Lucky Shot: Difference between revisions

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{{Infobox item
{{Infobox item
|item_imagefilepath=Lucky Shot
| item_name           = Lucky Shot
|item_name=Lucky Shot
| item_type           = Weapon
|item_type=Weapon
| item_tier           = 4
|item_tier=4
| has_components       = false
|has_components=false
| has_passive1         = true
|has_passive1=true
| has_passive2         = false
|has_passive2=false
| has_active1         = false
|has_active1=false
| has_iscomponentof   = false
|has_iscomponentof=false
| item_stat1           = +150 [[Bullet Shield|Bullet Shield Health]]
|item_stat1=+150 [[Bullet Shield|Bullet Shield Health]]
| item_stat2           = +30% [[Ammo]]
|item_stat2=+30% [[Ammo]]
| souls               = 6,200
|souls=6,200
| passive1_description = Your bullets have a chance to be empowered, causing them to deal '''bonus weapon damage''' and [[Slow]] on hit.<br>Bonus damage cannot [[Crit]].
|passive1_description=Your bullets have a chance to be empowered, causing them to deal bonus damage and [[Slow]] on hit. (Bonus damage cannot [[Crit]])
| passive1_stat1       = +110% Bonus Weapon Damage
|passive1_cooldown=
| passive1_stat2       = 30% Movement Slow (Conditional)
|passive1_stat1=35% Proc Chance
| passive1_stat3       = 34% Proc Chance
|passive1_stat2=110% Bonus Damage
| passive1_stat4       = 1.5s Slow Duration
|passive1_stat3=Conditional: 30% Movement Slow
|passive1_stat4=1.5s Slow Duration
}}
}}


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== Notes ==
== Notes ==
* The Bonus Damage is based on the total bullet damage and is not a [[Weapon Damage]] bonus.
* The Bonus Damage is based on the total bullet damage and is not a [[Weapon Damage]] bonus.
* Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit)  
* Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit)  


== Recommended heroes ==
== Recommended heroes ==
*{{HeroIcon|Haze}}
* {{HeroIcon|Haze}}
*{{HeroIcon|Kelvin}}
* {{HeroIcon|Kelvin}}
*{{HeroIcon|Lady Geist}}
* {{HeroIcon|Lady Geist}}
*{{HeroIcon|Vindicta}}
* {{HeroIcon|Vindicta}}
*{{HeroIcon|Viscous}}
* {{HeroIcon|Viscous}}
*{{HeroIcon|Wraith}}
* {{HeroIcon|Wraith}}
*{{HeroIcon|Ivy}}
* {{HeroIcon|Ivy}}


== Update history ==
== Update history ==
Line 42: Line 39:
{{Update history}}
{{Update history}}


{{Item_Navbox}}
{{Item Navbox}}
[[Category:Items]]

Latest revision as of 01:01, 7 December 2024

Lucky Shot
Cost Souls6,200
Tier 4
Shop Bonus +18% Weapon Damage
+150 Bullet Shield Health
+30% Ammo
Passive
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage and Slow on hit.
Bonus damage cannot Crit.
+110% Bonus Weapon Damage
30% Movement Slow (Conditional)
34% Proc Chance
1.5s Slow Duration


Lucky Shot is a Tier 4 Weapon Item in Deadlock. It grants increased Ammo and Bullet Shield Health. Its passive effect grants the user's bullets a small chance to deal bonus damage and Slow enemies on hit.

It can be purchased from the Shop for Souls6,200.

Notes[edit | edit source]

  • The Bonus Damage is based on the total bullet damage and is not a Weapon Damage bonus.
  • Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit)

Recommended heroes[edit | edit source]

Update history[edit | edit source]

Main article: Update history
Update Changes

November 21, 2024

  • Damage multiplier increased from 90% to 110%
  • Now grants +150 Bullet Shield

November 7, 2024

  • Fixed it causing proc effects to roll twice whenever it procced[sic].

October 24, 2024

  • Proc now pierces evasion.