Lucky Shot: Difference between revisions

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{{Infobox item
{{Infobox item
|item_imagefilepath=Lucky Shot
| item_name           = Lucky Shot
|item_name=Lucky Shot
| item_type           = Weapon
|item_type=Weapon
| item_tier           = 4
|item_tier=4
| has_components       = false
|has_components=false
| has_passive1         = true
|has_passive1=true
| has_passive2         = false
|has_passive2=false
| has_active1         = false
|has_active1=false
| has_iscomponentof   = false
|has_iscomponentof=false
| item_stat1           = +150 [[Bullet Shield|Bullet Shield Health]]
|item_stat1=+150 [[Bullet Shield|Bullet Shield Health]]
| item_stat2           = +30% [[Ammo]]
|item_stat2=+30% [[Ammo]]
| souls               = 6,200
|souls=6,200
| passive1_description = Your bullets have a chance to be empowered, causing them to deal '''bonus weapon damage''' and [[Slow]] on hit.<br>Bonus damage cannot [[Crit]].
|passive1_description=Your bullets have a chance to be empowered, causing them to deal bonus damage and [[Slow]] on hit. (Bonus damage cannot [[Crit]])
| passive1_stat1       = +110% Bonus Weapon Damage
|passive1_cooldown=
| passive1_stat2       = 30% Movement Slow (Conditional)
|passive1_stat1=35% Proc Chance
| passive1_stat3       = 35% Proc Chance
|passive1_stat2=110% Bonus Damage
| passive1_stat4       = 1.5s Slow Duration
|passive1_stat3=Conditional: 30% Movement Slow
|passive1_stat4=1.5s Slow Duration
}}
}}


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== Notes ==
== Notes ==
* The Bonus Damage is based on the total bullet damage and is not a [[Weapon Damage]] bonus.
* The Bonus Damage is based on the total bullet damage and is not a [[Weapon Damage]] bonus.
* Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit)  
* Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit)  


== Recommended heroes ==
== Recommended heroes ==
*{{HeroIcon|Haze}}
* {{HeroIcon|Haze}}
*{{HeroIcon|Kelvin}}
* {{HeroIcon|Kelvin}}
*{{HeroIcon|Lady Geist}}
* {{HeroIcon|Lady Geist}}
*{{HeroIcon|Vindicta}}
* {{HeroIcon|Vindicta}}
*{{HeroIcon|Viscous}}
* {{HeroIcon|Viscous}}
*{{HeroIcon|Wraith}}
* {{HeroIcon|Wraith}}
*{{HeroIcon|Ivy}}
* {{HeroIcon|Ivy}}


== Update history ==
== Update history ==
Line 42: Line 39:
{{Update history}}
{{Update history}}


{{Item_Navbox}}
{{Item Navbox}}
[[Category:Items]]

Revision as of 20:58, 1 December 2024

Lucky Shot
Cost Souls6,200
Tier 4
Shop Bonus +18% Weapon Damage
+150 Bullet Shield Health
+30% Ammo
Passive
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage and Slow on hit.
Bonus damage cannot Crit.
+110% Bonus Weapon Damage
30% Movement Slow (Conditional)
35% Proc Chance
1.5s Slow Duration


Lucky Shot is a Tier 4 Weapon Item in Deadlock. It grants increased Ammo and Bullet Shield Health. Its passive effect grants the user's bullets a small chance to deal bonus damage and Slow enemies on hit.

It can be purchased from the Shop for Souls6,200.

Notes

  • The Bonus Damage is based on the total bullet damage and is not a Weapon Damage bonus.
  • Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit)

Recommended heroes

Update history

Main article: Update history
Update Changes

November 21, 2024

  • Damage multiplier increased from 90% to 110%
  • Now grants +150 Bullet Shield

November 7, 2024

  • Fixed it causing proc effects to roll twice whenever it procced[sic].

October 24, 2024

  • Proc now pierces evasion.