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Healing is the act of recovering a unit's current health, which includes various methods such as lifesteal, health regen, and item effects.

Math edit

The formula for healing is:  
where   is final healing,   is initial healing,   is healing reduction amount,   is 0.85 when   Healing Booster is owned and 1 otherwise, and   is healing amp.

Healing Amp edit

Healing Amp, is a stat which increases the amount of healing a hero does with their abilities and items. This affects both healing to themselves and to their allies. Healing Amp does not affect Health Regen, but does affect healing-over-time buffs, such as Healing Rite's active effect.

This stat is represented as a percentage. For example, a 25% gain would increase a heal of 100 to 125.

Healing Reduction edit

Health reduction is a negative effect which reduces the effectiveness of healing on the unit it is applied to.

Healing reduction is represented as a percentage and stacks multiplicatively. For example, two different sources of 40% healing reduction would result in a total reduction of 64% to incoming heals.

Sources of direct healing edit

Heroes edit

List of heroes
Name Ability Healing amount Duration
  Dynamo   Rejuvenating Aurora 32/s health restored 5s
  Ivy   Watcher's Covenant 30% Replicated Healing 12s
  Kelvin   Frost Grenade (T2) 125 HP -

Items edit

List of items
Name   Cost Category Healing amount
  Restorative Shot 500 Weapon 40 Healing From Heroes
15 Healing From NPCs
  Headhunter 3,500 Weapon 8% Heal Per Headshot
  Healing Rite 500 Vitality 370 Total HP Regen
  Healbane 1,250 Vitality 350 Heal On Hero Kill
  Healing Nova 1,750 Vitality 260 Total HP Regen
  Restorative Locket 1,250 Vitality 35 Heal Per Stack
  Rescue Beam 3,000 Vitality 26% Heal Amount
  Siphon Bullets 6,200 Vitality 55 Max HP Steal Per Bullet

Sources of healing reduction edit

Heroes edit

List of heroes
Name Ability Healing reduction
  Infernus   Catalyst (T3) -40% Healing Reduction

Items edit

List of items
Name CostCategoryStat change
  Toxic Bullets3,000Weapon-65% Healing Reduction
  Healbane1,250Vitality-45% Healing Reduction
  Decay1,250Spirit-70% Healing Reduction

See also edit