New pages
Jump to navigation
Jump to search
- 07:13, 7 September 2024 Update:August 15, 2024 (hist | edit) [26,170 bytes] QuinnBinn (talk | contribs) (Created with most of the general changes, but this is unfinished (Had to stop for something, I'll finish up later if no one else does)) Tag: Visual edit: Switched originally created as "08-15-2024 Update"
- 06:32, 7 September 2024 Update:August 16, 2024 (hist | edit) [2,313 bytes] QuinnBinn (talk | contribs) (Created page with "== General Changes == * Changed default shop music back to original. === Fixes === * Fixed spectating ending 1 minute before the game ended. * Fixed Hero Demo starting you at max level. * Fixed the boon level display in the hero pages not working correctly. == Hero Changes == === {{HeroIcon|size=30px|Hero=Ivy}} Ivy === ==== General ==== * Restored previous audio processing. ==== {{AbilityIcon|Ability=Air Drop|Size=20}} Air Drop ==== * Cooldown increased: 70s...") Tag: Visual edit: Switched originally created as "08-16-2024 Update"
- 06:17, 7 September 2024 Update:August 18, 2024 (hist | edit) [541 bytes] QuinnBinn (talk | contribs) (Was a bit hesitant on this one given how small the update was. Maybe in future we could have a "minor updates" section?) Tag: Visual edit: Switched originally created as "08-18-2024 Update"
- 06:13, 7 September 2024 Update:August 22, 2024 (hist | edit) [1,492 bytes] QuinnBinn (talk | contribs) (Created page with "== General Changes == * Parrying a Guardian now causes it to stop trying to repeatedly melee (and get parried over and over), and instead causes the boss to start shooting shortly thereafter. === Fixes === * Fixed shotgun heroes applying buildup effects like {{Pic link|Toxic Bullets|size=20}} instantly on {{Pic link|Ricochet|size=20|txt=Ricocheted}} enemies. == Item Changes == === Weapon Items === ==== {{Pic link|High-Velocity Mag|size=20}} ==== * Fixed affect...") Tag: Visual edit originally created as "08-22-2024 Update"
- 20:15, 6 September 2024 Data:ItemData.json (hist | edit) [194,960 bytes] Shatangmi (talk | contribs) (Created page with "{ "ability_item_pickup_effects": { "Name": null, "Description": null, "Cost": "None", "Tier": null, "Activation": "ActivationPress", "Slot": null, "Components": null, "TargetTypes": [ "Hero" ], "ShopFilters": null, "Cooldown": "0", "Duration": "2.0", "CastRange": "0", "UnitTargetLimit": "1", "CastDelay": "0", "ChannelTime": "0",...") Tag: Visual edit: Switched
- 06:10, 6 September 2024 Bear Pit (hist | edit) [556 bytes] LeTsunami (talk | contribs) (Created background on the underground arena Bear Pit mentioned in lore) Tag: Visual edit
- 00:36, 6 September 2024 Components (hist | edit) [669 bytes] Objectionist (talk | contribs) (start Components page) Tag: Visual edit
- 06:02, 5 September 2024 Kali (hist | edit) [573 bytes] 82.116.252.146 (talk) (added info) Tag: Visual edit
- 23:06, 4 September 2024 The Bear Pit (hist | edit) [141 bytes] LeTsunami (talk | contribs) (Added page for the bear pit) Tag: Visual edit
- 03:26, 4 September 2024 Spirit Shield (hist | edit) [27 bytes] Shatangmi (talk | contribs) (Created redirect to damage shield) Tags: New redirect Visual edit
- 03:24, 4 September 2024 Damage Shield (hist | edit) [1,787 bytes] 73.189.58.221 (talk) (Created general damage shield page) Tag: Visual edit
- 03:09, 4 September 2024 Bullet Shield (hist | edit) [27 bytes] 162.83.166.76 (talk) (Added a description for the bullet shield mechanic.) Tag: Visual edit
- 12:04, 3 September 2024 Stats (hist | edit) [1,711 bytes] Shatangmi (talk | contribs) (Added stats page) Tag: Visual edit
- 11:24, 3 September 2024 Bullet Velocity (hist | edit) [761 bytes] 167.206.228.69 (talk) (Simple One line explanation) Tag: Visual edit
- 07:47, 3 September 2024 Status Effects (hist | edit) [5,642 bytes] QuinnBinn (talk | contribs) (Created a general page for all status effects and added most of the standard ones plus a few more. Will definitely need revisions in the future!) Tag: Visual edit
- 21:14, 2 September 2024 Console commands (hist | edit) [516,224 bytes] Avery (talk | contribs) (Created a page for console commands) Tag: Visual edit originally created as "Console Commands"
- 03:53, 2 September 2024 Sacrifice Machine (hist | edit) [32 bytes] 189.158.241.37 (talk) (Created page with "punch in order to get souls but take a lil damage idk the exact values lol") Tag: Visual edit
- 03:08, 2 September 2024 Damage Resistance (hist | edit) [4,533 bytes] Sur (talk | contribs) (initial stub)
- 23:35, 1 September 2024 Update:September 1, 2024 (hist | edit) [1,083 bytes] QuinnBinn (talk | contribs) (Created) Tag: Visual edit originally created as "Update:09-01-2024 Update"
- 19:16, 31 August 2024 Crowd Control (hist | edit) [5,326 bytes] Sur (talk | contribs) (initial)
- 10:16, 31 August 2024 Golden Statue (hist | edit) [2,276 bytes] Spuj (talk | contribs) (Created page with "'''Gold Urns''' are objects found in various locations around the map. They begin to spawn after 3 minutes has elapsed in the match. The urns can be broken for a chance for them to drop a stat buff object. All buffs obtained are permanent when picked up. The urn will respawn 3 minutes after being broken. 200px|thumb|left|The Gold urn as seen in game. ==Buffs Granted== *'''Start of match -> Some Requirement''' ** 1.5% Fire Rate ** 4% Ammo C...") originally created as "Gold Urn"
- 07:48, 31 August 2024 Move speed (hist | edit) [24 bytes] Spuj (talk | contribs) (Redirected page to Move Speed) Tag: New redirect
- 07:48, 31 August 2024 HP (hist | edit) [20 bytes] Spuj (talk | contribs) (Redirected page to Health) Tag: New redirect
- 07:28, 31 August 2024 Sprint Speed (hist | edit) [37 bytes] Spuj (talk | contribs) (Redirected page to Sprint#Sprint Speed) Tag: New redirect
- 07:28, 31 August 2024 Sprint (hist | edit) [37 bytes] Spuj (talk | contribs) (Created page with "'''Sprint''' is a mechanic that occurs when a hero is out of combat for 5 seconds and continues until in combat. ==Sprint Speed== Sprint speed additively modifies the player's Move Speed whilst sprinting.")
- 07:16, 31 August 2024 Kevin (hist | edit) [20 bytes] Artemis (talk | contribs) (Kelvin redirect) Tag: New redirect
- 07:13, 31 August 2024 Weapon Damage (hist | edit) [2,760 bytes] Spuj (talk | contribs) (Redirected page to Bullet Damage) Tag: New redirect
- 07:08, 31 August 2024 Soul Urn (hist | edit) [6,117 bytes] Spuj (talk | contribs) (Created page with "The '''Soul Urn''' is an object in the game that spawns at 10 minutes. Players can choose to pick up the urn, disabling their ability to attack, and can deliver it to the other soul orb location on the other side of the map. Doing so will grant the team who delivered the urn some souls and an Ability Point. The urn will respawn 5 minutes after delivery on the side it was delivered to. The team that is behind on soul will receive a +2 sprint bonus while delivering...")
- 07:07, 31 August 2024 Ability point (hist | edit) [27 bytes] Spuj (talk | contribs) (Redirected page to Ability Point) Tag: New redirect
- 07:02, 31 August 2024 Spirit Urn (hist | edit) [22 bytes] Spuj (talk | contribs) (Redirected page to Soul Urn) Tag: New redirect
- 06:56, 31 August 2024 Bonus Health (hist | edit) [20 bytes] Spuj (talk | contribs) (Redirected page to Health) Tag: New redirect
- 06:37, 31 August 2024 Damage (hist | edit) [238 bytes] Spuj (talk | contribs) (Created page with "'''Damage''' may refer to: * Damage per second * Bullet Damage * Spirit Damage {{Disambiguation}}")
- 06:32, 31 August 2024 Ability Point (hist | edit) [1,310 bytes] Spuj (talk | contribs) (Created page with "{{Ap}}'''Ability Points''' are used to level up a hero's abilities. Levelling an ability requires varying amount of ability points for each subsequent level, requiring 1, 2, and 5 ability points respectively. An ability can be unlocked without expending an ability point.") originally created as "Ability Points"
- 06:22, 31 August 2024 Damage per second (hist | edit) [325 bytes] Spuj (talk | contribs) (Created page with "64px '''DPS''', or '''Damage Per Second''', is a function of a hero's Bullet Damage and Fire Rate. It refers to the amount of damage per second the hero's weapons will deal if continuously fired, and is calcuated by the amount of bullets shot per second multiplied by the bullet damage. {{Stats}}") originally created as "DPS"
- 06:16, 31 August 2024 Spirit Damage (hist | edit) [739 bytes] Spuj (talk | contribs) (Created page with "'''Spirit Damage''' is a form of damage dealt by some abilities and items. It is modifiable by obtaining Spirit Power, and scales with the respective ability or item's Spirit Scaling. {{Stats}}")
- 06:12, 31 August 2024 Bullet resist (hist | edit) [31 bytes] Spuj (talk | contribs) (Redirected page to Bullet Resist) Tag: New redirect
- 06:12, 31 August 2024 Fire rate (hist | edit) [23 bytes] Spuj (talk | contribs) (Redirected page to Fire Rate) Tag: New redirect
- 06:06, 31 August 2024 Melee Damage (hist | edit) [2,095 bytes] Spuj (talk | contribs) (Created page with "64px '''Melee Damage''' is a stat that heroes start with and determines how much damgage a hero's melee attack deals. Melee damage scales with levels and items. {{Stats}}")
- 05:57, 31 August 2024 Fire Rate (hist | edit) [1,058 bytes] Spuj (talk | contribs) (Created page with "64px '''Fire Rate''', also known as '''Bullets per sec''', is a stat that heroes start with and can obtain more through items. Fire rate determines the amount of ammo that will be fired by the weapon per second. {{Stats}}")
- 05:54, 31 August 2024 Bullet Damage (hist | edit) [4,789 bytes] Spuj (talk | contribs) (Created page with "64px '''Bullet Damage''' is a stat that heroes start with and can obtain more through items. {{Stats}}")
- 05:53, 31 August 2024 Ammo (hist | edit) [1,998 bytes] Spuj (talk | contribs) (Created page with "64px '''Ammo''' is a stat that heroes start with and can obtain more through items. Ammo dictates how many bullets are in the weapon's magazine and are able to be shot. Players can reload their weapon to regain full ammo. {{Stats}}")
- 05:50, 31 August 2024 Stamina (hist | edit) [3,023 bytes] Spuj (talk | contribs) (Created page with "64px '''Stamina''' is a stat that heroes start with and can obtain more through items. Stamina dictates the amount of dashes a hero can use. Stamina regenerates back over time. {{Stats}}")
- 05:47, 31 August 2024 Spirit Resist (hist | edit) [31 bytes] Spuj (talk | contribs) (Created page with "64px '''Spirit Resist''' is a stat that heroes start with or can obtain through items. {{Stats}}")
- 05:47, 31 August 2024 Move Speed (hist | edit) [1,688 bytes] Spuj (talk | contribs) (Created page with "64px '''Move Speed''' is a stat that heroes start with and can obtain more through items. Move speed dictates how many meters per second the hero will move. {{Stats}}")
- 05:43, 31 August 2024 Health Regen (hist | edit) [1,169 bytes] Spuj (talk | contribs) (Created page with "64px '''Health Regen''' is a stat that heroes start with and can obtain more through items. Per second, heroes will regenerate their amount of health regen as health. {{Stats}}")
- 05:41, 31 August 2024 Health (hist | edit) [5,481 bytes] Spuj (talk | contribs) (Created page with "64px'''Health''' is a stat that all heroes and units possess. Death occurs once health reaches 0. {{Stats}}")
- 05:37, 31 August 2024 Bullet Resist (hist | edit) [31 bytes] Spuj (talk | contribs) (Created page with "'''Bullet Resist''' is a stat that heroes start with or obtain through items. {{Stats}}")
- 17:21, 30 August 2024 Level (hist | edit) [9,553 bytes] Nocen (talk | contribs) (create page) Tag: Visual edit originally created as "Leveling Up"
- 11:58, 30 August 2024 Melee (hist | edit) [26 bytes] Stickill (talk | contribs) (Redirected page to Melee Attack) Tag: New redirect
- 04:22, 30 August 2024 Wrecker (hist | edit) [2,019 bytes] 172.59.98.173 (talk) (Created page with "I'M GONNA WRECK IT") Tag: Visual edit