Monster Rounds: Difference between revisions

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11-21-2024 update
 
Line 11: Line 11:
| item_stat1          = +30% [[Weapon Damage]] vs. [[NPC]]s
| item_stat1          = +30% [[Weapon Damage]] vs. [[NPC]]s
| item_stat2          = +25% [[Bullet Resist]] vs. [[NPC]]s
| item_stat2          = +25% [[Bullet Resist]] vs. [[NPC]]s
| item_stat3          = +50 Bonus [[Health]]
| item_stat3          = +30 Bonus [[Health]]
| item_stat4          = +1 [[Health Regen]]
| item_stat4          = +1 [[Health Regen]]
| souls                = 500
| souls                = 500

Latest revision as of 17:03, 23 November 2024

Monster Rounds
Cost Souls500
Tier 1
Shop Bonus +6% Weapon Damage
+30% Weapon Damage vs. NPCs
+25% Bullet Resist vs. NPCs
+30 Bonus Health
+1 Health Regen

Monster Rounds is a Tier 1 Weapon Item that grants additional Weapon Damage and Bullet Resistance against NPCs, as well as Bonus Health and Health Regen.

It can be purchased from the Shop for Souls500.

Notes[edit | edit source]

Monster Rounds applies additional damage to Non-Player Characters. This includes Troopers, lane structures like Guardians, Walkers, neutral entities such as Denizen, and the Patron.

Player-created NPCs (such as McGinnis' Mini Turrets) are not affected.

Recommended heroes[edit | edit source]

Update history[edit | edit source]

Main article: Monster Rounds/Update history
Update Changes

October 24, 2024

  • Resist vs NPCs reduced from 30% to 25%.

October 10, 2024

  • Weapon Damage vs NPCs reduced from 35% to 30%.

September 26, 2024

  • Bullet Resist vs NPCs reduced from 35% to 30%.