Movement Slow: Difference between revisions
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'''Movement Slow''' is a status effect applied by many items and abilities that slows [[move speed]] by a percentage. | |||
Movement Slow is | Movement Slow cannot reduce a player's speed below 2.0 m/s in-game (or 80 hammer units per second).<!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to 39.3701 hu or 1 hu is approximately equal to 0.0254 meters--> | ||
== Math == | |||
Slows from multiple sources are stacked diminishingly. | |||
== | The formula for movement slow is: <math>\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)</math><br/> | ||
where <math>\text{Slow}_i</math> is the percent slow amount. | |||
<math> | For example, multiple sources of movement slow: | ||
* 25% movement slow from [[Slowing Bullets]] | |||
* 25% movement slow from [[Point Blank]] results in: | |||
<math>1 - (1 - 0.25) * (1 - 0.25) = 43.75% \text{ movement slow}</math> | |||
For example, if | == Movement Slow Resist == | ||
Movement Slow Resist is applied after the final slow percentage is calculated. | |||
For example, if the player had [[Enduring Speed]] with 40% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 26.4% slowed. | |||
== Sources == | |||
=== Movement Slow === | |||
==== Heroes ==== | |||
{| class="wikitable sortable" | |||
|+ List of heroes | |||
! Hero !! Ability !! Slow amount | |||
|- | |||
| rowspan="2" | {{HeroIcon|Bebop}} | |||
| {{AbilityIcon|Hyper Beam}} | |||
| 25% | |||
|- | |||
| {{AbilityIcon|Hyper Beam}} to self | |||
| ? | |||
|- | |||
| {{HeroIcon|Dynamo}} || {{AbilityIcon|Kinetic Pulse}} (T1) || 35% | |||
|- | |||
| rowspan="2" | {{HeroIcon|Grey Talon}} | |||
| {{AbilityIcon|Rain of Arrows}} (T2) | |||
| 40% | |||
|- | |||
| {{AbilityIcon|Immobilizing Trap}} | |||
| 50% | |||
|- | |||
| {{HeroIcon|Haze}} || {{AbilityIcon|Fixation}} (T1) || 15% | |||
|- | |||
| {{HeroIcon|Infernus}} || {{AbilityIcon|Catalyst}} || 40% | |||
|- | |||
| rowspan="2" | {{HeroIcon|Ivy}} | |||
| {{AbilityIcon|Kudzu Bomb}} | |||
| 35% | |||
|- | |||
| {{AbilityIcon|Air Drop}} | |||
| 30% | |||
|- | |||
| rowspan="3" | {{HeroIcon|Kelvin}} | |||
| {{AbilityIcon|Frost Grenade}} | |||
| 40% | |||
|- | |||
| {{AbilityIcon|Arctic Beam}} | |||
| 40% | |||
|- | |||
| {{AbilityIcon|Frozen Shelter}} | |||
| 35% | |||
|- | |||
| {{HeroIcon|Lady Geist}} || {{AbilityIcon|Malice}} || 15% × n stacks | |||
|- | |||
| rowspan="3" | {{HeroIcon|Lash}} | |||
| {{AbilityIcon|Ground Strike}} (T2) | |||
| 50% | |||
|- | |||
| {{AbilityIcon|Flog}} (T1) | |||
| 35% | |||
|- | |||
| {{AbilityIcon|Death Slam}} | |||
| 50% | |||
|- | |||
| rowspan="4" | {{HeroIcon|McGinnis}} | |||
| {{AbilityIcon|Mini Turret}} (T1) | |||
| 25% | |||
|- | |||
| {{AbilityIcon|Spectral Wall}} (T1) | |||
| 20% | |||
|- | |||
| {{AbilityIcon|Heavy Barrage}} (T1) | |||
| 30% | |||
|- | |||
| {{AbilityIcon|Heavy Barrage}} to self | |||
| ? | |||
|- | |||
| {{HeroIcon|Mirage}} || {{AbilityIcon|Djinn's Mark}} || 80% | |||
|- | |||
| {{HeroIcon|Mo & Krill}} || {{AbilityIcon|Sand Blast}} (T3) || 50% | |||
|- | |||
| rowspan="2" | {{HeroIcon|Paradox}} | |||
| {{AbilityIcon|Pulse Grenade}} | |||
| 30% | |||
|- | |||
| {{AbilityIcon|Time Wall}} | |||
| 80% | |||
|- | |||
| {{HeroIcon|Pocket}} || {{AbilityIcon|Barrage}} || 30% | |||
|- | |||
| {{HeroIcon|Seven}} || {{AbilityIcon|Lightning Ball}} (T2) || 35% | |||
|- | |||
| {{HeroIcon|Shiv}} || {{AbilityIcon|Serrated Knives}} || 35% | |||
|- | |||
| {{HeroIcon|Vindicta}} || {{AbilityIcon|Stake}} || 30% | |||
|- | |||
| rowspan="3" | {{HeroIcon|Viscous}} | |||
| {{AbilityIcon|Splatter}} | |||
| 35%<!--verify, it does not appear in the ability card 11/5/2024--> | |||
|- | |||
| {{AbilityIcon|Puddle Punch}} | |||
| 20% | |||
|- | |||
| {{AbilityIcon|Puddle Punch}} (T2) | |||
| 40% | |||
|- | |||
| {{HeroIcon|Warden}} || {{AbilityIcon|Alchemical Flask}} || 20% | |||
|- | |||
| rowspan="2" | {{HeroIcon|Yamato}} | |||
| {{AbilityIcon|Power Slash}} (T2) | |||
| 40% | |||
|- | |||
| {{AbilityIcon|Flying Strike}} | |||
| 30% | |||
|} | |||
== Movement Slow | ==== Items ==== | ||
{{Item stat table|Movement Slow}} | |||
Movement Slow Resist | === Movement Slow Resist === | ||
==== Heroes ==== | |||
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Ice Path}} to self | |||
{| class="wikitable sortable" | |||
! Name !! {{Souls}} Cost !! Category !! Stat change | |||
|- | |||
| {{ItemIcon|Enduring Speed}} || 1,750 || Vitality || +<b>30</b>% Movement Slow Resist | |||
|} | |||
== | == Notes == | ||
* The displayed speed in-game in m/s is rounded to the nearest decimal for all numbers under 10 m/s. | |||
{{Stat navbox}} | |||
Latest revision as of 12:57, 13 November 2024
Movement Slow is a status effect applied by many items and abilities that slows move speed by a percentage.
Movement Slow cannot reduce a player's speed below 2.0 m/s in-game (or 80 hammer units per second).
Math[edit | edit source]
Slows from multiple sources are stacked diminishingly.
The formula for movement slow is:
where is the percent slow amount.
For example, multiple sources of movement slow:
- 25% movement slow from Slowing Bullets
- 25% movement slow from Point Blank results in:
Movement Slow Resist[edit | edit source]
Movement Slow Resist is applied after the final slow percentage is calculated.
For example, if the player had Enduring Speed with 40% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 26.4% slowed.
Sources[edit | edit source]
Movement Slow[edit | edit source]
Heroes[edit | edit source]
Hero | Ability | Slow amount |
---|---|---|
Bebop | Hyper Beam | 25% |
Hyper Beam to self | ? | |
Dynamo | Kinetic Pulse (T1) | 35% |
Grey Talon | Rain of Arrows (T2) | 40% |
Immobilizing Trap | 50% | |
Haze | Fixation (T1) | 15% |
Infernus | Catalyst | 40% |
Ivy | Kudzu Bomb | 35% |
Air Drop | 30% | |
Kelvin | Frost Grenade | 40% |
Arctic Beam | 40% | |
Frozen Shelter | 35% | |
Lady Geist | Malice | 15% × n stacks |
Lash | Ground Strike (T2) | 50% |
Flog (T1) | 35% | |
Death Slam | 50% | |
McGinnis | Mini Turret (T1) | 25% |
Spectral Wall (T1) | 20% | |
Heavy Barrage (T1) | 30% | |
Heavy Barrage to self | ? | |
Mirage | Djinn's Mark | 80% |
Mo & Krill | Sand Blast (T3) | 50% |
Paradox | Pulse Grenade | 30% |
Time Wall | 80% | |
Barrage | 30% | |
Seven | Lightning Ball (T2) | 35% |
Shiv | Serrated Knives | 35% |
Vindicta | Stake | 30% |
Viscous | Splatter | 35% |
Puddle Punch | 20% | |
Puddle Punch (T2) | 40% | |
Warden | Alchemical Flask | 20% |
Yamato | Power Slash (T2) | 40% |
Flying Strike | 30% |
Items[edit | edit source]
Name | Cost | Category | Stat change |
---|---|---|---|
Slowing Bullets | 1,250 | Weapon | +25% Movement Slow |
Point Blank | 3,500 | Weapon | +25% Movement Slow |
Lucky Shot | 6,200 | Weapon | +30% Movement Slow |
Silencer | 7,450 | Weapon | +25% Movement Slow |
Majestic Leap | 3,000 | Vitality | +40% Movement Slow |
Lifestrike | 3,500 | Vitality | +60% Movement Slow |
Colossus | 6,200 | Vitality | +30% Movement Slow |
Inhibitor | 6,200 | Vitality | +20% Movement Slow |
Phantom Strike | 6,200 | Vitality | +50% Movement Slow |
Cold Front | 1,250 | Spirit | +40% Movement Slow |
Slowing Hex | 1,750 | Spirit | +20% Movement Slow |
Mystic Slow | 4,250 | Spirit | +25% Movement Slow |
Mystic Reverb | 6,200 | Spirit | +40% Movement Slow |
Movement Slow Resist[edit | edit source]
Heroes[edit | edit source]
Name | Cost | Category | Stat change |
---|---|---|---|
Enduring Speed | 1,750 | Vitality | +30% Movement Slow Resist |
Notes[edit | edit source]
- The displayed speed in-game in m/s is rounded to the nearest decimal for all numbers under 10 m/s.
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