Quicksilver Reload: Difference between revisions

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{{Infobox item
{{Infobox item
|item_imagefilepath=Quicksilver Reload
| item_name            = Quicksilver Reload
|item_name=Quicksilver Reload
| item_type            = Spirit
|item_type=Spirit
| souls                = 1,250
|souls = 1250
| has_iscomponentof    = false
| item_tier            = 2
| has_components      = false
| has_passive1        = true
| has_passive2        = false
| has_active1          = false
| passive1_description = [[Imbue]] an ability with bonus [[Spirit Damage]] on the first hit. When the ability is used, your weapon is '''reloaded''' and has a '''Fire Rate''' bonus for that clip.<br>Only activates when Ammo is not full.
| passive1_stat1      = 65 Damage
| passive1_stat2      = 15% [[Fire Rate|Fire Rate Bonus]] (Conditional)
| passive1_stat3      = 12s Max Frequency
}}
 
'''Quicksilver Reload''' is a Tier 2 [[Spirit]] [[Item]].
 
'''Quicksilver Reload''' has a Passive component which [[Imbue]]s the hero's ability with bonus [[Spirit Damage]] when hitting an enemy. Additionally, when the ability is used, the hero's weapon is instantly reloaded and gains bonus [[Fire Rate]].
 
It can be purchased from the [[Shop]] for {{Souls|1,250}}.


|item_stat1=+10% Reload Time
== Notes ==
* [[Quicksilver Reload]]'s bonus [[Spirit Damage]] will only trigger when the [[Imbue|imbued]] ability causes [[Spirit Damage]] to the target. If the initial spirit damage is reduced to 0 (rounded down) after [[Spirit Resist]], [[Quicksilver Reload]]'s bonus [[Spirit Damage]] is not applied.
* Abilities that do not deal [[Spirit Damage]] still trigger the instant reload and bonus [[Fire Rate]] effects.


|has_passive1=true
== Recommended heroes ==
|passive1_cooldown=
Heroes with long reload times and quick-charging or multi-charge abilities can make good usage of Quicksilver:
|passive1_stat1=50 [[Spirit Damage]]
* {{HeroIcon|McGinnis}} with multiple turret charges
|passive1_stat2=15% Fire Rate Bonus
* {{HeroIcon|Infernus}} with multiple Catalyst charges
|passive1_stat3=12s Max Frequency
* {{HeroIcon|Haze}} who benefits from maintaining Fixation stacks on targeted enemies
|passive1_description=Imbue an ability with bonus [[Spirit Damage]] on the first hit.  When the ability is used, your weapon is '''reloaded''' and has a '''Fire Rate''' bonus for that clip.
* {{HeroIcon|Vindicta|Vindicta's}} {{AbilityIcon|Crow Familiar}} has a short cooldown after second upgrade
}}
 
== Update history ==
{{Main|Quicksilver Reload/Update history}}
{{Update history}}


== Gallery ==
<gallery>
Item - Quicksilver Reload - Passive.gif|{{HeroIcon|Infernus}} triggering [[Quicksilver Reload]] when casting Catalyst to instantly reload and deal bonus damage to {{HeroIcon|Seven}}.
</gallery>


{{Items}}
{{Item Navbox}}
[[Category:Items]]

Latest revision as of 00:03, 2 December 2024

Quicksilver Reload
Cost Souls1,250
Tier 2
Shop Bonus +8 Spirit Power
Passive
Imbue an ability with bonus Spirit Damage on the first hit. When the ability is used, your weapon is reloaded and has a Fire Rate bonus for that clip.
Only activates when Ammo is not full.
65 Damage
15% Fire Rate Bonus (Conditional)
12s Max Frequency


Quicksilver Reload is a Tier 2 Spirit Item.

Quicksilver Reload has a Passive component which Imbues the hero's ability with bonus Spirit Damage when hitting an enemy. Additionally, when the ability is used, the hero's weapon is instantly reloaded and gains bonus Fire Rate.

It can be purchased from the Shop for Souls1,250.

Notes[edit | edit source]

Recommended heroes[edit | edit source]

Heroes with long reload times and quick-charging or multi-charge abilities can make good usage of Quicksilver:

  • McGinnis with multiple turret charges
  • Infernus with multiple Catalyst charges
  • Haze who benefits from maintaining Fixation stacks on targeted enemies
  • Vindicta's Crow Familiar has a short cooldown after second upgrade

Update history[edit | edit source]

Main article: Quicksilver Reload/Update history
Update Changes

September 26, 2024

  • Fixed Quicksilver Reload bonus damage not working correctly with things like Scorn and Flog.
  • No longer triggers if your ammo is at max value already.

September 12, 2024

  • Damage increased from 50 to 65.

August 29, 2024

  • No longer has +10% Reload Time.

Gallery[edit | edit source]