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- 06:22, 31 August 2024 Damage per second (hist | edit) [325 bytes] Spuj (talk | contribs) (Created page with "64px '''DPS''', or '''Damage Per Second''', is a function of a hero's Bullet Damage and Fire Rate. It refers to the amount of damage per second the hero's weapons will deal if continuously fired, and is calcuated by the amount of bullets shot per second multiplied by the bullet damage. {{Stats}}") originally created as "DPS"
- 06:16, 31 August 2024 Spirit Damage (hist | edit) [739 bytes] Spuj (talk | contribs) (Created page with "'''Spirit Damage''' is a form of damage dealt by some abilities and items. It is modifiable by obtaining Spirit Power, and scales with the respective ability or item's Spirit Scaling. {{Stats}}")
- 06:06, 31 August 2024 Melee Damage (hist | edit) [2,095 bytes] Spuj (talk | contribs) (Created page with "64px '''Melee Damage''' is a stat that heroes start with and determines how much damgage a hero's melee attack deals. Melee damage scales with levels and items. {{Stats}}")
- 05:57, 31 August 2024 Fire Rate (hist | edit) [1,058 bytes] Spuj (talk | contribs) (Created page with "64px '''Fire Rate''', also known as '''Bullets per sec''', is a stat that heroes start with and can obtain more through items. Fire rate determines the amount of ammo that will be fired by the weapon per second. {{Stats}}")
- 05:54, 31 August 2024 Bullet Damage (hist | edit) [4,789 bytes] Spuj (talk | contribs) (Created page with "64px '''Bullet Damage''' is a stat that heroes start with and can obtain more through items. {{Stats}}")
- 05:53, 31 August 2024 Ammo (hist | edit) [1,998 bytes] Spuj (talk | contribs) (Created page with "64px '''Ammo''' is a stat that heroes start with and can obtain more through items. Ammo dictates how many bullets are in the weapon's magazine and are able to be shot. Players can reload their weapon to regain full ammo. {{Stats}}")
- 05:50, 31 August 2024 Stamina (hist | edit) [3,023 bytes] Spuj (talk | contribs) (Created page with "64px '''Stamina''' is a stat that heroes start with and can obtain more through items. Stamina dictates the amount of dashes a hero can use. Stamina regenerates back over time. {{Stats}}")
- 05:47, 31 August 2024 Move Speed (hist | edit) [1,688 bytes] Spuj (talk | contribs) (Created page with "64px '''Move Speed''' is a stat that heroes start with and can obtain more through items. Move speed dictates how many meters per second the hero will move. {{Stats}}")
- 05:43, 31 August 2024 Health Regen (hist | edit) [1,169 bytes] Spuj (talk | contribs) (Created page with "64px '''Health Regen''' is a stat that heroes start with and can obtain more through items. Per second, heroes will regenerate their amount of health regen as health. {{Stats}}")
- 05:41, 31 August 2024 Health (hist | edit) [5,481 bytes] Spuj (talk | contribs) (Created page with "64px'''Health''' is a stat that all heroes and units possess. Death occurs once health reaches 0. {{Stats}}")
- 17:21, 30 August 2024 Level (hist | edit) [9,553 bytes] Nocen (talk | contribs) (create page) Tag: Visual edit originally created as "Leveling Up"
- 04:22, 30 August 2024 Wrecker (hist | edit) [2,019 bytes] 172.59.98.173 (talk) (Created page with "I'M GONNA WRECK IT") Tag: Visual edit
- 01:42, 30 August 2024 Mirage (hist | edit) [2,862 bytes] Volpin (talk | contribs) (Initial Submit - Infocard + two abilities + Trivia + Placeholders) Tag: Visual edit
- 00:31, 30 August 2024 Update:August 29, 2024 (hist | edit) [24,583 bytes] Cronos (talk | contribs) (Created page with "[ General Changes ] - Added a new Profile page that displays a breakdown of recent matches and all-time player and hero statistics (Note: the newly added stats 'Souls Collected' and 'Healing' are starting at 0 for all players) - Added Report button to ESC menu player list to allow reporting of teammates in-game - Improved visibility of report button on post-game screen - You can now drag-and-drop items between categories in Builds - Added search to the Public Builds l...") originally created as "Update:08-29-2024 Update"
- 00:17, 30 August 2024 Headhunter (hist | edit) [1,495 bytes] Cronos (talk | contribs) (Created page with "{{Infobox item|item_imagefilepath=Headhunter|item_name=Headhunter|item_type=Weapon}} == Recommended heroes == *Abrams *Haze *Wraith == Update history == {{Items}}")
- 14:04, 29 August 2024 Rejuvenator (hist | edit) [1,969 bytes] FakerofDeadlock (talk | contribs) (Created page with "'''Rejuvenation''' is rune spawned when the ''Mid-Boss'' is slain. The rune looks like a large, green crystal. When the ''Mid-Boss'' is killed, the Rejuvenation rune appears above him, and descends. The rune cannot be claimed until it has fully touched the ground. Once landed, any player in the match can claim it by landing a fully powered melee attack on it. This grants their team with the ''''Rejuvenator Credit'''.' == Rejuvenator Credit == Each...") Tag: Visual edit originally created as "Rejuvenation"
- 07:38, 29 August 2024 Shrine (hist | edit) [2,865 bytes] MiloIsChillin48 (talk | contribs) (Filled in a page for shrines with some info on them) Tag: Visual edit originally created as "Shrines"
- 03:30, 29 August 2024 Walker (hist | edit) [1,973 bytes] 24.117.181.161 (talk) (Created Walker page) Tag: Visual edit originally created as "Walkers"
- 15:17, 28 August 2024 Melee Attack (hist | edit) [1,760 bytes] Stickill (talk | contribs) (Created page with "Every hero can perform a Melee attack to quickly finish of an enemy or do damage while reloading. The damage scales with levels and with certain Items. A melee attack can be charged up to also dash forward and do more damage. Charging the melee attack can be done in the air. Last hitting a Trooper with a melee attack will not make an orb appear and give you the full amount of souls you would have gotten if you shot the creep and the orb.") originally created as "Melee attack"
- 22:38, 27 August 2024 Early Development Build (hist | edit) [3,560 bytes] FakerofDeadlock (talk | contribs) (Created page with "The Early Development Build is the open alpha of ''Deadlock.'' It is currently the build in which the game is played. It possesses a wide array of placeholder designs and models. In order to access the build, one must first receive an invite from someone who already has access. === Curfew === The build's servers are up for a limited amount of hours a day, adjusted by region. This limit can be circumvented by switching servers, which is permitted by the developers.") Tag: Visual edit
- 21:29, 27 August 2024 Ziplines (hist | edit) [2,504 bytes] FakerofDeadlock (talk | contribs) (Created page with "thumb|A [[Paradox riding a zipline.]] Ziplines are the primary method of long-distance transportation in ''Deadlock''. Ziplines are located throughout the Map and can be used to leave and enter a team's base or to switch lanes.") Tag: Visual edit
- 20:56, 27 August 2024 Spirit Power (hist | edit) [10,989 bytes] 172.18.0.2 (talk) (Initial Creation) Tag: Visual edit originally created as "Spirit power"