Update:August 15, 2024
“Let's get started, shall we?”
This article is a stub. You can help the Deadlock Wiki by expanding it.
Introducing the new Hero, Shiv!
General Changes
Localization
- Added localization for Simplified Chinese, Russian, Brazilian Portugese, Spanish (Spain), Spanish (Latin America), Turkish, Ukrainian, Czech and French. These are currently a work in progress.
- Language can be selected from the settings menu.
Matchmaking
- Matchmaking windows are now open 1 hour earlier in all regions.
- You can now prioritize your roster into three groups to indicate your preference ordering to the matchmaker: Selected, Priority and High Priority.
- Games can now be watched by an unlimited number of spectators.
- Spectator games now have a 1 minute delay.
- Improved smoothing of spectator camera position and angles.
Builds
- You can now author a suggested ordering of ability upgrades.
- You can now add per-item author comments by right clicking on items while editing builds that will show up in the item tooltip for users of the build.
- Fixed a bug that allowed published build data to overwrite local changes to a published build.
- Fixed a bug that prevented the last used hero build from loading when it was not a favored build.
- Hovering items in the shop will now highlight their components, or which item they are components of.
Shop Changes
- Reworked the Hero Stats UI in the Shop.
- Hero Stats in the shop have been expanded and are now broken up by Weapon, Vitality and Spirit. Various additional stats that were previously hidden have been added here.
- Individual stats can now be hovered over to see a breakdown of all the bonuses contributing to a value, including things like golden statues.
- Added descriptive gun information to each hero.
- Added Spirit Power Impact panel that displays the effect of spirit power on your abilities and items.
- Using an active item or ability now removes the undo option for the item/ability.
Settings
- Added Outgoing Damage as a UI display mode that you can toggle through.
- Added a setting to let you customize the ability cancel hotkey (Default is spacebar)
- Added a "Friends Only" checkbox to filter the watch tab.
- Added an option to control zoom sensitivity.
- Added customization options for your crosshair.
- Added a video setting to reduce some flashing effects.
Visual Changes
- Improved visual clarity of File:MM.png [[|]] Grey Talon's Ability {{{1}}} not found Immobilizing Trap armed state.
- Replaced the Soul Urn drop parachute with new effects.
- Improved File:MM.png [[|]] Abrams' Ability {{{1}}} not found Siphon Life and Ability {{{1}}} not found Seismic Impact effects to not obstruct player view as much.
- Various visual adjustments on highlight and strobe effects being too loud in some cases.
- Updated bullet whizby sounds for nearly all characters.
- Updated File:MM.png [[|]] Haze's Ability {{{1}}} not found Sleep Dagger cast, projectile loop and whizby.
- Updated File:MM.png [[|]] Haze's Ability {{{1}}} not found Smoke Bomb sound.
- Additionally removed Smoke Bomb voice line for everyone except the casting player and spectators.
- Fixed some spectator/replay sound and music bugs.
- Various sound related performance improvements.
- More impactful damage indication sound for attackers.
- Remastered File:MM.png [[|]] Abrams, File:MM.png [[|]] Pocket and File:MM.png [[|]] Dynamo weapon fire sounds.
- Improved lighting performance around the shop.
- Improved File:MM.png [[|]] Wraith's tracers to feel more connected with their bullet.
- Improved visibility of AOE around File:MM.png [[|]] Bebop while casting Ability {{{1}}} not found Hyper Beam.
- Improved effects around File:MM.png [[|]] Lady Geist's Ability {{{1}}} not found Soul Exchange to help with clarity.
- Updated File:MM.png [[|]] Infernus' tracer, muzzle and impact fx revisions for better performance.
- Added a sound for movement being restricted by Slowing Hex and Vindicta's Ability {{{1}}} not found Stake.
- Revised sounds for File:MM.png [[|]] Pocket's Ability {{{1}}} not found Flying Cloak duration and warp.
- Added Refresher cast sound.
- Unpause hotkey is now displayed when the game is paused.
- Added new Silence status effect sound.
Miscellaneous Fixes
- Pause cooldown per player increased from 10 minutes to 15 minutes.
- Fixed some abuse cases with undoing AP cooldown reductions.
- Fixed Candle Troopers sometimes instantly disappearing on death rather than going into their flash state.
- Fixed some cases where comeback souls would be higher than intended in the early game.
- Fixed being unable to ping while dead.
- Fixed File:MM.png [[|]] Bebop's Ability {{{1}}} not found Sticky Bomb sometimes misfiring.
- Fixed a bug that allowed teleporters to be used while carrying the Soul Urn.
- Fixed targeting previews that draw a model (like File:MM.png [[|]] McGinnis' turrets) to update every frame, instead of being fixed at 60hz.
- Fixed stuns resetting their duration if you were on the ground and became airborne.
- Fixed some cases where File:MM.png [[|]] Lash's Ability {{{1}}} not found Ground Strike would cause your hero to be stuck.
- Fixed Ricochet sometimes shooting the extra bullet from your gun rather than the target.
- Fixed ESC not working to close settings popup sometimes.