '''Leap high into the air''' and choose a ground location to crash into. '''When you hit the ground, all enemies in the radius are damaged and stunned'''. Press {{Mouse|1}} to crash down early.
| notes=
| effect1        = '''Damage:''' 150 {{ss|0.9}}
* At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact.
| effect2        = '''Stun Duration:''' 1s
| effect3        = '''Impact Radius:''' 9m
| upgrade1        = '''-40s''' Cooldown
| upgrade2        = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.
| upgrade3        = On cast, become '''Immune''' to '''Stun, Silence, Sleep, Root, and Disarm'''. Expires 3s after landing.
}}* At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact.
** This is not affected by Ability Range
** This is not affected by Ability Range
}}
</tabber>
</tabber>


== Weapon ==
== Weapon ==
{{WeaponCard|Abrams}}
{{WeaponCard|key=hero_atlas}}


== Background ==
== Background ==
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== Trivia ==
== Trivia ==
* Abrams during ''Deadlock'' Pre-Alpha (''Neon Prime'') was named '''Atlas'''.
* Abrams during ''Deadlock'' Pre-Alpha (''Neon Prime'') was named '''Atlas'''.
* Abrams is voiced by [[wikipedia:Samoa Joe|Samoa Joe]], a professional wrestler.  
* Abrams is voiced by [[wikipedia:Samoa Joe|Samoa Joe]], a professional wrestler.<ref>[https://twitter.com/SamoaJoe/status/1837127627015958604 Samoa Joe on Twitter]</ref>
* Abrams' Tome contains a ripped page matching [[Oathkeeper|Oathkeeper's]] sign.<ref>[https://youtu.be/nn_C9nQ_Ri0?si=5PrfULMqVKUf-8tQ&t=894 Lady Geist Full Novel] @ 14:54</ref>
* Abrams' Tome in game currently uses the textures from TF2's [https://wiki.teamfortress.com/wiki/Bombinomicon_(character) Bombinomicon]
 
== References ==
<references/>


{{Hero Navbox}}
{{Hero Navbox}}
[[Category:Heroes]]
[[Category:Abrams]]

Revision as of 07:12, 14 November 2024

Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Abrams
{{{BASEPAGENAME}}}
Weapon:
"Case Closed"


BASE STATS

Weapon Stats
DPS: 70
Bullet Damage: 4.68+0.25
Ammo:

9

Bullets per sec:

1.67

Reload Time:

0.353s

Bullet Velocity:

610m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 46m
Vitality Stats
Health:

570+34

Health Regen:

1.5

Move Speed:

6.8m/s

Stamina:

3


Abrams is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his high health, high damage output, and life draining ability to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off.

A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on.

Abilities

Siphon Life

10m

4s


42s

Drain health from enemies in front of you while they are in the radius.

Spirit Power#Spirit Power Scalingx0.5

35

Damage Per Second


75%

Heal vs Heroes


40%

Heal vs Non-Heroes


Ability Point 1
-19s Cooldown


Ability Point 2
+2s Duration


Ability Point 5
+40 Damage Per Second


Shoulder Charge


1.2s


37s

Charge forward, colliding with enemies and dragging them along. Hitting a wall will Stun enemies caught by Abrams. Speed increased after colliding with enemy Heroes.

Spirit Power#Spirit Power Scalingx2.1

40

Damage


0.85s

Stun Duration


Ability Point 1
-19s Cooldown


Ability Point 2
+0.5s Duration


Ability Point 5
+5.5 Weapon Damage for 8s after colliding with an enemy


Notes
  • At base duration, Shoulder Charge travels approximately 17.5m.
    • At Upgrade 2, this distance is approximately 27.5m.

Infernal Resilience




Regenerate a portion of incoming damage over time.

11%

Damage regenerated


20s

Regeneration Time


1  Health Regen

Ability Point 1
+1.5 Health Regen


Ability Point 2
+150 Health


Ability Point 5
+5.5% Damage regenerated


Seismic Impact




159s

Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned.
Press to crash down early.

Spirit Power#Spirit Power Scalingx0.917

150

Damage


1s

Stun Duration


9m  Impact Radius

Ability Point 1
-38s Cooldown


Ability Point 2
Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.


Ability Point 5
On cast, become Immune to Stun, Silence, Sleep, Root, and Disarm. Expires 3s after landing.


Notes
  • At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact.
    • This is not affected by Ability Range

Weapon

Weapon Stats
Falloff Range
20m - 46m
70 DPS
Case Closed
Spreadshot Close Range
Reloads single shells at a time. Can be interrupted

Background

Hard hitting, hard headed, and hard drinking; Detective Abrams has been a fixture on the New York investigating scene for years. From stolen art, to missing persons, to ritual murders; Abrams didn't just take any case that came across his desk... he solved them.

But his days of following cheating spouses came to an end the day he opened his office door and found The Tome sitting on his desk.

No instruction was left for him save for a brief note scrawled in onyx blood that read "Don't let them have it". Abrams hasn't figured out where the thing came from; but seeing as his home has been broken into, his office tossed on 3 different occasions, and his car firebombed he has a vested interest in figuring out what the hell is going on.

A FATE'S TALE

Update history

Main article: Update history
Update Changes

November 21, 2024

November 7, 2024

  • Reverted Melee attack speed reduction
  • Shoulder Charge can now again use left/right strafe to slightly change direction
  • Shoulder Charge now carries momentum at the end of the charge
  • Siphon Life spirit scaling increased from 0.3 to 0.36
  • Infernal Resilience Damage Regen reduced from 15% to 14%
  • Infernal Resilience Damage Regen duration increased from 18s to 20s
  • Infernal Resilience T3 reduced from +8% to +7%
  • Fixed an issue where Seismic impact would travel more downwards instead of the facing direction

October 24, 2024

  • Melee attack rate reduced by 15% (time between attacks).
  • Gun falloff damage starts at 20m instead of 22m.
  • Fixed some cases where Shoulder Charge would do a 180/360 on spell cast.
  • Fixed Shoulder Charge sliding against wall surfaces incorrectly.
  • Fixed Seismic Impact sometimes getting stuck on objects.

Trivia

  • Abrams during Deadlock Pre-Alpha (Neon Prime) was named Atlas.
  • Abrams is voiced by Samoa Joe, a professional wrestler.[1]
  • Abrams' Tome contains a ripped page matching Oathkeeper's sign.[2]
  • Abrams' Tome in game currently uses the textures from TF2's Bombinomicon

References

Heroes

Hero Labs

Abrams

Hero Labs

Bebop

Hero Labs

Dynamo

Hero Labs

Grey Talon

Hero Labs

Haze

Hero Labs

Infernus

Hero Labs

Ivy

Hero Labs

Kelvin

Hero Labs

Lady Geist

Hero Labs

Lash

Hero Labs

McGinnis

Hero Labs

Mirage

Hero Labs

Mo & Krill

Hero Labs

Paradox

Hero Labs

Pocket

Hero Labs

Seven

Hero Labs

Shiv

Hero Labs

Vindicta

Hero Labs

Viscous

Hero Labs

Warden

Hero Labs

Wraith

Hero Labs

Yamato

Hero Labs

Hero Labs

Calico

Hero Labs

Fathom

Hero Labs

Holliday

Hero Labs

Magician

Hero Labs

Trapper

Hero Labs

Viper

Hero Labs

Wrecker