Diviner's Kevlar: Difference between revisions
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|has_iscomponentof=false | |has_iscomponentof=false | ||
|passive1_cooldown=60s | |passive1_cooldown=[[File:Cooldown Icon.png|20px]]60s | ||
|passive1_description=Upon casting an '''ultimate ability''' gain temporary '''Bullet Shield, Spirit Shield,''' and '''Spirit Power.''' | |passive1_description=Upon casting an '''ultimate ability''' gain temporary '''Bullet Shield, Spirit Shield,''' and '''Spirit Power.''' | ||
|passive1_stat1=700 Bullet Shield | |passive1_stat1=700 Bullet Shield |
Revision as of 17:53, 25 September 2024
Diviner's Kevlar is a Tier 4 Spirit Item that provides Spirit Lifesteal and Cooldown Reduction to the purchasing hero.
It can be purchased from the Shop for 6,200.
Diviner's Kevlar has a passive that, upon casting an ultimate ability, the purchasing hero gains a temporary
Bullet Shield, Spirit Shield, and Spirit Power.
Recommended heroes
The spirit scaling buff from Diviner's Kevlar has some inconsistent interactions. For example:
- Abrams' Siphon Life & Shoulder Charge will use the current spirit power when the ability does damage
- Bebop's bombs will benefit from the bonus spirit power even if Diviner's Kevlar expires before the bomb explodes, as long as the bomb was applied prior to it expiring.
- Infernus's Flame Dash will also reflect the current spirit power bonus when the ability does damage
- McGinnis's turrets that are spawned while the +40 spirit power is active will keep this buff for the whole turret duration
- Vindicta's flight duration scales off of spirit; if she uses her ultimate while flying, the duration of the flight will get extended, however the 'bonus spirit damage' portion of her flight will terminate unexpectedly early.
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