Escalating Resilience: Difference between revisions

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== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 40%"
{{Update history table
|- style= "background-color:#f0dbbb;"
| contents =  
|'''Patch'''
{{Update history table/row
|'''Changes'''
| update = August 29, 2024
|-
| changes =
|[[Update: August 29, 2024]]
*Max Bullet Resist increased from 36% to 40%.
| - Max Bullet Resist increased from 36% to 40%.
}}
|-
{{Update history table/row
|[[Update: August 15, 2024]]
| update = August 15, 2024
| - Max Bullet Resist increased from 30% to 36%.
| changes =
|-
*Max Bullet Resist increased from 30% to 36%.
|[[Update: July 18, 2024]]
}}
| - No longer grants +14% Ammo.
{{Update history table/row
- Stack duration increased from 14s to 20s.
| update = July 18, 2024
|-
| changes =
|[[Update: July 4, 2024]]
*No longer grants +14% Ammo.
| - Now gives +14% Ammo.
*Stack duration increased from 14s to 20s
|-
}}
|[[Update: June 27, 2024]]
{{Update history table/row
| - Stack duration increased from 10s to 14s.
| update = July 4, 2024
|-
| changes =
|[[Update: June 13, 2024]]
*Now gives +14% Ammo.
| Stacks share a duration now and each new stack refreshes it.
}}
- Duration reduced from 15s to 10s.
{{Update history table/row
 
| update = June 27, 2024
- Max resistance reduced from 36% to 30%.
| changes =
|-
*Stack duration increased from 10s to 14s.
|[[Update: May 23, 2024]]
}}
| - Max Bullet Resist increased from 30% to 36%.
{{Update history table/row
|-
| update = June 13, 2024
|[[Update: May 10, 2024]]
| changes =
| - Resist per stack increased from 1% to 2%.
*Stacks share a duration now and each new stack refreshes it.
|}
*Duration reduced from 15s to 10s.
{{clear}}
*Max resistance reduced from 36% to 30%.
}}
{{Update history table/row
| update = May 23, 2024
| changes =
*Max Bullet Resist increased from 30% to 36%.
}}
{{Update history table/row
| update = May 10, 2024
| changes =
*Resist per stack increased from 1% to 2%.
}}
}}
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Items]]
[[Category:Items]]

Revision as of 05:53, 10 October 2024

Escalating Resilience
Cost Souls3,000
Tier 3
Shop Bonus +14% Weapon Damage
+14% Fire Rate
+14% Weapon Damage
Passive
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
40% Max Bullet Resist
2% Bullet Resist per Stack
20s Stack Duration


Escalating Resilience is a Tier 3 Weapon Item that grants increased Fire Rate and Weapon Damage. Its passive effect grants the user additional Bullet Resist every time their bullets hit an enemy hero, up to a maximum.

It can be purchased from the Shop for Souls3,000 Souls.

Notes

  • Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like Abrams' and Pocket can't gain several stacks in one shot.

Update history

Update Changes

August 29, 2024

  • Max Bullet Resist increased from 36% to 40%.

August 15, 2024

  • Max Bullet Resist increased from 30% to 36%.

July 18, 2024

  • No longer grants +14% Ammo.
  • Stack duration increased from 14s to 20s

July 4, 2024

  • Now gives +14% Ammo.

June 27, 2024

  • Stack duration increased from 10s to 14s.

June 13, 2024

  • Stacks share a duration now and each new stack refreshes it.
  • Duration reduced from 15s to 10s.
  • Max resistance reduced from 36% to 30%.

May 23, 2024

  • Max Bullet Resist increased from 30% to 36%.

May 10, 2024

  • Resist per stack increased from 1% to 2%.