Movement Slow: Difference between revisions

From Deadlock Wiki
Jump to navigation Jump to search
Sylphoid (talk | contribs)
→‎Sources: reformat into table, add more sources
Sylphoid (talk | contribs)
move notes, add info
 
(One intermediate revision by one other user not shown)
Line 2: Line 2:


Movement Slow cannot reduce a player's speed below 2.0 m/s in-game (or 80 hammer units per second).<!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to 39.3701 hu or 1 hu is approximately equal to 0.0254 meters-->
Movement Slow cannot reduce a player's speed below 2.0 m/s in-game (or 80 hammer units per second).<!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to 39.3701 hu or 1 hu is approximately equal to 0.0254 meters-->
== Notes ==
* The displayed speed in-game in m/s is rounded to the nearest decimal for all numbers under 10 m/s.


== Math ==
== Math ==
Slows from multiple sources are multiplicative with each other. Note that displayed speed in m/s is rounded to the nearest decimal for all numbers under 10 m/s.
Slows from multiple sources are stacked diminishingly. If the value of movement slow is large enough to reduce a player's speed below 2.0 m/s, it will bottom out to the minimum of 2.0 m/s.


The formula for movement slow is: <math>\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)</math><br/>
The formula for movement slow is: <math>\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)</math><br/>

Latest revision as of 06:57, 15 November 2024

Movement Slow is a status effect applied by many items and abilities that slows move speed by a percentage.

Movement Slow cannot reduce a player's speed below 2.0 m/s in-game (or 80 hammer units per second).

Notes[edit | edit source]

  • The displayed speed in-game in m/s is rounded to the nearest decimal for all numbers under 10 m/s.

Math[edit | edit source]

Slows from multiple sources are stacked diminishingly. If the value of movement slow is large enough to reduce a player's speed below 2.0 m/s, it will bottom out to the minimum of 2.0 m/s.

The formula for movement slow is:
where is the percent slow amount.

For example, multiple sources of movement slow:

Movement Slow Resist[edit | edit source]

Movement Slow Resist is applied after the final slow percentage is calculated.

For example, if the player had Enduring Speed with 40% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 26.4% slowed.

Sources[edit | edit source]

Movement Slow[edit | edit source]

Heroes[edit | edit source]

List of heroes
Hero Ability Slow amount
Bebop Hyper Beam 25%
Hyper Beam to self ?
Dynamo Kinetic Pulse (T1) 35%
Grey Talon Rain of Arrows (T2) 40%
Immobilizing Trap 50%
Haze Fixation (T1) 15%
Infernus Catalyst 40%
Ivy Kudzu Bomb 35%
Air Drop 30%
Kelvin Frost Grenade 40%
Arctic Beam 40%
Frozen Shelter 35%
Lady Geist Malice 15% × n stacks
Lash Ground Strike (T2) 50%
Flog (T1) 35%
Death Slam 50%
McGinnis Mini Turret (T1) 25%
Spectral Wall (T1) 20%
Heavy Barrage (T1) 30%
Heavy Barrage to self ?
Mirage Djinn's Mark 80%
Mo & Krill Sand Blast (T3) 50%
Paradox Pulse Grenade 30%
Time Wall 80%
Pocket Barrage 30%
Seven Lightning Ball (T2) 35%
Shiv Serrated Knives 35%
Vindicta Stake 30%
Viscous Splatter 35%
Puddle Punch 20%
Puddle Punch (T2) 40%
Warden Alchemical Flask 20%
Yamato Power Slash (T2) 40%
Flying Strike 30%

Items[edit | edit source]

List of items
NameSoulsCostCategoryStat change
Slowing Bullets1,250Weapon+25% Movement Slow
Point Blank3,500Weapon+25% Movement Slow
Lucky Shot6,200Weapon+30% Movement Slow
Silencer7,450Weapon+25% Movement Slow
Majestic Leap3,000Vitality+40% Movement Slow
Lifestrike3,500Vitality+60% Movement Slow
Colossus6,200Vitality+30% Movement Slow
Inhibitor6,200Vitality+20% Movement Slow
Phantom Strike6,200Vitality+50% Movement Slow
Cold Front1,250Spirit+40% Movement Slow
Slowing Hex1,750Spirit+20% Movement Slow
Mystic Slow4,250Spirit+25% Movement Slow
Mystic Reverb6,200Spirit+40% Movement Slow

Movement Slow Resist[edit | edit source]

Heroes[edit | edit source]

Name Souls Cost Category Stat change
Enduring Speed 1,750 Vitality +30% Movement Slow Resist