Update:December 31, 2024: Difference between revisions
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Created page with "{{Update layout | prev_update = December 21, 2024 | current_update = December 31, 2024 | next_update = | source = https://forums.playdeadlock.com/threads/12-31-2024.52769/ | source_title = 12-31-2024 Update | notes = * {{ItemIcon|Rapid Recharge}}: Charge Time reduced from -60% to -45% * {{ItemIcon|Rapid Recharge}}: Weapon Power increased from 12% to 18% * {{HeroIcon|Yamato}}: Bullet damage growth reduced from 0.35 to 0.33 * {{HeroIcon|Yamato}}: Shadow Transformation co..." |
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* {{ItemIcon|Rapid Recharge}}: Weapon Power increased from 12% to 18% | * {{ItemIcon|Rapid Recharge}}: Weapon Power increased from 12% to 18% | ||
* {{HeroIcon|Yamato}}: Bullet damage growth reduced from 0.35 to 0.33 | * {{HeroIcon|Yamato}}: Bullet damage growth reduced from 0.35 to 0.33 | ||
* {{HeroIcon|Yamato}}: Shadow Transformation cooldown increased from 85s to 100s | * {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Transformation}} cooldown increased from 85s to 100s | ||
* {{HeroIcon|Mirage}}: Fire Scarabs base damage reduced from 90 to 75 | * {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} base damage reduced from 90 to 75 | ||
* {{HeroIcon|Infernus}}: Flame Dash cooldown increased from 35s to 38s | * {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} cooldown increased from 35s to 38s | ||
* {{HeroIcon|Infernus}}: Flame Dash spirit scaling increased from 0.7 to 0.8 | * {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} spirit scaling increased from 0.7 to 0.8 | ||
* {{HeroIcon|Infernus}}: Flame Dash T2 reduced from +45 to +40 | * {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} T2 reduced from +45 to +40 | ||
* {{HeroIcon|Infernus}}: Flame Dash T3 Charge Time increased from 18s to 20s | * {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} T3 Charge Time increased from 18s to 20s | ||
* {{HeroIcon|Kelvin}}: Base Spirit Resistance increased from 10% to 15% | * {{HeroIcon|Kelvin}}: Base Spirit Resistance increased from 10% to 15% | ||
* {{HeroIcon|Kelvin}}: Ice Path cooldown increased from 42s to 46s | * {{HeroIcon|Kelvin}}: {{AbilityIcon|Ice Path}} cooldown increased from 42s to 46s | ||
* {{HeroIcon|Warden}}: Base bullet damage reduced from 19.8 to 19.5 | * {{HeroIcon|Warden}}: Base bullet damage reduced from 19.8 to 19.5 | ||
* {{HeroIcon|Warden}}: Last Stand base DPS reduced from 100 to 90 | * {{HeroIcon|Warden}}: {{AbilityIcon|Last Stand}} base DPS reduced from 100 to 90 | ||
* {{HeroIcon|Warden}}: Last Stand DPS spirit power scaling increased from 1.2 to 1.4 | * {{HeroIcon|Warden}}: {{AbilityIcon|Last Stand}} DPS spirit power scaling increased from 1.2 to 1.4 | ||
* {{HeroIcon|Vindicta}}: Bullet Velocity reduced from 889 to 810 | * {{HeroIcon|Vindicta}}: Bullet Velocity reduced from 889 to 810 | ||
* {{HeroIcon|Vindicta}}: Assassinate T2 reduced from +130 to +120 | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Assassinate}} T2 reduced from +130 to +120 | ||
* {{HeroIcon|Vindicta}}: Assassinate Charge Time increased from 2s to 2.5s | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Assassinate}} Charge Time increased from 2s to 2.5s | ||
* {{HeroIcon|Shiv}}: Bullet growth reduced from +0.31 to +0.27 | * {{HeroIcon|Shiv}}: Bullet growth reduced from +0.31 to +0.27 | ||
* {{HeroIcon|Shiv}}: Serrated Knives T3 increased from +5 Bleed DPS to +7 | * {{HeroIcon|Shiv}}: {{AbilityIcon|Serrated Knives}} T3 increased from +5 Bleed DPS to +7 | ||
}} | }} |
Latest revision as of 06:43, 1 January 2025
Updates | ||
---|---|---|
← December 21, 2024 | December 31, 2024 | N/A → |
Source: 12-31-2024 Update
Patch notes
- Rapid Recharge: Charge Time reduced from -60% to -45%
- Rapid Recharge: Weapon Power increased from 12% to 18%
- Yamato: Bullet damage growth reduced from 0.35 to 0.33
- Yamato: Shadow Transformation cooldown increased from 85s to 100s
- Mirage: Fire Scarabs base damage reduced from 90 to 75
- Infernus: Flame Dash cooldown increased from 35s to 38s
- Infernus: Flame Dash spirit scaling increased from 0.7 to 0.8
- Infernus: Flame Dash T2 reduced from +45 to +40
- Infernus: Flame Dash T3 Charge Time increased from 18s to 20s
- Kelvin: Base Spirit Resistance increased from 10% to 15%
- Kelvin: Ice Path cooldown increased from 42s to 46s
- Warden: Base bullet damage reduced from 19.8 to 19.5
- Warden: Last Stand base DPS reduced from 100 to 90
- Warden: Last Stand DPS spirit power scaling increased from 1.2 to 1.4
- Vindicta: Bullet Velocity reduced from 889 to 810
- Vindicta: Assassinate T2 reduced from +130 to +120
- Vindicta: Assassinate Charge Time increased from 2s to 2.5s
- Shiv: Bullet growth reduced from +0.31 to +0.27
- Shiv: Serrated Knives T3 increased from +5 Bleed DPS to +7