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{{Infobox hero
{{Infobox hero
| name            = Mo & Krill
|key = hero_krill
| art             = Mo & Krill full.png
|font-size= 21px
| card           = Mo & Krill card.png
| weapon_name = Yellow Canary
| summary        = Burrows underneath his enemies
| art = Mo & Krill full.png
| description    = By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.
| card = Mo & Krill card.png
| dps            = 76
| no_bullet_resist=true
| bullet_damage  = 3.6
| no_spirit_resist=true
| ammo            = 20
| no_sprint=true
| bullets_per_sec = 5.56
 
| light_melee    = 63
|max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|44}}
| heavy_melee    = 116
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.19}}
| max_health      = 700
|light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| health_regen    = 3
|heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}}
| bullet_resist  = 0
| spirit_resist  = 0
| move_speed      = 7.8
| sprint_speed    = 0
| stamina        = 3
| increase1_value = 0.25
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat  = Base Melee Damage
| increase3_value = 44
| increase3_stat  = Base Health
}}
}}


'''Mo & Krill''' are together a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]].
'''Mo & Krill''' are together a disruptive and mobile pair that can burrow around the battlefield and leave their enemies in ruins. Beginning encounters with Burrow can let Mo & Krill pop out on unsuspecting enemies, attacking them with Scorn and Sand blast to damage and disarm them. With the support of their team, they can Combo one targeted enemy to pin their target in place while the rest of their allies unleash their attacks.
 
Members of [[The Tunnel Rats]], Mo & Krill are smugglers and illicit traders who make the underground of New York their home. Rival gangs that try to exploit these tunnel systems for their own gain will rapidly discover how protective and deadly this pair of smugglers can be.


== Abilities ==
== Abilities ==
<tabber>
<tabber>
|-|(1) Scorn=
|-|(1) Scorn=
{{Ability card|name=Scorn|radius=10m|cooldown=12s|effect1='''Damage:''' 60 {{ss|0.4}}|description=Deal '''damage''' to nearby enemies and '''heal yourself''' based on the damage done. Heal is stronger against enemy heroes.|effect2='''Heal vs Heroes:''' 200%|effect3='''Heal vs Non-Heroes:''' 70%|upgrade1='''-4s''' Cooldown|upgrade2='''+25''' Damage|upgrade3=Adds a debuff to enemies that lets Mo & Krill deal '''+15% Damage''' to them. Stacks and lasts 16s.}}
{{Ability card v2
| hero_name=Mo & Krill
| ability_num=1
}}
 
|-|(2) Burrow=
|-|(2) Burrow=
{{Ability card|name=Burrow|radius=5m|description=Burrow underground, '''moving faster''', and gaining '''spirit and bullet armor'''. Damage from enemy heroes will reduce the speed bonus. When you jump out, knock enemies into the air and perform a spin attack that '''damages and slows'''. Cooldown starts when Burrow ends.|cooldown=35s|effect1='''Move Speed:''' +3m/s|effect2='''Damage per Second:''' 80 {{ss|1.4}}|effect3='''Burrow Duration:''' 5s|upgrade1=Burrow time '''+3s'''|upgrade2='''+140''' Spin DPS and '''+2''' radius|upgrade3='''-20''' Cooldown and '''+3m/s''' Move Speed|effect4='''Spin Duration:''' 1.5s|effect5='''Bullet Resist:''' 80%|effect6='''Spirit Resist:''' 30%}}
{{Ability card v2
| hero_name=Mo & Krill
| ability_num=2
}}
 
|-|(3) Sand Blast=
|-|(3) Sand Blast=
{{Ability card|name=Sand Blast|description=Spray sand that '''disarms''' enemies in front of you and deals '''damage'''.|cooldown=40s|effect1='''Damage:''' 40 {{ss|1.0}}|effect2='''Disarm:''' 3.5s|range=30m|upgrade1='''+1.5s''' Duration|upgrade2='''-20s''' Cooldown|upgrade3=Slow targets by -50%}}
{{Ability card v2
| hero_name=Mo & Krill
| ability_num=3
}}
 
|-|(4) Combo=
|-|(4) Combo=
{{Ability card|name=Combo|description=Hold the target in place, '''stunning them and dealing damage''' during the channel. If they die during Combo, you permanently gain max health.|range=5m|duration=2.75s|cooldown=90s|effect1='''Damage per Second:''' 60 {{ss|0.8}}|effect2='''Bonus Max Health Per Kill:''' 30|upgrade1='''-30s''' Cooldown|upgrade2=Combo Duration '''+1s'''|upgrade3=+40 Damage Per Second and '''100% lifesteal'''}}
{{Ability card v2
| hero_name=Mo & Krill
| ability_num=4
}}
</tabber>
</tabber>
== Weapon ==
{{WeaponCard|key=hero_krill}}


== Background ==
== Background ==
{{Quotation||
{{Quotation|'''A FATE'S TALE'''|
'''A FATE'S TALE:'''


Mo and Krill are members of The Tunnel Rats, a group that help facilitate illicit trade and commerce between the boroughs thanks to a network of underground tunnels. But while most denizens the New York underworld respect the work The Rats do, every once in a while a gang tries to exploit the tunnel system for personal vendettas...that’s when Mo and Krill step in and remind the city what happens to those who disrespect their hospitality.}}
Mo and Krill are members of The Tunnel Rats, a group that help facilitate illicit trade and commerce between the boroughs thanks to a network of underground tunnels. But while most denizens the New York underworld respect the work The Rats do, every once in a while a gang tries to exploit the tunnel system for personal vendettas...that’s when Mo and Krill step in and remind the city what happens to those who disrespect their hospitality.
}}


== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%"
{{Main|Mo & Krill/Update history|l1=Update history}}
|-style="text-align: center; background-color:#f0dbbb;"
{{Update history}}
|<b>Patch</b>
|<b>Changes</b>
|-
|Update 08-15-2024
| - {{AbilityIcon|Ability=Scorn|Size=20}} '''Scorn''' T3 now affects all damage types
|-
|Update 08-01-2024
| - Can now reload while {{AbilityIcon|Ability=Burrow|Size=20}} Burrowed
|-
|Update 07-11-2024
| - Fixed {{AbilityIcon|Ability=Scorn|Size=20}} '''Scorn''' not healing you against shields
- '''{{AbilityIcon|Ability=Sand Blast|Size=20}}''' '''Sand Blast''' Base Duration Reduced: 4s → <u>3.5s</u>.
 
- {{AbilityIcon|Ability=Sand Blast|Size=20}} '''Sand Blast''' T1 Duration Reduced: +2s → <u>+1.5s</u>.
|-
|Update 07-04-2024
| - Fixed {{AbilityIcon|Ability=Combo|Size=20}} '''Combo''' not gaining bonus HP when enemies died during it unless you got the killing blow
- Health Growth per Boon Reduced: 47 → <u>44</u>.
 
- While {{AbilityIcon|Ability=Burrow|Size=20}} burrowed you have the same cast rules as the unborrow phase (i.e. can cast items and {{AbilityIcon|Ability=Scorn|Size=20}} Scorn)
|-
|Update 06-27-2024
| - Base HP Regen Increased: 2.5 → <u>3</u>.
- {{AbilityIcon|Ability=Scorn|Size=20}} '''Scorn''' Damage Increased: 50 → <u>60</u>.
 
- Fixed {{AbilityIcon|Ability=Scorn|Size=20}} '''Scorn''' not healing for more with things like [[Mystic Burst]].
 
- {{AbilityIcon|Ability=Burrow|Size=20}} '''Burrow''' now destroys breakables in its path.
 
- Fixed [[Healing Booster|Healing Booste]]<nowiki/>r not applying to {{AbilityIcon|Ability=Scorn|Size=20}} '''Scorn's''' 2x heal multiplier on heroes.
 
- Added a bonus counter to show how much health has been earned by getting a kill during {{AbilityIcon|Ability=Combo|Size=20}} '''Combo.'''
|-
|Update 06-20-2024
| - You can now cast items and {{AbilityIcon|Ability=Scorn|Size=20}} '''Scorn''' while spinning out of {{AbilityIcon|Ability=Burrow|Size=20}} '''Burrow'''
- {{AbilityIcon|Ability=Combo|Size=20}} '''Combo''' Bonus health per kill increased: 25 → <u>30</u>.
|-
|Update 06-13-2024
| - HP Growth per Boon Reduced: 48 → <u>42</u>.
- {{AbilityIcon|Ability=Combo|Size=20}} '''Combo''' now grants 25 max hp each time a target dies during it.
|-
|Update 05-30-2024
| - {{AbilityIcon|Ability=Sand Blast|Size=20}} '''Sand Blast''' no longer affects bosses
|-
|Update 05-23-2024
| - {{AbilityIcon|Ability=Scorn|Size=20}} '''Scorn''' healing against non-heroes Reduced: 1x → <u>0.7x</u>.
- {{AbilityIcon|Ability=Sand Blast|Size=20}} '''Sand Blast''' no longer prevents enemies from reloading while disarmed
|-
|Update 05-16-2024
| - {{AbilityIcon|Ability=Combo|Size=20}} '''Combo''' now uses a new instant cast mechanism. When you are in range there is a valid target indicator.
|-
|Update 05-10-2024
| - Base HP Increased: 650 → <u>700</u>.
- {{AbilityIcon|Ability=Scorn|Size=20}} '''Scorn''' Damage Increased: 40 → <u>50</u>.
 
- {{AbilityIcon|Ability=Scorn|Size=20}} '''Scorn''' T3 Debuff Duration Increased: 10s → <u>16s</u>.
 
- {{AbilityIcon|Ability=Sand Blast|Size=20}} '''Sand Blast''' Duration Increased: 3.5s → <u>4s</u>.
 
- {{AbilityIcon|Ability=Combo|Size=20}} '''Combo''' T3 DPS Increased: +30 → <u>+40</u>.
|-
|Update 05-03-2024
| - {{AbilityIcon|Ability=Sand Blast|Size=20}} '''Sand Blast''' Range Increased: 25m → <u>30m</u>.
- {{AbilityIcon|Ability=Sand Blast|Size=20}} '''Sand Blast''' Width Increased: 3m → <u>5m</u>.
 
- {{AbilityIcon|Ability=Sand Blast|Size=20}} '''Sand Blast''' is now permissive with small obstructions in the way
 
- {{AbilityIcon|Ability=Burrow|Size=20}} '''Burrow''' no longer loses its state as you change elevations
 
- {{AbilityIcon|Ability=Burrow|Size=20}} '''Burrow''' now knocks enemies up when you come up
 
- {{AbilityIcon|Ability=Combo|Size=20}} '''Combo''' DPS Increased: 50 → <u>60</u>.
 
- No longer listed as a recommended new player hero
|}
 


== Trivia ==
== Trivia ==
* Mo's full name is Maurice.
* Mo's full name is Maurice.
* Mo & Krill weapon is called "Yellow Canary".
* Both Mo and Krills' heads are capable of being headshot.
* Mo & Krill start with the highest base health at 700.


{{Heroes}}
{{Hero Navbox}}
[[Category:Heroes]]
[[Category:Heroes]]

Revision as of 12:41, 29 October 2024

Mo & Krill
{{{BASEPAGENAME}}}
Weapon:
"Yellow Canary"

BASE STATS

Weapon Stats
Damage Per Second: 57.1
Bullet Damage: 2.7+0.19
Ammo: 20
Bullets per sec: 5.29
Reload Time: 2.82s
Bullet Velocity: 320m/s
Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 58m
Vitality Stats
Health: 850+44
Health Regen: 3
Move Speed: 8.1m/s
Stamina: 3
Information
Release Date: {{{release_date}}}
Voice Lines: Mo & Krill/Quotes
Sound Effects: Mo & Krill/Sounds
Burrows underneath his enemies

By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.

Mo & Krill are together a disruptive and mobile pair that can burrow around the battlefield and leave their enemies in ruins. Beginning encounters with Burrow can let Mo & Krill pop out on unsuspecting enemies, attacking them with Scorn and Sand blast to damage and disarm them. With the support of their team, they can Combo one targeted enemy to pin their target in place while the rest of their allies unleash their attacks.

Members of The Tunnel Rats, Mo & Krill are smugglers and illicit traders who make the underground of New York their home. Rival gangs that try to exploit these tunnel systems for their own gain will rapidly discover how protective and deadly this pair of smugglers can be.

Abilities

Scorn



Radius 10m





Cooldown 12.5s
Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.

Spirit Power#Spirit Power Scalingx0.42

55

Damage

1.2x

Hero Damage to Heal

0.5x  Damage to Heal

Ability Point 1
-3.75s Cooldown
Ability Point 2
+23 Damage
Ability Point 5
Adds a debuff to enemies that lets Mo & Krill deal +15% Damage to them. Stacks and lasts 16s.

Weapon

Weapon Stats
Falloff Range
20m - 58m
57 Damage Per Second
Yellow Canary
Rapid Fire Spreadshot

Background

Mo and Krill are members of The Tunnel Rats, a group that help facilitate illicit trade and commerce between the boroughs thanks to a network of underground tunnels. But while most denizens the New York underworld respect the work The Rats do, every once in a while a gang tries to exploit the tunnel system for personal vendettas...that’s when Mo and Krill step in and remind the city what happens to those who disrespect their hospitality.

A FATE'S TALE

Update history

Main article: Update history
Update Changes

May 27, 2025

  • Base gun damage increased from 2.6 to 2.7
  • Scorn spirit scaling increased from 0.39 to 0.42
  • Combo cooldown increased from 75s to 80s

May 8, 2025

  • Scorn: Heal reduced from 1.3x to 1.2x.
  • Burrow: T2 reduced from +100 Damage to +80.
  • Sand Blast: Projectile no longer slides against geometry.
  • Sand Blast: No longer deals damage.
  • Combo: Bonus health on kill/assist reduced from +70 to +50.
  • VO remastering pass.

April 17, 2025

  • Burrow T2 reduced from +140 Damage to +100
  • Burrow spirit scaling increased from 1.4 to 1.7
  • Combo DPS reduced from 60 to 40
  • Combo spirit scaling increased from 1.1 to 1.3

Trivia

  • Mo's full name is Maurice.
  • Both Mo and Krills' heads are capable of being headshot.
  • Mo & Krill start with the highest base health at 700.
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