Flex Slots: Difference between revisions

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Updates objectives to match with the 09-12-2024 Update, where they changed the 2nd flex slot to require two walkers rather than one.
rewrote paragraph, removed disclaimer
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<small>Categories like this one are actively changing as ''[[Deadlock]]'' continues to be developed and updated. Keep your eyes peeled for any new items being added or removed from the game, and come [https://deadlocked.wiki/index.php?title=Special:CreateAccount update the wiki] with us!</small>
 
[[File:Flex-slots-locked.png|thumb|Flex Slots. All slots start locked, and unlock on objective completion.
[[File:Flex-slots-locked.png|thumb|Flex Slots. All slots start locked, and unlock on objective completion.
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The Flex category comprises of [[Items]] of the three primary Item Categories: [[Weapon]], [[Vitality]], [[Spirit]]. At the start of the game, all four available flex slots are locked. On completion of specific team objectives, a flex slot will unlock, for a total of four slots.
Flex slots are a unique set of [[Items|item]] slots that allow any combination of [[Weapon]], [[Vitality]], and [[Spirit]] items to be placed within them. At the start of the game, all four flex slots are locked. Over the course of the match, they will unlock one by one as specific team objectives are completed.  


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Revision as of 22:08, 8 October 2024

Flex Slots. All slots start locked, and unlock on objective completion.
# Objective
1 Unlocked after your team destroys all enemy T1 Guardians.
2 Unlocked after your team destroys two enemy Walkers.
3 Unlocked after your team destroys all enemy Walkers.
4 Unlocked after your team destroys an enemy Shrine.

Flex slots are a unique set of item slots that allow any combination of Weapon, Vitality, and Spirit items to be placed within them. At the start of the game, all four flex slots are locked. Over the course of the match, they will unlock one by one as specific team objectives are completed.