Monster Rounds: Difference between revisions
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Real Engine (talk | contribs) No edit summary Tags: Manual revert Visual edit |
11-21-2024 update |
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Line 11: | Line 11: | ||
| item_stat1 = +30% [[Weapon Damage]] vs. [[NPC]]s | | item_stat1 = +30% [[Weapon Damage]] vs. [[NPC]]s | ||
| item_stat2 = +25% [[Bullet Resist]] vs. [[NPC]]s | | item_stat2 = +25% [[Bullet Resist]] vs. [[NPC]]s | ||
| item_stat3 = + | | item_stat3 = +30 Bonus [[Health]] | ||
| item_stat4 = +1 [[Health Regen]] | | item_stat4 = +1 [[Health Regen]] | ||
| souls = 500 | | souls = 500 |
Latest revision as of 17:03, 23 November 2024
Monster Rounds | |||
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Cost | 500 | ||
Tier | 1 | ||
Shop Bonus | +6% Weapon Damage | ||
+30% Weapon Damage vs. NPCs | |||
+25% Bullet Resist vs. NPCs | |||
+30 Bonus Health | |||
+1 Health Regen |
Monster Rounds is a Tier 1 Weapon Item that grants additional Weapon Damage and Bullet Resistance against NPCs, as well as Bonus Health and Health Regen.
It can be purchased from the Shop for 500.
Notes[edit | edit source]
Monster Rounds applies additional damage to Non-Player Characters. This includes Troopers, lane structures like Guardians, Walkers, neutral entities such as Denizen, and the Patron.
Player-created NPCs (such as McGinnis' Mini Turrets) are not affected.
Recommended heroes[edit | edit source]
Update history[edit | edit source]
- Main article: Monster Rounds/Update history
Update | Changes |
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