Monster Rounds: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
'''Monster Rounds''' is a Tier 1 Weapon [[Items|Item]] that grants additional Weapon Damage and Bullet Resistance against NPCs, as well as Bonus Health and Health Regen. It can be purchased from the [[The Curiosity Shop|Shop]] for 500 [[Souls]].{{Infobox item | '''Monster Rounds''' is a Tier 1 Weapon [[Items|Item]] that grants additional Weapon Damage and Bullet Resistance against NPCs, as well as Bonus Health and Health Regen. It can be purchased from the [[The Curiosity Shop|Shop]] for 500 [[Souls]]. | ||
|item_imagefilepath=Monster Rounds|item_name=Monster Rounds|item_type=Weapon|item_tier=1|has_components=false|has_passive1=false|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+35% [[Weapon Damage]] vs. [[NPC]]s|item_stat2=+35% [[Bullet Resist]] vs. NPCs|item_stat3=+50 Bonus [[Health]]|item_stat4=+1 [[Health Regen]]| souls = 500 | {{Infobox item | ||
|item_imagefilepath=Monster Rounds | |||
|item_name=Monster Rounds | |||
|item_type=Weapon | |||
|item_tier=1 | |||
|has_components=false | |||
|has_passive1=false | |||
|has_passive2=false | |||
|has_active1=false | |||
|has_iscomponentof=false | |||
|item_stat1=+35% [[Weapon Damage]] vs. [[NPC]]s | |||
|item_stat2=+35% [[Bullet Resist]] vs. NPCs | |||
|item_stat3=+50 Bonus [[Health]] | |||
|item_stat4=+1 [[Health Regen]] | |||
| souls = 500 | |||
}} | }} | ||
Revision as of 16:37, 19 September 2024
Monster Rounds is a Tier 1 Weapon Item that grants additional Weapon Damage and Bullet Resistance against NPCs, as well as Bonus Health and Health Regen. It can be purchased from the Shop for 500 Souls.
Monster Rounds | |||
---|---|---|---|
Cost | 500 | ||
Tier | 1 | ||
Shop Bonus | +6% Weapon Damage | ||
+35% Weapon Damage vs. NPCs | |||
+35% Bullet Resist vs. NPCs | |||
+50 Bonus Health | |||
+1 Health Regen |
Notes
Monster Rounds applies additional damage to Non-Player Characters. This includes Troopers, lane structures like Guardians, Walkers, and the Patron, as well as player-created NPCs such as McGinnis' turrets.