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- 02:04, 18 September 2024 Stack (hist | edit) [3,403 bytes] QuinnBinn (talk | contribs) (Created as an explanation of stacks and common sources) Tag: Visual edit: Switched
- 01:41, 18 September 2024 Font (hist | edit) [1,985 bytes] Sur (talk | contribs) (Created page with "Preview of fonts as normal <span style="font-family: 'ComicNeue';">This text is in ComicNeue.</span> <span style="font-family: 'Forevs Demo Medium';">This text is in Forevs Demo Medium.</span> <span style="font-family: 'Radiance';">This text is in Radiance.</span> <span style="font-family: 'Reaver';">This text is in Reaver.</span> <span style="font-family: 'Retail Demo';">This text is in Retail Demo.</span> <span style="font-family: system-ui;">This text is in Syst...")
- 00:33, 18 September 2024 Hero Comparison (hist | edit) [5,951 bytes] QuinnBinn (talk | contribs) (Created for people looking for quick stat comparisons between heroes) Tag: Visual edit: Switched
- 23:28, 17 September 2024 Update: September 17, 2024 (hist | edit) [673 bytes] Avery (talk | contribs) (Add September 17, 2024 update) Tag: Visual edit: Switched originally created as "September 17, 2024 Update"
- 06:48, 17 September 2024 Data:HeroData.json/doc (hist | edit) [44 bytes] Sylphoid (talk | contribs) (idk if this works)
- 23:52, 16 September 2024 Headshot (hist | edit) [23 bytes] 87.104.106.100 (talk) (headshot description) Tag: Visual edit
- 16:45, 16 September 2024 Maelstrom (hist | edit) [491 bytes] DuskFyre (talk | contribs) (Created page with "The first Maelstrom was the event that introduced the supernatural to the mortal world for the first time. This event brought back dead spirits such as Vindicta")
- 17:17, 15 September 2024 Data:Lang es.json (hist | edit) [552,845 bytes] Sur (talk | contribs) (Sur created the page Data:Lang es.json using a non-default content model "JSON")
- 14:19, 15 September 2024 Silence (hist | edit) [259 bytes] 153.92.153.62 (talk) (Added page for silence, referenced from silence glyph) Tag: Visual edit
- 12:41, 15 September 2024 Data:Lang en.json (hist | edit) [531,256 bytes] Saag (talk | contribs) (Localized strings for english)
- 04:36, 15 September 2024 Update: September 14, 2024 (hist | edit) [907 bytes] QuinnBinn (talk | contribs) (Created) Tag: Visual edit: Switched
- 23:23, 14 September 2024 Breakables (hist | edit) [370 bytes] Baconmancer (talk | contribs) (Created page with "Breakables are objects scattered around the map that, when broken, have a chance to drop unsecured souls, or in the case of a golden urn, a minor permanent buff.")
- 13:37, 13 September 2024 Mendoza Syndicate (hist | edit) [23 bytes] 198.184.150.254 (talk) (Created page with "This is a stub I think.") Tag: Visual edit
- 02:30, 13 September 2024 Update: September 12, 2024 (hist | edit) [24,833 bytes] QuinnBinn (talk | contribs) (Added update page with most changes, still missing latter hero changes and map changes) Tag: Visual edit: Switched originally created as "Update:September 12, 2024"
- 02:05, 13 September 2024 Data:AttributeData.json (hist | edit) [5,509 bytes] Sur (talk | contribs) (Sur created the page Data:AttributeData.json using a non-default content model "JSON")
- 19:21, 12 September 2024 Update: May 19, 2024 (hist | edit) [361 bytes] Mgpt (talk | contribs) (Created page with "{{Update layout | prev_update = May 16, 2024 | next_update = May 23, 2024 | source = https://forums.playdeadlock.com/threads/05-19-2024-update.1033/ | notes = === Item Gameplay Changes === * Kinetic Dash passive now has a 14s cooldown * Silence Glyph duration reduced from 5s to 3.5s }}")
- 17:47, 12 September 2024 Sinner's Sacrifice (hist | edit) [1,042 bytes] DuskFyre (talk | contribs) (Created page with "Sinner's Sacrifice vending machines are breakable objects within Deadlock's map that may be attacked in melee and broken to earn Souls Each machine has 500 health, which is reduced by 50 on a light melee attack, or 100 on a heavy melee attack. They cannot be damaged by any other means. Each Sinner's Sacrifice is worth 330 Souls (+3 Souls per minute of game time). 50% of these Souls are granted by the melee attacks, 50% are granted in Soul Orbs after it is d...")
- 01:48, 12 September 2024 Update:August 6th, 2024 (hist | edit) [1,220 bytes] QuinnBinn (talk | contribs) (Created page with "== General Changes == * Various adjustments to orb spawning behaviour (a bit less horizontal motion and some more variance and details to its motion). * Server performance improvements. * New categories added to builds are now wider by default. * Added a console command: <code>deadlock_get_old_builds</code>, which will download and print out all of the build data for your account prior to the new builds feature. == Hero Changes == === {{HeroIcon|Hero=Viscous|size=50px...") Tag: Visual edit: Switched
- 17:40, 11 September 2024 Teleporter (hist | edit) [288 bytes] Baconmancer (talk | contribs) (Created page with "Teleporters can be used to quickly traverse the map horizontally. There currently are 4 pairs of teleporters on the map")
- 22:18, 10 September 2024 Ixia (hist | edit) [474 bytes] DuskFyre (talk | contribs) (Created page with "'''Ixia''' is another plan of existence from ours, connected through a series of gates to Earth. South Ixia is the 52nd state of the United States, after Puerto Rico <ref>"Next week will mark the 5-year anniversary of South Ixia officially joining the United States as its 52nd state. - Newscaster line from the Game Files </ref> Ixians have a supernatural control of fire, manifested in Infernus and in Grey Talon's step-daughter. ==References== <references />")
- 19:01, 10 September 2024 Occult Security and Investigation Commission (hist | edit) [519 bytes] DuskFyre (talk | contribs) (Created page with "A secretive "Black Box" United States organization, the '''Occult Security and Investigation Commission''' (OSIC, for sort) specializes in keeping the country safe from sinister and supernatural forces. ==Known Divisions== ; Sandman Division : A division focused on dreams and their infiltration. Haze is a notable member of this division; seeking out the dreams of "persons of interest" to investigate them. If necessary, members of the Sandman Division have clearance...")
- 21:36, 9 September 2024 Data:HeroData.json (hist | edit) [117,328 bytes] Sur (talk | contribs) (initial)
- 07:13, 7 September 2024 Update: August 15, 2024 (hist | edit) [26,916 bytes] QuinnBinn (talk | contribs) (Created with most of the general changes, but this is unfinished (Had to stop for something, I'll finish up later if no one else does)) Tag: Visual edit: Switched originally created as "08-15-2024 Update"
- 06:32, 7 September 2024 Update: August 16, 2024 (hist | edit) [1,864 bytes] QuinnBinn (talk | contribs) (Created page with "== General Changes == * Changed default shop music back to original. === Fixes === * Fixed spectating ending 1 minute before the game ended. * Fixed Hero Demo starting you at max level. * Fixed the boon level display in the hero pages not working correctly. == Hero Changes == === {{HeroIcon|size=30px|Hero=Ivy}} Ivy === ==== General ==== * Restored previous audio processing. ==== {{AbilityIcon|Ability=Air Drop|Size=20}} Air Drop ==== * Cooldown increased: 70s...") Tag: Visual edit: Switched originally created as "08-16-2024 Update"
- 06:17, 7 September 2024 Update: August 18, 2024 (hist | edit) [307 bytes] QuinnBinn (talk | contribs) (Was a bit hesitant on this one given how small the update was. Maybe in future we could have a "minor updates" section?) Tag: Visual edit: Switched originally created as "08-18-2024 Update"
- 06:13, 7 September 2024 Update: August 22, 2024 (hist | edit) [1,670 bytes] QuinnBinn (talk | contribs) (Created page with "== General Changes == * Parrying a Guardian now causes it to stop trying to repeatedly melee (and get parried over and over), and instead causes the boss to start shooting shortly thereafter. === Fixes === * Fixed shotgun heroes applying buildup effects like {{Pic link|Toxic Bullets|size=20}} instantly on {{Pic link|Ricochet|size=20|txt=Ricocheted}} enemies. == Item Changes == === Weapon Items === ==== {{Pic link|High-Velocity Mag|size=20}} ==== * Fixed affect...") Tag: Visual edit originally created as "08-22-2024 Update"
- 20:15, 6 September 2024 Data:ItemData.json (hist | edit) [150,524 bytes] Shatangmi (talk | contribs) (Created page with "{ "ability_item_pickup_effects": { "Name": null, "Description": null, "Cost": "None", "Tier": null, "Activation": "ActivationPress", "Slot": null, "Components": null, "TargetTypes": [ "Hero" ], "ShopFilters": null, "Cooldown": "0", "Duration": "2.0", "CastRange": "0", "UnitTargetLimit": "1", "CastDelay": "0", "ChannelTime": "0",...") Tag: Visual edit: Switched
- 17:23, 6 September 2024 Abrams/Ability3 (hist | edit) [524 bytes] DuskFyre (talk | contribs) (Created page with "right Abrams regenerates a portion of incoming damage over time <onlyinclude>{{Ability card | name = Infernal Resilience | description = '''Regenerate''' a portion of incoming damage over time. | effect1 = '''Damage regenerated:''' 17% | effect2 = '''Regeneration Time:''' 18s | effect3 = '''Health Regen''' +1 | upgrade1 = '''+1.5''' Health Regen | upgrade2 = '''+150''' Health | upgrad...")
- 17:19, 6 September 2024 Abrams/Ability2 (hist | edit) [810 bytes] DuskFyre (talk | contribs) (Created page with "right '''Charge forward''', colliding with enemies and dragging them along. Hitting a '''wall''' will '''Stun''' enemies caught by Abrams. Speed increased after colliding with enemy Heroes. <onlyinclude>{{Ability card | name = Shoulder Charge | duration = 1.2s | cooldown = 35s | description = '''Charge forward''', colliding with enemies and dragging them along. Hitting a '''wall''' will '''Stun''' enemies caught by A...")
- 06:10, 6 September 2024 Bear Pit (hist | edit) [529 bytes] LeTsunami (talk | contribs) (Created background on the underground arena Bear Pit mentioned in lore) Tag: Visual edit
- 00:36, 6 September 2024 Components (hist | edit) [220 bytes] Objectionist (talk | contribs) (start Components page) Tag: Visual edit
- 19:28, 5 September 2024 McGinnis/Ability1 (hist | edit) [696 bytes] DuskFyre (talk | contribs) (Created page with "{{Ability card | name= Mini Turret | key= 1 | description= Deploy a Mini Turret that '''automatically shoots enemies'''. The turret expires after a limited time. Turrets gain 30% of McGinnis's max health and have 60% Spirit Resist. They deal reduced damage to troopers and objectives. | cooldown= 28s | effect1= '''Charges:''' 1 | effect2= '''Turret DPS: ''' 60 {{ss|0.4}} | effect3= '''Attack Range:''' 25m | effect3= '''Lifetime:''' 30s | upgrade1= '''+1''' Ability Charge...")
- 06:02, 5 September 2024 Kali (hist | edit) [1,191 bytes] 82.116.252.146 (talk) (added info) Tag: Visual edit
- 23:06, 4 September 2024 The Bear Pit (hist | edit) [119 bytes] LeTsunami (talk | contribs) (Added page for the bear pit) Tag: Visual edit
- 03:24, 4 September 2024 Damage Shield (hist | edit) [1,742 bytes] 73.189.58.221 (talk) (Created general damage shield page) Tag: Visual edit
- 12:04, 3 September 2024 Stats (hist | edit) [890 bytes] Shatangmi (talk | contribs) (Added stats page) Tag: Visual edit
- 11:24, 3 September 2024 Bullet Velocity (hist | edit) [30 bytes] 167.206.228.69 (talk) (Simple One line explanation) Tag: Visual edit
- 07:47, 3 September 2024 Status Effects (hist | edit) [8,084 bytes] QuinnBinn (talk | contribs) (Created a general page for all status effects and added most of the standard ones plus a few more. Will definitely need revisions in the future!) Tag: Visual edit
- 22:24, 2 September 2024 Minion (hist | edit) [175 bytes] OMGparticles (talk | contribs) (Redirected page to Trooper) Tags: New redirect Visual edit: Switched
- 21:14, 2 September 2024 Console commands (hist | edit) [9,532 bytes] Avery (talk | contribs) (Created a page for console commands) Tag: Visual edit originally created as "Console Commands"
- 03:08, 2 September 2024 Damage Resistance (hist | edit) [4,075 bytes] Sur (talk | contribs) (initial stub)
- 23:35, 1 September 2024 Update: September 1, 2024 (hist | edit) [1,047 bytes] QuinnBinn (talk | contribs) (Created) Tag: Visual edit originally created as "Update:09-01-2024 Update"
- 19:16, 31 August 2024 Crowd Control (hist | edit) [4,867 bytes] Sur (talk | contribs) (initial)
- 10:16, 31 August 2024 Gold Urn (hist | edit) [1,231 bytes] Spuj (talk | contribs) (Created page with "'''Gold Urns''' are objects found in various locations around the map. They begin to spawn after 3 minutes has elapsed in the match. The urns can be broken for a chance for them to drop a stat buff object. All buffs obtained are permanent when picked up. The urn will respawn 3 minutes after being broken. 200px|thumb|left|The Gold urn as seen in game. ==Buffs Granted== *'''Start of match -> Some Requirement''' ** 1.5% Fire Rate ** 4% Ammo C...")
- 07:28, 31 August 2024 Sprint (hist | edit) [209 bytes] Spuj (talk | contribs) (Created page with "'''Sprint''' is a mechanic that occurs when a hero is out of combat for 5 seconds and continues until in combat. ==Sprint Speed== Sprint speed additively modifies the player's Move Speed whilst sprinting.")
- 07:08, 31 August 2024 Soul Urn (hist | edit) [3,481 bytes] Spuj (talk | contribs) (Created page with "The '''Soul Urn''' is an object in the game that spawns at 10 minutes. Players can choose to pick up the urn, disabling their ability to attack, and can deliver it to the other soul orb location on the other side of the map. Doing so will grant the team who delivered the urn some souls and an Ability Point. The urn will respawn 5 minutes after delivery on the side it was delivered to. The team that is behind on soul will receive a +2 sprint bonus while delivering...")
- 06:37, 31 August 2024 Damage (hist | edit) [111 bytes] Spuj (talk | contribs) (Created page with "'''Damage''' may refer to: * Damage per second * Bullet Damage * Spirit Damage {{Disambiguation}}")
- 06:32, 31 August 2024 Ability Point (hist | edit) [702 bytes] Spuj (talk | contribs) (Created page with "{{Ap}}'''Ability Points''' are used to level up a hero's abilities. Levelling an ability requires varying amount of ability points for each subsequent level, requiring 1, 2, and 5 ability points respectively. An ability can be unlocked without expending an ability point.") originally created as "Ability Points"
- 06:22, 31 August 2024 Damage per second (hist | edit) [325 bytes] Spuj (talk | contribs) (Created page with "64px '''DPS''', or '''Damage Per Second''', is a function of a hero's Bullet Damage and Fire Rate. It refers to the amount of damage per second the hero's weapons will deal if continuously fired, and is calcuated by the amount of bullets shot per second multiplied by the bullet damage. {{Stats}}") originally created as "DPS"
- 06:16, 31 August 2024 Spirit Damage (hist | edit) [252 bytes] Spuj (talk | contribs) (Created page with "'''Spirit Damage''' is a form of damage dealt by some abilities and items. It is modifiable by obtaining Spirit Power, and scales with the respective ability or item's Spirit Scaling. {{Stats}}")